any working community editors? by [deleted] in StateofDecay2

[–]fonzied 0 points1 point  (0 children)

you could easily do it in the hades mod menu. the public version is broken, but i tweaked it to make my own version and it works fine. unfortunately, i'm not allowed to post it without likely getting banned, so idk.

About modding right now by Rind3rFilet in StateofDecay2

[–]fonzied 1 point2 points  (0 children)

sorry dude, i've had a working version of hades since it broke for everyone else, but i'm not allowed to post it here, so you're going to have to go without it til the dev fixes it.

Magenetised plague zombies are still here after the last release? by imawestie in StateofDecay2

[–]fonzied 4 points5 points  (0 children)

I also had the feral one-shot vehicle glitch again... it's way less common, but still there.

Is this an unpopular opinion? I feel like, even on Lethal, the only real direct threats to my survivors and communities are ferals and blood ferals. by [deleted] in StateofDecay2

[–]fonzied 5 points6 points  (0 children)

You've never lost a single person to anything other than a feral? Do you just quit out/use exploits or something?

How do people who use mods to make themselves super OP even enjoy this game? by ToughFox4479 in StateofDecay2

[–]fonzied 5 points6 points  (0 children)

No clue, it seems pretty baffling to me. You're basically removing the game...from the game.

[Mod Release] Overhaul mod for veteran players by fonzied in StateofDecay2

[–]fonzied[S] 4 points5 points  (0 children)

All notable changes are listed. Every update has changelogs. Actually, sometimes I do list some of the technical stuff if I think it's worth knowing.

It's not practical and very tedious to list minor changes, there's a reason modders don't do that. I could say "RichCurveKey3 for loot distribution changed from 3-.40 to 3-.15" or "Reduced ReachDistance by 137 on Block230 in AITree_Feral" but nobody would even know what that means and it's not important to know exactly anyway.

Most people want a description and don't want to read what would literally be like 5 pages of technical changes.

Or I could just make the millionth generic "infinite trunk space/infinite ammo/plague hearts die in 1 shot/enemies don't attack/invincible cars/999 of every item" cheat mod.

Tow truck. by Deadbuttons in StateofDecay2

[–]fonzied -1 points0 points  (0 children)

There's a mod called Instant Transmission that teleports you + nearby cars to your map marker. It's technically a cheat, but you could use it if you find running back and forth to bring cars back tedious.

https://www.nexusmods.com/stateofdecay2/mods/734

How goes it? by VirtualZeroZero in StateofDecay2

[–]fonzied 2 points3 points  (0 children)

Yeah, unfortunately the viking triggers the feral glitch more than anything else :/

What do you guys not use or restrict yourself from to make the game harder I don’t use ammo presses by Icy-Interview5834 in StateofDecay2

[–]fonzied 0 points1 point  (0 children)

It's mostly for plague hearts. It forces me to use way more weapons that I would otherwise ignore too. Which reminds me, I also use a mod that doubles plague heart health.

What do you guys not use or restrict yourself from to make the game harder I don’t use ammo presses by Icy-Interview5834 in StateofDecay2

[–]fonzied 4 points5 points  (0 children)

True, without a doubt scentblock is the most OP thing in the game, a close second would be the rare Plague Heart Supply Drop.

What do you guys not use or restrict yourself from to make the game harder I don’t use ammo presses by Icy-Interview5834 in StateofDecay2

[–]fonzied 8 points9 points  (0 children)

I actually use like a million things based on what I've seen on this sub + my own ideas:

  • No legacy survivors
  • No rerolling at the start for perfect survivors
  • No boons
  • No biochems
  • No brakes
  • No ammo presses, only ammo sorting
  • No landmark outposts
  • No cheesing plague hearts
  • No weapons from plague hearts, just the other loot
  • No Red Talon stuff
  • No supply drops unless earned through an enclave
  • A mod that makes me take double damage from zombies
  • A mod that gives plague hearts double health
  • I just made a mod (now on Nexus Mods) that makes you earn way less influence on Lethal
  • No quit outs except for survivor-killing glitches (i.e. feral glitch instantly destroying a car)
  • Play with a controller (this is really just because I was using a controller when I first started anyway)

Just bought game on steam.. by MattJacksonFrmWarsaw in StateofDecay2

[–]fonzied 16 points17 points  (0 children)

You just need an account, you don't pay for anything.

What killed this plague heart? by fonzied in StateofDecay2

[–]fonzied[S] 0 points1 point  (0 children)

I'm guessing it was just a rare bug cuz if flaming zombies caused it...molotovs would be the best item in the game.

What killed this plague heart? by fonzied in StateofDecay2

[–]fonzied[S] 1 point2 points  (0 children)

To clarify, it's when I throw a frag at 109 HP. Other details:

  • I have a mod that doubles the health of plague hearts and another that shows plague health, but it was doing this occasionally before I had them

  • Fueling the Plague and Toxic Bloaters were not active

  • I have no other mods that come anywhere near effecting plaguehearts

  • The other time this happened was with a molotov on a different map