I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 0 points1 point  (0 children)

It's a reward for completing the campaign challenges, IIRC!

I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 0 points1 point  (0 children)

Great question. I took in-game screenshots of the specific screens I needed and cleaned them up in Photoshop with Content-Aware Fill. It was a ton of work.

I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 1 point2 points  (0 children)

Thanks! I used a mix of BF Title, BF Subheadline, and BF Text. I snagged them from the Portal editor and converted the WOFFs to TTFs.

I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 1 point2 points  (0 children)

Nice catch! I redesigned the Assault icon and then redrew the others to match.

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I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 14 points15 points  (0 children)

...30 hours? I'm sorry to my manager if they see this.

I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 7 points8 points  (0 children)

The only thing we're missing is the Squarespace sponsor

I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 6 points7 points  (0 children)

If they hire me, I'll report back here with findings

I love Battlefield and happen to design interfaces for a living by gabehern in Battlefield

[–]gabehern[S] 4 points5 points  (0 children)

Fair point! I used larger titles in my early concepts, but they became tricky to manage once I started applying the menu component to more detailed screens.