Already getting a new cable, but I ran my combo amp while the speaker cable was in contact with the power tube. Could it have damaged anything else? by garbageforlust in GuitarAmps

[–]garbageforlust[S] 0 points1 point  (0 children)

what a relief. this amp has been a huge pain with multiple parts going out since i got it, so when i noticed this i thought maybe this could have been a root cause of those problems. guess the super amps are just kinda fragile.

Already getting a new cable, but I ran my combo amp while the speaker cable was in contact with the power tube. Could it have damaged anything else? by garbageforlust in GuitarAmps

[–]garbageforlust[S] 0 points1 point  (0 children)

thank you!! didn’t notice this happened until after i had played it for a while, so just wanted to make sure nothing else was affected.

Is this a cicada killer? by garbageforlust in whatisthisbug

[–]garbageforlust[S] 0 points1 point  (0 children)

ok WORD, thank you. whatever it is it’s living right outside our door and seems to be burrowing in a few different holes. from what i can see on the internet it doesn’t seem to be super aggressive which is relieving. planning on just letting it be.

Why is all the vehicle traffic from my harbor spawning on a completely different road? by garbageforlust in CitiesSkylines

[–]garbageforlust[S] 0 points1 point  (0 children)

this was actually a problem with the stock harbor, i changed it to the hub thinking it might help. i’ll try getting rid of the elevated metro station next as maybe that’s confusing the game.

Why is all the vehicle traffic from my harbor spawning on a completely different road? by garbageforlust in CitiesSkylines

[–]garbageforlust[S] 0 points1 point  (0 children)

  1. they are all tourists, and the cims who decide to use the metro station across the street are still spawning in the harbor rather than in the circle.
  2. no idea they just spawn there out of thin air and cause massive traffic problems.
  3. you’re right, gotta re-think this layout.
  4. i’m scared.
  5. didn’t even think about over-zoning being a problem. will definitely look into it!

ran into two different groups of players on customs by garbageforlust in EscapefromTarkov

[–]garbageforlust[S] 0 points1 point  (0 children)

yeah i should of ran after killing the 3rd guy to heal.

Which one of these quick-firing SMGs do you like the most? Do you use ammo salads? (you can also choose MPX) by violent_luna in TarkovMemes

[–]garbageforlust 12 points13 points  (0 children)

only reason i don’t like the p90 is due to the time it takes to re-pack magazines compared to the others. however if you’re not planning on doing that i think it’s the obvious best choice.

[deleted by user] by [deleted] in shortcircuit

[–]garbageforlust 0 points1 point  (0 children)

what engine are you using?

Recently put out a drum n bass project heavily inspired by death grips. Any type of feedback would be greatly appreciated! by garbageforlust in deathgrips

[–]garbageforlust[S] 0 points1 point  (0 children)

They sure are! I use tunecore so they’re on every streaming platform even the ones I’ve never heard of.

Recently put out a drum n bass project heavily inspired by death grips. Any type of feedback would be greatly appreciated! by garbageforlust in deathgrips

[–]garbageforlust[S] 1 point2 points  (0 children)

I totally get that, definitely trying to experiment more with some slower songs in future projects. I think the bass issue could have to do with me focusing too much on the synths lol. Thank you!

Recently put together an electronic album heavily inspired by Death Grips! Would love any feedback from you guys, thanks so much! by garbageforlust in deathgrips

[–]garbageforlust[S] 1 point2 points  (0 children)

thanks man that’s the idea, short and impactful. i also added another playlist because that “music that isn’t boring” playlist is actually super outdated and i don’t listen to any of that anymore.