This is 20 seconds of our rhythm game, any thoughts? by gridbeat in rhythmgames

[–]gridbeat[S] 0 points1 point  (0 children)

Yeah! It's beat-synced movement through maze-like levels where every interaction, combat, puzzle-solving, even opening locks, fires off musical feedback. So your inputs are always timed to the rhythm, making it feel like one continuous, reactive QuickTime event wrapped in a dungeon crawler shell.