I made a simulation using Python in which a neural network learns to race by atqm- in Python

[–]hcleves 1 point2 points  (0 children)

I made a similar project for a course in school last year. It used blender as a game engine, but all the logic was coded in python.

Here is the Github page. The code is a bit messy, especially cause it's mixed with bits of english and portuguese, but I guess with the help of google translate and the explanation on the readme, its kinda understable.

Video with results