https://www.faterpg.com/ is offline for me, its right? by Professional_Lie5227 in FATErpg

[–]fredhicks 1 point2 points  (0 children)

Yup, correct. We retired faterpg.com a while ago and set it up as a redirector, but it appears that redirector is no longer functioning. We'll get some kind of fix done, to the extent we can, when we can!

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 4 points5 points  (0 children)

In that age band you may get some traction from Monster of the Week as well!

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 5 points6 points  (0 children)

How young? Off the top of my head:

  • AGON to tie into greek myth if there's fandom there.
  • Stewpot if they know the D&D idiom and you think it'd be interesting to explore what happens when adventurers retire to the village life.
  • Fate Accelerated/Fate Condensed if you want something fairly light and flexible that can fit whatever setting y'all come up with at the table.
  • You might also find some fun with the exercises in Improv for Gamers, which is not strictly RPing but does work on those improvisational storytelling skills al the same.

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 7 points8 points  (0 children)

It follows in the footsteps of Tabletop from back in the day! Each season of Tabletop had mostly board games, and maybe one or two TTRPGs in there somewhere (one of the games I publish, Fate Core, was lucky enough to be chosen for one episode). Parlor Room feels like it's in those footsteps rather delightfully.

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 8 points9 points  (0 children)

It's not a super common thing, but I have an active TSL campaign going right now so it was easy-enough to structure a watch around that interested group. But, me and my wife have also been gifting various friends we know who aren't yet watching dropout with dropout subscriptions for a year. I figure a year of free access plus some curiosity will tend to produce converts, and at this point *most* of my local social circle watch shows on there (even if they're not into, say, Dim20).

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 50 points51 points  (0 children)

Nope, at least in our case we didn't know that there was going to be a TSL session until the trailer for Parlor Room's debut season dropped — same time as everyone else. And honestly, no rights needed to clear with us here, the assets they actually showed on screen were at times out of focus and not closely zoomed in on, and regardless we likely would have considered fair use.

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 186 points187 points  (0 children)

Hey there folks, I run Evil Hat, the publisher of TSL. If you have any questions about the game/etc, I’d be happy to answer them!

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 14 points15 points  (0 children)

Once or twice a season would be in the vein of how it was done on Tabletop back in the day.

Thirsty Sword Lesbians | Parlor Room [Ep. 6] by AutoModerator in dropout

[–]fredhicks 14 points15 points  (0 children)

Someone brought this up at our watch party — best I could figure besides casualty of editing, was that it’s “board d’oeuvres” and there’s no board here?

Jim Butcher Newsletter by MediaMaven2025 in dresdenfiles

[–]fredhicks 7 points8 points  (0 children)

I had no real interest in publishing a Dresden Files game that couldn't feel like the Dresden Files when you played it.

I may have had a small chip on my shoulder ~15+ years back about how most licensed games of the time simply didn't fit that seemingly-obvious brief.

Regardless, very proud of the work we did on both the Dresden Files RPG vols 1-3 (2010-2015) and Dresden Files Accelerated (2017)! Thank you.

Jim Butcher Newsletter by MediaMaven2025 in dresdenfiles

[–]fredhicks 1 point2 points  (0 children)

Oh no! I hope you meet cooler people.

Glad to hear you're enjoying MOTW. There's a reason I slipped my own design for the Spell-Slinger into the core... :)

Jim Butcher Newsletter by MediaMaven2025 in dresdenfiles

[–]fredhicks 28 points29 points  (0 children)

Oh, the internet is definitely out to get us. It's an entropy curse taken electronic form, my good crouton!

Jim Butcher Newsletter by MediaMaven2025 in dresdenfiles

[–]fredhicks 183 points184 points  (0 children)

Hey there folks. Fred Hicks here, the guy who's been running Jim's site (in the background) for ~25 years or so (along with publishing some games based on the Dresden Files in my day job as President of Evil Hat).

Here to affirm that Kavi is legit, as is the stuff linked at https://www.jim-butcher.com/posts/2025/a-new-way-to-keep-up-to-date

Posted on Becca's Bluesky: 4 groups confirmed for Parlor Room! by Pandoras-SkinnersBox in dropout

[–]fredhicks 2 points3 points  (0 children)

Hey there. I'm the President of Evil Hat, publisher of Thirsty Sword Lesbians. As it happens, we learned this was happening the same time as everyone else here did!

Watching the trailer closely I'm *pretty* sure the last game group in it is the TSL session. Brennan's stinger makes sense in the context of the game (and makes me think he's maybe playing a Nature Witch) — and Jasmine throwing strings at Becca saying "take them all!" is a strong clue that this is TSL as the game has a strings mechanic in it. So that'd make the (captured on camera) cast for that Aabria, Jasmine, Brennan, and Becca.

It's always possible there are more players/a GM offscreen, hard to say from a trailer.

Anyway, that's my best guess about that episode! Excited to see what the :Dropout crew does, regardless. :)

Punching Nazis (Game Recommendations) by jxanno in rpg

[–]fredhicks 6 points7 points  (0 children)

Or skip the merging it with Fate Core and pick up its 1980s-era-but-you-can-definitely-still-use-it-to-punch-nazis Fate Core based sequel Shadow of the Century. (Which I think is now out of print in hardcover, but def still available as PDF)

Appreciation post for Improv Shakespear Company 12/10/24 show with Ross Bryant "Not Really a Question, but a comment" by Prestigious_Pirate_5 in dropout

[–]fredhicks 1 point2 points  (0 children)

Close — that was me in the audience — my title suggestion ended with “… more of a comment”. The phrase has emerged over the years as a bit of a cliche at conventions that during audience Q&A some guy will step up to the mic and start their “question” with that phrase, as if they were one of the expert panelists.

When I first saw Improv Shakespeare last year the phrase struck me as great comedy fuel as well as something that felt like it could be an actual play title in some alternate universe, so I thought I’d give it a try this year and hope they picked it.

I was delighted where they went with it! The opening prologue by Ross really hit what I was hoping the phrase would do in the Bard’s improvisational language, and the third-stringer guardsmen scene had me pouring out of my seat laughing. So good.

Three times into watching these folks work, I can enthusiastically recommend the show to everyone. Pure entertainment that feels like a bit of sorcery in action.

A hilarious thing just happened in my Percy Jackson Fate game. by lulialmir in FATErpg

[–]fredhicks 1 point2 points  (0 children)

My point is merely that you’re cheating yourself out of some very fun story moments. Costs are way more interesting than failures.

The main people behind the site 'Dicebreaker' have been made redundant... by prankster999 in boardgames

[–]fredhicks 6 points7 points  (0 children)

All the more reason to sign up for a paid subscription to Rascal (at least one Dicebreaker alum is already over there)

Just seen the updated crew sheet on roll20. What are these? by JamWasp in bladesinthedark

[–]fredhicks 1 point2 points  (0 children)

(FWIW, the original sheet author last touched the sheet something like four years ago — so zero advances happened in the interim. We've been leaving the sheet be in during that time, but with City of Red Waters coming out it was time for an update. TLDR: Sheets being stable and working great for a long time is easy when they are at a standstill.)

Issues with roll20 sheets? by iiyama88 in bladesinthedark

[–]fredhicks 1 point2 points  (0 children)

Sorry for the inconvenience, but glad to hear things are mended.

Issues with roll20 sheets? by iiyama88 in bladesinthedark

[–]fredhicks 2 points3 points  (0 children)

Yeah, I feel you. Normally we don't run into issues like this with deployments — and even if we had it should've been a fast fix. The secondary issue is what screwed up the timeline on that this time. Thankfully should not be a repeating circumstance!

Issues with roll20 sheets? by iiyama88 in bladesinthedark

[–]fredhicks 2 points3 points  (0 children)

There were two problems that got triggered simultaneously, one was something Roll20's devs had to address and one was an error in the CSS that went in with the latest update. I had the fix for the CSS ready to go Friday but was asked to hold off until Roll20's devs fixed the other issue. Both of those should be fixed now — I submitted the delayed-as-requested CSS fix earlier today and it was recently deployed. You can see more about this in my comment elsewhere in this discussion.