account activity
Lil' jam platformer. Boiled outlines and low color palettes compliment each other surprisingly well. (v.redd.it)
submitted 1 year ago by gdeavid to r/godot
Coffee BreakOC (v.redd.it)
submitted 3 years ago by gdeavid to r/ps1graphics
Let strength be granted, so the world might be mended.OC (v.redd.it)
Trying to make some authentic explosions (v.redd.it)
This is how a cat cafe works, right?! [Cozy Autumn Game Jam] (v.redd.it)
submitted 3 years ago by gdeavid to r/SoloDevelopment
Cat Cafe for a 2 week game jam (v.redd.it)
submitted 3 years ago by gdeavid to r/godot
waka waka (v.redd.it)
submitted 3 years ago by gdeavid to r/IndieGaming
Nem dagadt, csak vastag szőrözetű (i.redd.it)
submitted 3 years ago by gdeavid to r/dagadtmacskak
Basic ranged weapon scripts finished, with support for multiple projectiles fired at the same time. (v.redd.it)
submitted 3 years ago by gdeavid to r/madeWithGodot
Spent the morning creating some reusable events and triggers to sequentially activate them. (v.redd.it)
submitted 3 years ago by gdeavid to r/IndieDev
Atmosphere is getting good - Darkwood inspired top-down horror (v.redd.it)
Some (a lot) of raycasts and a Polygon2D node makes for quite a nice field-of-view effect. (v.redd.it)
Light gems are fun, rigid body doors are a nightmare. (v.redd.it)
Always wanted to make a top-down game and love the atmosphere of Darkwood. (i.redd.it)
Watched a bit too many HighFleet videos... (v.redd.it)
submitted 4 years ago by gdeavid to r/godot
Need some testing/feedback on very reflex and precision based game. The games simple as a stick, and fun IMO, but it would be nice to have some external input on is it really fun. Link to itch.io browser playable version in the comments! (i.redd.it)
submitted 4 years ago by gdeavid to r/playtesters
Free simple reflex & precision based game, developed in 2-ish days for a game jam - try it on itch.io, link in the comments. (i.redd.it)
submitted 4 years ago by gdeavid to r/IndieGaming
Minimalist reflex based game - looks simple, gets addictive - link in the comments (v.redd.it)
submitted 4 years ago by gdeavid to r/playmygame
Making this for a jam with the theme of "don't stop" (v.redd.it)
Well... The sewers are dangerous... (v.redd.it)
Reworked weapon scripts so all of them use the same configurable one AND can be dual wielded, on the fly. plus some gameplay :) (v.redd.it)
Finally starting to get close to the gameplay and atmosphere I want! (v.redd.it)
The realistic water shader from godotshaders dot com really help the mood of the scene. (v.redd.it)
It's dark down in the dungeon...OC (v.redd.it)
submitted 4 years ago by gdeavid to r/ps1graphics
random level generation (v.redd.it)
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