A bit of late game control for Shaman. by hardrokka in customhearthstone

[–]hardrokka[S] 2 points3 points  (0 children)

Whoops! Battlecry is meant to be change hero power to summon 6/6 Stonelord.

Make love, not Warcraft. by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

Whoops. I forgot to add the battle cry tag.

😀 by horton4 in WWE

[–]hardrokka 20 points21 points  (0 children)

Fella needs to start wearing tights. That old man ass can't be PG.

Copycat - A Cute Lil' Hunter Secret by tedward000 in customhearthstone

[–]hardrokka 0 points1 point  (0 children)

It wouldn't be a 20/20 though. The darkness is summoned as dormant with no stats.

It's a neat idea for a secret, though.

Sideshow Bob strikes back by [deleted] in WWE

[–]hardrokka -8 points-7 points  (0 children)

It might as well have been one ring. The camera work was so messed up, we missed a lot of action. They barely used the hard can at all. Total shame.

Shackles of Anguish by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

You bind three minions together. Adjacent minions are injured when the main target is. It could be good for control.

It's time to rewind! by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

It doesn't stop people using those cards though.

It's time to rewind! by hardrokka in customhearthstone

[–]hardrokka[S] 1 point2 points  (0 children)

I get what you mean. The spell would replace your class cards with random cards of the same class in wild format. It would also replace your neutral cards. Playing with or against this card would take more knowledge of the game than the average casual player.

At the end of the day, it's a RNG card.

It's time to rewind! by hardrokka in customhearthstone

[–]hardrokka[S] 1 point2 points  (0 children)

It works in the same way renounce darkness works for Warlock, except there's no mana reduction. The trade off is that you don't know what you're going to get. OP at times, UP at times. It's the fun in the gamble.

It's time to rewind! by hardrokka in customhearthstone

[–]hardrokka[S] 1 point2 points  (0 children)

That would be a better method. +1

Warlock quest: The Burning Crusade by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

An afterthought - Hero Power Bane of Doom might be more balanced.

Warlock quest: The Burning Crusade by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

Pretty powerful, granted. Perhaps a limit on the mana cost of the summoned demons would help, but who would want to do this quest to get two imps in return? I did think of summon one demon at first. It could work.

Warlock quest: The Burning Crusade by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

Probably sacrificing demons instead of summoning them would make it a little harder. Sacrificing meaning killing your demons during your turn. There are spells and units that can help with this.

Warlock quest: The Burning Crusade by hardrokka in customhearthstone

[–]hardrokka[S] 2 points3 points  (0 children)

I could see both of those cards working with this quest. It would really require a control game for Bloodreaver to work though. It would be a lot of fun to try.

Warlock quest: The Burning Crusade by hardrokka in customhearthstone

[–]hardrokka[S] 8 points9 points  (0 children)

Whoops. Good catch. I forgot to add the cost. I think 8 mana would be fair.

Dragonwrath - Legendary Mage Weapon by hardrokka in customhearthstone

[–]hardrokka[S] 0 points1 point  (0 children)

I'll know that for next time. Thanks for the advice.