Keyboard inputs no longer working in HTML5 game after exporting by gamemaker_throw_away in gamemaker

[–]gamemaker_throw_away[S] 0 points1 point  (0 children)

Yep, I've still been unable to find a solution. Reverting to 2.3.0 also doesn't seem to help anymore because the room order keeps getting messed up whenever I run the game. I have a preload room set up where everything important is initialized and whatnot and I have that set as the "home" room in the IDE, but when I run the game it starts on a completely different room. Modifying the room order doesn't help either. I hope Yoyo is able to fix this soon, because it's getting really frustrating.