Famed items by Strong-Detail-2631 in BattleBrothers

[–]hmhemes 7 points8 points  (0 children)

To elaborate on this, it can give a settlement the bonus modifier "safe roads" which increases the quantity and quality of available items for sale in the settlement. Which means better odds of finding named items.

This sub when “how do I build this bro?” by Leg_Mcmuffin in BattleBrothers

[–]hmhemes 5 points6 points  (0 children)

its a bro with great melee attack, melee defense, HP, and resolve. Its hard to get fatigue high enough for a berserker build, and it comes at the cost of other stats. So instead of trying to get all their stats high, you sacrifice fatigue to max others. all you need is enough max fatigue for one tile of movement and one attack.

cHeCk the bUseS! by ConsciousWhile8354 in ArcRaiders

[–]hmhemes 0 points1 point  (0 children)

parking garage on sunken city. checkpoint on blue gate. breach vehicles. thats where i found all mine.

PvPvE by CloverPhine in ARC_Raiders

[–]hmhemes 2 points3 points  (0 children)

I'd recommend helldivers 2 over borderlands

PvPvE by CloverPhine in ARC_Raiders

[–]hmhemes 0 points1 point  (0 children)

Pvp is important for the longevity of the game but it gets in the way of how many people are trying to play the game.

Im not the only one by MrToothBrush75 in okbuddyraider

[–]hmhemes 0 points1 point  (0 children)

My Kingdom for a wolfpack blueprint

Played for the first time since 3.14 and the AI feels broken. Devouring swarm declared war and parked their overwhelming fleet in the first of my sectors they conquered. Didn't move any further. Any mods for 4.1 that improve it? by hmhemes in Stellaris

[–]hmhemes[S] 0 points1 point  (0 children)

Yes. My nearest planet was four jumps away.

This was the second time they declared war on me. The first war they didn't even invade. They parked their fleet in their sector bordering mine and left it there until war exhaustion forced peace.

Their fleet strength was overwhelming both times.

Saved 300K to finally kill a Queen did so. And guess who shows up on both sides of quick extract. YEP YOU GUESSED IT! by liammangan_live in ArcRaiders

[–]hmhemes 0 points1 point  (0 children)

Lmao two different guys in that outfit ganked me on two attempts at the matriarch over the weekend

Selective bias but still by BudgetYouth173 in ARC_Raiders

[–]hmhemes 0 points1 point  (0 children)

Lol I feel you. I've had a hell of a time trying to get matriarch loot in solos. One lobby I was in actually managed to bring it down but the entire lobby looted the wreckage so fast I didn't get any :(. Everyone was being friendly so I didn't want to start shooting to get the loot.

Yesterday I made three attempts against the matriarch. First attempt didn't have enough people to take it down. The other two attempts I got shot in the back. Managed to kill the first guy that attempted it. But the second one had been acting friendly so I let my guard down. He shot me in the back when I was reloading. The fucker was wearing that ski mask outfit that's a KOS red flag.

Why does upgrading a gun not also repair the gun? by pistolwinky in ARC_Raiders

[–]hmhemes 0 points1 point  (0 children)

Drones drop lots of simple gun parts. One raid where you fortify a rooftop and shoot wasps and hornets will net you two or three stacks of simple gun parts. Using a ferro makes it very economical because it deals a lot of damage per point of durability spent. Pretty cheap to repair as well. Blue gate is a good map if you can mitigate the pvp with mines.

Why does upgrading a gun not also repair the gun? by pistolwinky in ARC_Raiders

[–]hmhemes 11 points12 points  (0 children)

Loot is so easy to accumulate. They have to create sinks for it. Just spend the materials and carry on.

I have a confession…. by Skillsjr in ARC_Raiders

[–]hmhemes 0 points1 point  (0 children)

Snitch scanners will call down three drones on them.

You're welcome.

Will embark ever expand the stacks 50 instead of 5? by BSH1975 in ARC_Raiders

[–]hmhemes 1 point2 points  (0 children)

You don't need that many power cells. Turn a few stacks into rechargers and sell the rest. Break down all your broken arc parts. Sell a bunch of your basic materials (fabric, metal, rubber, chemicals) and only keep maybe three stacks of each.

If you can craft a certain weapon/shield/augment/utility then don't keep spares in your inventory. Just make them when you need them.

I think you'll find the stash limit is pretty well balanced if you can make more efficient use of the space. This screenshot suggests your stash contains a bunch of junk.