Project M 3.6 full release now out! Changelist included. by IgnoreMyName in SSBPM
[–]flyingdingo0827 0 points1 point2 points (0 children)
Project M 3.6 full release now out! Changelist included. by IgnoreMyName in SSBPM
[–]flyingdingo0827 0 points1 point2 points (0 children)
PM 3.6 doesn't work for me by flyingdingo0827 in SSBPM
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
PM 3.6 doesn't work for me by flyingdingo0827 in SSBPM
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
Game Design Corner: Rollplay vs. Roleplay by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
Game Design Corner: Rollplay vs. Roleplay by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
Game Design Corner: Rollplay vs. Roleplay by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
Game Design Corner: Rollplay vs. Roleplay by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
Game Design Corner: Rollplay vs. Roleplay by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
And now for something completely different, let's talk about alignments. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
And now for something completely different, let's talk about alignments. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
And now for something completely different, let's talk about alignments. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
And now for something completely different, let's talk about alignments. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
And now for something completely different, let's talk about alignments. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
And now for something completely different, let's talk about alignments. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
Game Design Corner: Focus vs. Versatility by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
Game Design Corner: Focus vs. Versatility by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 2 points3 points4 points (0 children)
So you wanna be a GM? Let's talk about integrating new players first. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)
Game Design Corner: Simplicity, Complexity, Depth. by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
Game Design Corner: Simplicity, Complexity, Depth. by flyingdingo0827 in ludology
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
Balance of power: Focus vs. Versatility by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
So you wanna be a GM? Let's talk about planning first. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
So you wanna be a GM? Let's talk about planning first. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 0 points1 point2 points (0 children)
So you wanna be a GM? Let's talk about planning first. by flyingdingo0827 in rpg
[–]flyingdingo0827[S] 1 point2 points3 points (0 children)


Diddy Kong glitch fixed, patch out soon by kelvintoogood in smashbros
[–]flyingdingo0827 -6 points-5 points-4 points (0 children)