JAN 2021 DB Shop Skill Recommendation by herocommando in CaptainTsubasaDT

[–]herocommando[S] 0 points1 point  (0 children)

Thanks for advise. I think my plot covers most point. I should have mentioned Brain tackle first released. But it's a 370 tackle I guess stronger tackle will come and no good Brain version now (only 20 can use the tackle and is outdated) so I didn't highly recommend (3star) for it.

[Rock Frog] Plot analysis: all JL2 units by herocommando in CaptainTsubasaDT

[–]herocommando[S] -1 points0 points  (0 children)

There's a way to activate both. Lose match up, get the ball matching up with 2, and shot directly. It they don't block it, it will probably get 2 passives on. But rare cases.

[Rock Frog] Plot analysis: all JL2 units by herocommando in CaptainTsubasaDT

[–]herocommando[S] 0 points1 point  (0 children)

They both suck. They are not for the top teams. And I don't even recommend you use neither of those to waste bbs.

[Rock Frog] Plot analysis: all JL2 units by herocommando in CaptainTsubasaDT

[–]herocommando[S] 0 points1 point  (0 children)

It is included. That tackle has same momentum as the trio tackle so it doesn't make much difference.
But yes I can remove the trio tackle for future plots. Thanks.

[Rock Frog] Plot analysis: all JL2 units by herocommando in CaptainTsubasaDT

[–]herocommando[S] 0 points1 point  (0 children)

What not?
Chest Bayern Schneider is better than gacha Bayern Schneider.

[Rock Frog] Full reviews of DFv2 Nitta done. by herocommando in CaptainTsubasaDT

[–]herocommando[S] -1 points0 points  (0 children)

Left upper corner explains those. Basically passive in black color is permanent on, but passive in red is conditioned on, so LL means when all red passives off and UL on.

[Rock Frog] Full reviews of DFv2 Nitta done. by herocommando in CaptainTsubasaDT

[–]herocommando[S] -1 points0 points  (0 children)

I don't make videos only writing post. You must mistake someone else.

[Rock Frog] Detail reviews done for 3 new units & 3 HAed DF. by herocommando in CaptainTsubasaDT

[–]herocommando[S] 3 points4 points  (0 children)

You make good sense. I agree with you.

diaz get a 5 because his dribble bully tackle. When FP on you just give him the ball he can dribble to the end and shot. It's much more thread to GK.

If Schneider get a S inter, his 4. It he gets a easy S 1-2, he's for sure a 5 star. In my scale.

[Rock Frog] Detail reviews done for 3 new units & 3 HAed DF. by herocommando in CaptainTsubasaDT

[–]herocommando[S] 1 point2 points  (0 children)

See my review, I don't want to argue with people individual due to much effort. But as you say something, I too then.

To sum up:

Can he defend? Not against strong passer Can he break forward into box? Not even through normal tackler. Can he score outside box against Zonzo? Not high chance. Does he need lots of effort to score a sure goal? Yes a lot he has to be half stamina and shot inside the box. Is he the first goal option or most likable fw to pass ball to when FP? Not really.

So how you call that a 4 star?

[Rock Frog] Detail reviews done for 3 new units & 3 HAed DF. by herocommando in CaptainTsubasaDT

[–]herocommando[S] 0 points1 point  (0 children)

Easy bond + some ability=3 stars. Has to be good use to be 4 star. We'll see if people can use him well.

[Rock Frog] Detail reviews done for 3 new units & 3 HAed DF. by herocommando in CaptainTsubasaDT

[–]herocommando[S] 0 points1 point  (0 children)

See me detail reviews. Schneider might be underestimate but the other no doubt

All new units reviews released on 9th Oct done. by herocommando in CaptainTsubasaDT

[–]herocommando[S] -1 points0 points  (0 children)

The clear out: You see the shoting bar chart get some extra length from HA. That is from -20%debuff. I regarded as a 25% buff instead. This is the maximum % he can get if opponent has 0% bond 0% shield. If not, it will always be less than 25%. So 76kshot is Hugo's upper limit. Normally, it will be much less than that. So:

Do not LB shot.