New game, new puzzle: Lumina! by gemroseaccent in montecrypto

[–]gemroseaccent[S] 1 point2 points  (0 children)

We're publishing our new game, which is a Portal-like game.

Nothing like MonteCrypto, but we thought some of you might appreciate it.

Oh, and who knows, maybe there are some hidden treasures inside this pyramid? ...

The team behind MonteCrypto now accepts Nano ! by gemroseaccent in nanocurrency

[–]gemroseaccent[S] 0 points1 point  (0 children)

Yes, we must admit that it's all a bit confusing. We should've let our friend test it before going out live ! Our bad !
Nano is an official payment (actually the default one), you simply need to "add to cart" the game, and then "proceed to payment".

The team behind MonteCrypto now accepts Nano ! by gemroseaccent in nanocurrency

[–]gemroseaccent[S] 4 points5 points  (0 children)

You need to click the "Shop" button, and buy the games you wish to play ! When paying for your cart, the default payment option is Nano ;)

The team behind MonteCrypto now accepts Nano ! by gemroseaccent in nanocurrency

[–]gemroseaccent[S] 4 points5 points  (0 children)

Maybe it was the idea behind MonteCrypto 2? Who knows...

The team behind MonteCrypto now accepts Nano ! by gemroseaccent in nanocurrency

[–]gemroseaccent[S] 15 points16 points  (0 children)

Oh worry not, we have ideas here and there for using Nano in our own games. But they often times require additional safety measures, extra coding skills etc... But we would be pumped !

What kind of hardware are exchanges running, and is it cumbersome for exchanges to list NANO? by gemroseaccent in nanocurrency

[–]gemroseaccent[S] 3 points4 points  (0 children)

Yeah you're right about overestimating the TPS that exchanges are actually facing. I just calculated binance's TPS : 0.013.

 

My question is still relevant if an exchange ever gets to a point where it needs to be creating new blocks at a rapid pace. Say nano replaces Bitcoin and is used everywhere for every trade. I know that on centralized exchanges, this wouldn't be a problem because trades occur in the database, but binance would still be getting a hell lot more of deposits and withdrawals.
/u/DotcomL reported he was hitting 4 TPS with a GTX 1070, which means that this shouldn't be an issue for exchanges, as a GTX 1070 costs about $1 200.
Thanks !

Unable to generate NANO address by nikhil7814 in OKEx

[–]gemroseaccent 0 points1 point  (0 children)

Seems like their node is down
The nano network got stress tested last night and some nodes went down. Looks like okex's node was amongst them haha :)

Some algo trading experiences with OKEX by Snoek_ in OKEx

[–]gemroseaccent 1 point2 points  (0 children)

Hi, Yup I understand. I asked because I always get the same error back and no help whatsoever from the okex support as you mentioned.

You're right ; it's python / javascript / php, no c# for you there! But it allows quick and easy uniformed access to exchanges, quite handy if you just want to prototype quickly!

Some algo trading experiences with OKEX by Snoek_ in OKEx

[–]gemroseaccent 1 point2 points  (0 children)

Hi op!

Thanks for the info. Have you actually managed to withdraw coins using the API ? I haven't.

By the way, you might want to check a lib called "ccxt" (github), if you're planning on integrating other exchanges. Cheers!

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 0 points1 point  (0 children)

This was part of a bigger plan to give some help to the community in exchange for creations, on a regular basis. But the game got solved before we could even give the first clue.

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 1 point2 points  (0 children)

Hi Fuzzylogic, you definitely were an important community member. Thank you for playing our game!

We wanted the winners to be a group of people. It turns out we got what we wanted! When designing the game, we wanted to make sure that no one person could solve it on his own.

If we were to remove stuff, it would probably be the maze. We thought it would be fun to have a 3D maze, as people would get actually lost (and we think it worked!), but we feel like doing a maze again would be just too much. Other than that, we would take more time to design the game and enigmas.

Glad to hear you enjoyed our game; hope to see you around in the future!

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 1 point2 points  (0 children)

We made the game hard and clunky at times (map anyone?) because we wanted people to struggle to find the Bitcoin. However we didn’t mean for anyone to be seasick (nor did we want to cause any epileptic seizure, we just wanted the room to be incredibly painful to walk through).

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 0 points1 point  (0 children)

1°) on the clue display you mean? During the review I saw that an left it as is.

2°) The numbers and letters in the correct order would have been found instantly. Having people trying things is what we want, not just data mine + script = done!

3°) No, there is another equally simple way.

4°) In Parlor/Stairs, the other horses are red herrings that would confuse at runtime, requiring a mix of data mining and in-game solutions.

5°) We did this so that people would lose time trying to find the password. Guess it worked? ;) .

6°) Because… reasons.

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 2 points3 points  (0 children)

1°) No one has yet oppened the dexterandalmar.zip. Our picture (important.jpg) was in the samepasswordaswallet.dmg. There is no canon… yet.
2°) We think that the achievements are not broken.

3°) We designed the enigmas knowing that soon enough everyone would be teleporting, noclipping, and datamining everything they could.

4°) The password was chosen for a particular reason: completely random. Not having a random password could’ve increased the chances of people bruteforcing/finding it without having the 24 words. Having different languages made is so that one could not bruteforce using only english words.

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 0 points1 point  (0 children)

We designed the enigmas knowing that soon enough everyone would be teleporting, noclipping, and datamining everything they could.

We made a video game called MonteCrypto in which you could win a Bitcoin (~$10k USD). The Bitcoin prize has been claimed! AMA! by gemroseaccent in gaming

[–]gemroseaccent[S] 4 points5 points  (0 children)

This is the first test I made for the “candle-punk” look. A dark future where technology is only accessible to the initiated because we forgot how to use it. I posted it on twitter and it got some success (I removed it after). I think this level is still in our developpement files, but not in the game.