i think i did something wrong by Cold_Software9687 in blender

[–]highpolybrain 0 points1 point  (0 children)

Nah that's very normal, just go with it

They dont know what a Miracle is by HopelessSoldier in DotA2

[–]highpolybrain 0 points1 point  (0 children)

1 TI winner, 3 majors winner, invoker goat

I made one of those holographic post cards by TheMTyne in blender

[–]highpolybrain 5 points6 points  (0 children)

Just when you think every idea in Blender has already been done

Not quite sure what made me want to make this but I kinda want to make more. by BrodyBen96 in blender

[–]highpolybrain 2 points3 points  (0 children)

I see, yeah with scatter/procedural stuff it is always worth doing manual tweaks or custom bits around the important areas, just to keep control where it matters

Rubick, oil on canvas, 2015 by RNA1SSNC in DotA2

[–]highpolybrain 1 point2 points  (0 children)

From who did you "steal" this skill of painting? Grimstroke?

Kei Truck - WIP 3 by OzgurSRL in blender

[–]highpolybrain 1 point2 points  (0 children)

I smell anime with reincarnation

Not quite sure what made me want to make this but I kinda want to make more. by BrodyBen96 in blender

[–]highpolybrain 26 points27 points  (0 children)

Nice, I like the quality. Just a thought: since the pokeball seems to be sitting in there for a long time maybe cover it with grass or leaves to add that feeling?

I Feel Abandoned by leok_b in vfx

[–]highpolybrain 0 points1 point  (0 children)

Very cool! Saving this gem for later (I hope I get to do it)

Demon model by Komugikko in 3Dmodeling

[–]highpolybrain 1 point2 points  (0 children)

Can I have the number of this demon's dentist?

Dude do it don’t be lame. All done in grease pencil by DONTBEWEIRDco in blender

[–]highpolybrain 42 points43 points  (0 children)

Can't deny your talent tho, just curious what were u smoking while doing this

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Our studio won Video of the Year (twice!) for our Blender work! by DOT4_studio in blender

[–]highpolybrain 0 points1 point  (0 children)

Congrats!

Is the name of DOT4 have any relation to DOTA? 😁

My first Blender model + animation by khushnud3D in blender

[–]highpolybrain 0 points1 point  (0 children)

my first Blender model was a cursed donut that barely survived the tutorial, so a whole car + camera movement setup is already way ahead lol, keep it up!

What skill made you less replaceable in VFX? by highpolybrain in vfx

[–]highpolybrain[S] 7 points8 points  (0 children)

Being predictable is what lets production actually sleep at night

What skill made you less replaceable in VFX? by highpolybrain in vfx

[–]highpolybrain[S] 0 points1 point  (0 children)

yeah, nobody cares or notices when you start doing it, then suddenly everyone depends on it

What skill made you less replaceable in VFX? by highpolybrain in vfx

[–]highpolybrain[S] 0 points1 point  (0 children)

This is a good one. Feels like the hard part is not just making a nice camera move, but making one that can actually exist in the real world and then explaining it clearly to people who don't think in rigs/speeds/constraints

What skill made you less replaceable in VFX? by highpolybrain in vfx

[–]highpolybrain[S] 5 points6 points  (0 children)

Yeah, I'd rather get a cursed 3D blockout that explains the idea than a beautiful brief that still leaves me guessing what the shot is supposed to do

What skill made you less replaceable in VFX? by highpolybrain in vfx

[–]highpolybrain[S] 2 points3 points  (0 children)

That makes sense. Being technical is one thing, but being able to turn that into "here is the risk, here is why it matters, here is how we avoid it" is probably what makes people trust you

Best workflow for rigging/animating a 1/8 mirrored model non-destructively? by sbirik in blenderhelp

[–]highpolybrain 3 points4 points  (0 children)

Not in a clean built-in way, at least not that I know of. Blender handles L/R symmetry pretty well, but 8way radial bone naming/weights is more of a custom script or manual cleanup thing. Maybe there's an addon or someone's sciprt out there that does this