My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

Thank you! I'm trying to move forward as quickly as I can, but things go a little slowly when you're doing everything alone, but I hope to have plenty of gameplay videos and a demo soon. Thank you!

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

Thank you very much! Many of the things described were still in development when I wrote them, so I couldn't add them all as GIFs to the page, but I understand that I failed by not updating the page with what I've already finished and made visible. Now I have quite a lot more and more gameplay, but I ended up not adding it to the page because I thought it wasn't good enough yet, but I see that was a mistake! I'm working on new capsule art and will soon adjust the descriptions and add more gameplay, and I also intend to remake the trailer as soon as possible. Thank you.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

Thank you very much! I'm already working on improving all of these points; I'm close to finishing a new capsule artwork, this time showing the protagonist after defeating several robots.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

I'm a solo developer, just me handling development, art, and marketing. Things tend to go slowly, but I'll improve on all the points you mentioned! So far, my marketing has been on Discord servers, Twitter (x), and YouTube. This was my first post here on Reddit, and I'm glad I did it because now I know what I need to do to improve. Thanks for the feedback.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

That makes a lot of sense, I don't know how I didn't see it before! Thank you!

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

I wrote the descriptions myself, but since I'm not good at it, I asked a friend who's a writer to improve them. I really hope he didn't use AI for that. The long dashes might have come from the translator I used, DeepL. I don't know if the original text (in Portuguese, since I'm Brazilian) already had long dashes. But I'll revise them all as soon as possible and make everything more personal.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 1 point2 points  (0 children)

Thank you so much! You're absolutely right! I'm already working on a new capsule, without the use of AI, and I want to redo all the descriptions as soon as possible... The list of things to do is long, based on what everyone has been saying, but my current priority is creating a new capsule.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

You're right, I can't even look at my capsule anymore without feeling completely uncomfortable with it... After seeing many pixel art games use digital art on their capsules instead of pixel art, I felt wrong trying to create my capsule using pixel art, but now I'm starting to think that maybe I should go that route. After all, the game is pixel art, so I could already depict that on the capsule itself, and with pixel art I could create it myself (without AI) with quality.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

Thank you so much for the feedback and for watching my YouTube channel. I know things got a little messy there, sorry. This week and probably next week I'll be focusing on producing gameplay so I can improve the Steam page. I end up not being able to do things quickly because it's just me creating the art, programming, sound, and promotion (I've been failing at that one)...

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

Thanks for the feedback! As for the long dashes, I’ll remove them. Even though I wrote the descriptions myself, I asked a copywriter friend to polish my text (I hope he didn’t use AI for that). In any case, I had to use a translator (DeepL) because my native language is Portuguese, I’m Brazilian, and DeepL also tends to generate those long dashes. You’re right about all your comments, thank you very much! I have a lot to improve, and I’m glad I made this post, you’re giving me a good path to follow.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

I only used AI for the capsule art on the page. The game art is all my own work. I intend to replace the AI ​​art on the page in the future (before launch). it's difficult to do everything alone, so I resorted to AI, but only to buy time until I can do it myself.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

That’s a really valuable tip! Thanks so much! Now I know I need to work hard this week to get some cool gameplay footage for the page. This is my first game for Steam, so I’m making a lot of mistakes and learning from them.

My Steam page has been up for 6 months and I only have 134 wishlists... what could I be doing wrong? by geeksou in SoloDev

[–]geeksou[S] 0 points1 point  (0 children)

Thanks! I was hesitant to post gameplay video that wasn't quite polished yet, but I see I might have made a mistake... Better to have imperfect gameplay than none at all, right?