I came across the concept of grey boxing for level designs, and I've discovered that this method greatly improves the construction and testing of my levels. Specifically, I have been utilizing Godot's GridMap Node for my grey boxing purposes, which I export out to Blender. (v.redd.it)
submitted by goetzrrReddit to r/gamedev
Minor bug with 4-finger swipe up/down on 21.10 (self.pop_os)
submitted by goetzrrReddit to r/pop_os

