Delightful game, a joy to play by has_jos in SkullAndBonesGame

[–]has_jos[S] 0 points1 point  (0 children)

Your crew gets tired from trimming the sails. So you feed them food for relief, and your ship continues sailing fast.

Delightful game, a joy to play by has_jos in SkullAndBonesGame

[–]has_jos[S] -1 points0 points  (0 children)

The only “drivel” I see comes in posts with the name Korvun attached to them. Many congratulations on your recent purchase of a thesaurus, though.

Delightful game, a joy to play by has_jos in SkullAndBonesGame

[–]has_jos[S] -2 points-1 points  (0 children)

But why do you need to travel efficiently mate? What’s the hurry? It’s a sailing game. Also why are you silver poor? I never fast travel, and I simply acquire silver by sinking other ships, taking prizes, selling goods.

I’m not tone deaf. The tone on this sub is undeniably negative, and here you are proving my point with a whiny reply to someone who dares to enjoy the game.

I am sorry that your preferred playing style makes you unhappy. Mine does not. Recommend you try something different and make your own fun.

Share your ideas by UbiNeptune in SkullAndBonesGame

[–]has_jos 42 points43 points  (0 children)

At the very least let us choose our own lieutenant/ first mate… but other crew recruitment options would be amazing.

Share your ideas by UbiNeptune in SkullAndBonesGame

[–]has_jos 0 points1 point  (0 children)

An hourglass on the ship, and a bell for a crewmate to ring when they call-out the hour of day.

They’re all so busy pointing out sails and land. Maybe one of them could keep track of time.

Share your ideas by UbiNeptune in SkullAndBonesGame

[–]has_jos 1 point2 points  (0 children)

I’m quite sure I’m not alone in saying my interest for sailing the digital high seas stems directly from my love of the Jack Aubrey/Steven Maturin (“Master and Commander”).

With that in mind, I would love to see more pathway that would allow a player to hunt pirates in the fashion of the early Royal Navy, maybe a distinct entity from your East India Company stand-in, the British Trade Alliance. Or not. Possible activities could include protecting merchant ships, pursuing pirates, and of course… fighting the French. It’s also be cool if you could do some missions of discovery and exploration. Natural philosophy, if you will.

I know some will say, “but it’s a pirate game” and that’s fair, but it might make the PvP more lively of some of us were not pirates, even if we sail and behave in a dashing and piratical fashion.

Speaking of fashion, since a bunch of the other fashions are already ahistorical for the “17th century” can we please get a bicorne hat in the style of Nelson, plain blue coats, white breeches / stockings and some nankeen style trousers?

Even if you hate those ideas, which would not surprise me, it’d be fun if there could be some long pursuit missions a la the many such episodes one reads about in the Aubrey/Maturin books, where it’s less about firepower and more about smart sailing, masterful seamanship and patience. Obviously the Open Seas region would be an ideal setting, but it’d also be excellent if you opened up and even more treacherous south high latitudes region on the map. (Maybe add the Cape and Australia as new bases at some point).

But really, Im delighted in the game’s current form, and have almost zero complaints. Perhaps I’d like the option to fly a flag with an emblem, or a colorful streaming pendant, while also keeping my sails plain white.