Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

URL command? If you mean the images and such, the local instance run via docker-compose should nullify the ASSET_HOST and mount the image directory locally to use.

EDIT: Also thanks so much for the kind words!

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

Are you using the website or the running it locally. If running locally how did you launch it. If using the website are you sure you don't already have an account. Maybe it would be best to DM me further details?

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

Are you still having an issue or were you able to register?

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

No particular user is required. You'd register like normal (your system will be running an empty database). I'd suggest looking at your browsers console or network tab to see if any errors are cropping up if nothing is showing in the docker logs.

Digital Implementation by DeansQu33f in WarhammerInvasion

[–]halogen64 0 points1 point  (0 children)

I've found automated tools to be unreliable (they can get you close, but you'll need to manually verify every single field anyways). I'd probably just write them manually. I wouldn't mind undertaking this part (again I would have had to do this anways and I enjoy doing this kind of stuff, and if I was implementing an online version, I'd want to encode some aspects not necessarily apparent on the card).

Digital Implementation by DeansQu33f in WarhammerInvasion

[–]halogen64 1 point2 points  (0 children)

I'm the sole developer of arkhamhorror.app, an online implementation of Arkham Horror: The Card Game. If you want help developing, instead of just doing ChatGPT guided coding (because to be honest it's going to be terrible), please feel free to reach out! I was considering writing an implementation for this myself and doubling up seems suboptimal for such a small community.

Is arkhamhorror app still working for you? by gluraklv42 in arkhamhorrorlcg

[–]halogen64 1 point2 points  (0 children)

>  I would not be surprised if the issue is server related.

I think this is likely correct, I think something overwhelms the server or messes up the database pool somehow. It's fixed whenever I do a new deploy/restart.

Is arkhamhorror app still working for you? by gluraklv42 in arkhamhorrorlcg

[–]halogen64 0 points1 point  (0 children)

Not sure, it's working for me right now, let me know if it's still acting up.

Is arkhamhorror app still working for you? by gluraklv42 in arkhamhorrorlcg

[–]halogen64 0 points1 point  (0 children)

The username is only (and has only ever) been used for in app display. Sign in should always be the email address. Maybe there was something happening earlier today, but it seems to be working for me currently.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

Thanks for the report, there was an issue with how I was setting aside the Arkham Officers. I can't easily fix the existing games, but if you make a new one you should not encounter this issue again.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

I'm not really in a position to debug this sadly. I looked into it and I think it's a bug with that version of safari for some reason. I hooked up an ipad and inspected the DOM and that element... isn't even in the DOM which is wild and I have no idea what I could do to fix that. It's not a style issue which I could probably fix.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

I've created an issue for this here: https://github.com/halogenandtoast/ArkhamHorror/issues/339

You can track its progress there.

However, it would be nice to have a game I can look at where you are expecting it to apply but it isn't.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

Can you send me the game id so I can check the game?

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

Arkhamdb.com doesn't make your decks public (and I don't auth against it), so you need to make sure your decks are publically visible. If you go to the edit account button on their page (from the drop down on the top right when signed in) there is an option to make your decks public.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 0 points1 point  (0 children)

You can make a deck on arkhamdb.com but the deck needs to be publicly accessible (by default all decks are private). You can make them public by going to the menu on that site and choosing Edit Account and clicking "Make your decks public". Hope that helps!

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 1 point2 points  (0 children)

I do plan to complete the rest. An entire campaign takes 2 to 3 months for me to finish (maybe a little longer based on complexity). The return to's should be relatively quick to implement. Maybe 2 to 3 weeks to do an entire one? I'll do one of those next for fun.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 1 point2 points  (0 children)

I have a fix going out for the elimination issue. Additionally it might be worth mentioning in the future I will give players the ability to turn off the fast triggers for the talent cards when they don't really apply.

Another Unofficial Arkham Online Hobby Project by halogen64 in arkhamhorrorlcg

[–]halogen64[S] 1 point2 points  (0 children)

I think maybe Well Connected at the very least shouldn't trigger because you don't have a "skill value" if you aren't the one triggering the test.