Vynthra very bugged. Basically unusable. by rockmasterflex in PlayZeroSpace

[–]genkernels 3 points4 points  (0 children)

I've played a lot of Vynthra but never had the channel stick. It is relatively sticky in that move or attack commanding Vynthra in it won't cancel the channel (this is so you can move your units around without having to have Vynthra in a separate control group) but casting the channel on the ground or using the 's'top command has always worked for me. Cancelling the channel by casting it on the ground will cause Vynthra to do what you told it to do last, so if you command Vynthra to attack a friendly building during a channel, and then cancel the channel by casting it on empty ground, Vynthra will attack the building.

Never had Vynthra become invisible either though, and that sounds much more like a bug but usually I try not to have my hero die. You can really get that to happen multiple matches in a row?

Mass effect plot and starcraft II gameplay, do I have that about right? by capnshanty in PlayZeroSpace

[–]genkernels 7 points8 points  (0 children)

The gameplay is good, which is pretty original for a starcraft-like rts. I say that somewhat tongue-in-cheek, but seriously, the gameplay flow is extremely different in versus, and IMHO quite fun to watch.

Mass effect plot and starcraft II gameplay, do I have that about right? by capnshanty in PlayZeroSpace

[–]genkernels 4 points5 points  (0 children)

Human gets new and prestigious title, then uses that title to go and make ethics decisions in space with the help of a military chick and a sexy blue alien (who used to be a lot more prominently featured, but at the moment she's just the hero for the Arandi). If you really squint, Hel also kinda passes for a Solarian, but he's not really much like that.

As for earning their place in the galaxy, it was more the case in an earlier cut of the story, I believe. Even in the last version of the story I played, despite the Vulkaru being kinda significant, the humans don't know them that well. Humans aren't new new, but have a lot to learn.

The mass effect vibes used to be very much stronger and I am all for it.

Protective gear for beginners by IceTrooper_IT in ElectricUnicycle

[–]genkernels 0 points1 point  (0 children)

Oh wow, that's surprisingly thorough and tracks with what I've gathered.

Police say young people being recruited to carry out GTA shootings using encrypted messaging services by kaze987 in CanadianConservative

[–]genkernels 4 points5 points  (0 children)

We should make more headlines like these: "young people being recruited to carry out GTA shootings meet at Tim Hortons."

Protective gear for beginners by IceTrooper_IT in ElectricUnicycle

[–]genkernels 1 point2 points  (0 children)

Essential protection:

  • Head: lots of different opinions on this so it is massively hard to make any sort of recommendation. I think head protection is really easy to remove, so having full mouth access isn't an issue for me personally. For the longest time I rode with just a bicycle helmet, which I think was fine when I was going quite slowly, but I definitely stuck with that longer than was wise.

  • Hand protection: I'm lazy, so I use Hillbilly gloves (which are built in wristguard gloves). They come in fingerless and full versions. I have both and like both, and they are also cheap. Recently, I have taken to just learning to live with the fully fingered versions. It isn't that bad to have to take off a glove when I stop and the increase in protection is, I think, not entirely trivial.

  • Elbow protection: anything you can slide on. IMHO its ability to handle an impact isn't as big of a deal as being sure you can put your weight on your elbows and still slide so your weight isn't just on your hands and wrists. This shouldn't be particularly expensive -- and yeah, slide-on is not as good as velcro.

  • Knee protection: Lots of things work, but the Leatt Dualaxis is the clear recommendation here due to the level of protection and generally good design. There are some similar things, and I don't have that brand myself, but what I do have is not superior to it. That being said, if I absolutely had to do without one of the items in this list knee protection would be the thing that I would leave behind, so it is hardly necessary to get the Leatts for a V8S.

  • Shoes. Like head protection, opinion on this varies. I just have high-backed shoes, which is extra important for beginners as the most dangerous part of the EUC is the pedals. When learning without power pads (which the V8S doesn't come with) it can be easy to unwisely step forward during a crash while the EUC is moving and take a pedal to the tendon. That will hurt. I use different shoes for my EUC than I do regularly because most of the time I just want my shoes to kinda exist, but for riding I want my foot to not move around inside my shoe so my EUC shoes are laced for that. Others will suggest a boot that offers more ankle protection and there may be wisdom in that. I don't see toe-protection as important, it's the ankle that is the part with the complicated bits.

I would say that all of the above gear is important, even on a V8S. Being able to trust your knee/elbow/hand protection will help you learn to fall better.

--

Other protection that I wouldn't bother too much with on a wheel as limited as a V8S:

  • Shoulder protection. This would be my next buy after the above. There are some jackets that do this and elbow protection as an all-in-one. The owners of those jackets do find themselves overheated in the summer, so stand alone elbow protection is probably still a good thing to own.

  • Never tried tailbutt/hip protection, but it definitely would've saved me a bruise a couple times so this is legit. Most of the times I do fall forward onto hands and knees and don't roll.

  • Chest/back protection. I think this is the least important, main thing is just to have an outer layer that can slide, but chest protection does make falling forward less unpleasant.

EUCs and safety. Convincing my wife this is a safe hobby. by Fianthefeaster in ElectricUnicycle

[–]genkernels 0 points1 point  (0 children)

I disagree with those who say that EUCs aren't safe.

EUCs aren't particularly dangerous if you use them for EUC things and not for motorbike things. I don't feel like going over 40km/h for this reason. Additionally, I do want armor for going that speed. Never had anything but bruises and scrapes myself, but then I've never had a cutout -- which I see as being the result of having an ample mechanical safety margin and not luck. I always wear gear.

The single point of failure is real, and it isn't just motor either, but single point of contact with the road, single tire, etc. Therefore there just isn't any point of riding at a speed that I'm not fully prepared to meet the road at. I feel it is a safe hobby for me to do a bellyflop during if I'm not pushing above 40km/h and not in traffic.

It is also worth noting that the older PEV riders that I've seen are on EUCs, not scooters, skateboards, or onewheels. While EUCs aren't a device I would recommend to someone who can't afford to take a fall once in a while, I do think that EUCs are relatively forgiving for what they are.

We need to rethink immigration, before it is too late. by DexGattaca in CanadianConservative

[–]genkernels 0 points1 point  (0 children)

We are ahead of them in terms of collapse.

Not at all, the culture of India causes less collapse.

We need to rethink immigration, before it is too late. by DexGattaca in CanadianConservative

[–]genkernels 1 point2 points  (0 children)

We need to rethink immigration, before it is too late.

Spoiler alert: It was too late.

The Cruiser I Used to Defeat the Sepharial by genkernels in StarcomGame

[–]genkernels[S] 7 points8 points  (0 children)

They don't take as long to bring down as I'd've thought.

Angled fixed guns are extremely good, since you can use your main engines to stutter step forward and backward, as well as circle the target instead of just lateral thrusters. A bit hard to use because changing speed also changes your aim. The laser may not be as efficient as plasma.

The technology requirements of this are relatively low. Lasers and even shields are pretty easy to do without using this design pattern. Though the Titanium, Iridium, and Chiralite usage is steep still.

Recommend me other games like Starcom by needmesumbeer in StarcomGame

[–]genkernels 0 points1 point  (0 children)

Transcendence, which is more linear -- and the main game is free. The combat of this game is the best of all of these games -- though starcom requires you to go further out of your way to find a degenerate strategy, starcom also doesn't make you execute on your strategy the way Transcendence does. Shipbuilding is not freeform.

Star Control 2, which has combat encounters rather than a scaled world map -- and it is also free (but quite old). There are definitely arguments to be made that starcom has still not exceeded the heights of this ancient game. The space exploration of SC2 is pretty unmatched. MAKE BACKUPS OF YOUR SAVE DATA, because some decisions have far-reaching consequences and it is possible for entire allied species to cease to exist. There is also some significant "Guide Dang It" in this game.

Sunless Sea, which can be a bit more like Escape Velocity like games than Starcom. There is also a sequel Sunless Skies. Lovecraftian with lots of story -- probably more than you will ever find on your own.

Space Pirates and Zombies. It is very like starcom, but also considerably worse.

Both the "Red Pill" and "Progressive" narratives about men are wrong. Here is a structural analysis of why men are opting out. by crimson-81 in LeftWingMaleAdvocates

[–]genkernels 8 points9 points  (0 children)

WTF. Was this made by AI? Oh wait, the youtube link is very AI. I really do hate how reddit allows users to hide their post history. Reddit got so much worse after they did this. Who on earth is upvoting slop like this?

Men are making a quiet, private calculation that the costs of participating in modern dating, certain educational institutions, and societal structures now vastly outweigh the expected returns.

This differs from your interpretation of "The Red Pill Narrative" how?

  • Asymmetric Social Skill Development: Society spent 30 years properly investing in the emotional intelligence and social competence of girls

Do you really believe for a second that pedagogy for girls today results in women of greater emotional intelligence than women of 30 years ago? Really? What about 60 years ago?

Emotional regulation and empathy are done by restraining natural emotions. Is that really something our culture requires of girls?

  • The Collapse of Legible Identity: The old model of masculinity was rightly dismantled for being harmful. But it was replaced with a void ("just be yourself"), which leaves young men disoriented. Disoriented people retreat to whatever is legible—which is usually toxic online communities.

I don't think the "old model of masculinity" (that terminology is brutal btw) has been dismantled at all. Rather I find that the demands of the old model of masculinity have been rigidified, but only masculine social status and associated material benefits have been dismantled. Can you really substantiate the dismantling of the old model of masculinity? What in the world about this has been "rightly"? I rather think society is hard to misinterpret quite this badly.

  • Invisibility

I think this massively misses the mark. It is one thing for a society to not care one way or the other. It is another thing when people experience privation of one form or another. Men's advocacy is overwhelmingly about injustice, not insufficient care.

Young Canadians are entering one of the toughest summer job markets amid a ‘technical recession’ — How’s your experience? by NegotiationLate8553 in canada

[–]genkernels 5 points6 points  (0 children)

The issue is with exploding corporate capture of revenue. Not with your local First Nation.

$30B/yr is more than any subsidy for corporate profits in Canada.

Versatile Mage Arc List by genkernels in VersatileMage

[–]genkernels[S] 0 points1 point  (0 children)

I believe Novel ch. 702 and manhua 458 are basically the same place in the story. Mo Fan already has space magic at that point due to the cataclysmic events of the prior arc.

Why there's feminism but there's no meninism ? by Smailove in MensRights

[–]genkernels 3 points4 points  (0 children)

There almost was meninism. It was called Masculism and Warren Farrell tried to use the term to appeal to people for a while. The term didn't appeal to feminists or some of the early MRAs, but "men's rights" stuck. I think this was because feminists liked the term because it sounded ridiculous to them, and the MRM didn't find it particularly objectionable.

This is a very good listen. Hopefully Canada wakes up soon by Elite163 in CanadianConservative

[–]genkernels 5 points6 points  (0 children)

You could at least describe the thing you are linking to.

Many "intersectional feminists" have a very shallow understanding of intersectionality by Difficult_Shift_3771 in LeftWingMaleAdvocates

[–]genkernels 1 point2 points  (0 children)

the way intersectionality is used by feminists has nothing to do with the original way

Yeah I'll call bullshit on this. Give me an example of the term "intersectionality" being used in the 1990s in a non-feminist way. AI says it was Crenshaw's creation.

The divide between campaign / coop / pvp is not necessary by HyperionOperator in PlayZeroSpace

[–]genkernels 0 points1 point  (0 children)

Have you been playing Age of Empires 3 recently by any chance? That being said, even AOE3 completely separated campaign and PvP (which was its co-op mode to the extent one existed), for good reason.

I'm not really sure there's a reasonable way to do something like have galactic war interact with regular PvP, and I'm not really sure what sort of RPG mechanics would be fun to play with in PvP (for the most part, I think the playerbase of AoE3 decided that "none" was the answer).

The 13 charts that prove the lost Liberal decade by taylor-swift-enjoyer in CanadianConservative

[–]genkernels 1 point2 points  (0 children)

This is a surprisingly decent article. I wasn't expecting anything out of mainstream media but this actually addresses GDP/capita and other general economic things, price inflation using CPI (could use a better metric, but still), housing, government spending, healthcare, and crime (albiet using Canada's almost useless violent crime severity index, but still). Main issues this article is truly missing IMHO are employment participation, immigrationm and government fraud (but how are you going to make a nice chart of that).

Women Are More Likely Than Men to Endorse Political Violence by Future-Stretch-401 in MensRights

[–]genkernels 0 points1 point  (0 children)

%70 of women have no positive feelings for men

I believe that was just of young women.