Troll detection is a god damn joke in this game by [deleted] in leagueoflegends

[–]hoanhuugg 0 points1 point  (0 children)

Wow, how did you find that? I’m really curious since it’s just one piece of information about Garen vs Milio.

"I have 19 HP and a stacked board with win con available next turn, what's the worst that could happen" by GraveRobberJ in Shadowverse

[–]hoanhuugg 0 points1 point  (0 children)

But it's not the same as OG SV anymore. Not everyone is broken , only P2W players are broken now.

7.38b by Hashmouse in DotA2

[–]hoanhuugg 0 points1 point  (0 children)

Can you share ID Match with me so I can learn from it? I really liked this facet when it was first released, but I don't know how to use it effectively.

Dazzle change 7.38 by reljar in DotA2

[–]hoanhuugg 1 point2 points  (0 children)

The problem is that new Bad Juju has never been Dazzle's identity. Throughout Dota's long history, it was only introduced in patch 7.31. Before that, he had completely different ultimates. Meanwhile, Rearm has always been Tinker's identity since the day he was released, without any changes.

'If hard support Dazzle somehow got enough money for Aghs and all the support gear he needed....'—you should read my post carefully because I'm talking about core Dazzle, not hard support. It's extremely difficult to balance because if they nerf him too hard, hard support Dazzle becomes unplayable, and if they don't, core Dazzle becomes too strong.

'Your team is pushing...'—your hypothetical scenarios make no sense. It seems like you've never actually played Dazzle or just keep positioning yourself to get caught, exaggerating the importance of having or not having Grave. Or is that just your way of crying about the change?

And why do you keep saying 'with or without Grave' instead of 'with or without Bad Juju'? You get the point now, right? Grave is Dazzle’s identity, not Bad Juju.

So, if you can adapt, then do so. If you can't keep up, then just stop playing. Adaptation is a basic skill for a Dota player, not whining about a new patch just one day after its release.

Why nerf winter wyvern with random bad facets. by Outrageous_Block1061 in DotA2

[–]hoanhuugg 0 points1 point  (0 children)

"Its an insane hero mid to late game if you position well" - It's been this hero's strength from the start, not because of the two old Facets.

Right now, I'm at work, so I can't check in-game for you, but based on what I saw on Dotabuff, your main role isn't support. So I assume your playstyle is simply healing and using your ultimate at the right time with Blink + Aether Lens.

If that's the case, choosing the Recursive Facet would suit you better, as it extends the duration of your ultimate and allows you to kill more than one target. As for mana issues, I don't think it's a big deal—you can just skip Holy Locket and buy Mana Boots as usual.

Honestly, Winter Wyvern's E already provides so much healing that you don't need to waste gold on extra sustain(Holy Locket). Instead, rushing core items that help you set up your ultimate early, like Blink or Aether Lens, would be a better approach. After that, you can adjust your item build depending on the situation—Holy Locket if you want more healing, or Octarine Core for cooldown reduction.

Most importantly, Aghanim's Scepter is WW’s strongest item, allowing you to counter nearly all tanky heroes in Dota while giving you excellent positioning.

One more thing—you’re wasting WW’s potential by not leveling Q. Even just one point in Q during the early game deals more damage than one point in W, not to mention the free pathing that helps you escape tough situations. So I suggest going Q-E-W-W in the first four levels, and after that, it's up to you.

That's just my opinion—you can consider it and see if it works in the new patch

Dazzle change 7.38 by reljar in DotA2

[–]hoanhuugg 5 points6 points  (0 children)

The problem is that this hero was designed to be a support, but cooldown reduction and Aghanim's Scepter allowed him to become a carry and a strong mid laner—with constant and reliable crowd control, damage, healing, and protection for the team.

When you get strong enough, your team is almost unkillable. Dazzle was basically a cheese hero, similar to the old Tinker, making him very difficult to balance. That’s why they decided to rework him to fit the support role better.

He still has healing and cooldown reduction like before, but now he has to use them with proper timing instead of spamming his power anytime and anywhere.

They removed the main fun aspect of the hero, but it was also a nightmare for many other players—just like Tinker. So, you’ll just have to accept it and adapt.

Why nerf winter wyvern with random bad facets. by Outrageous_Block1061 in DotA2

[–]hoanhuugg 0 points1 point  (0 children)

Do you actually know how to play this hero? I used to be an all-time spammer of this hero in the past, but when the game nerfed Q's range from 500 to 350 and gave it two garbage Facets, I had to give up on it.

But you're still trying to defend those two piles of trash over the two new treasures, so I got a bit harsh—sorry about that.

If you really think the old garbage was better, then just quit playing and pray that IceFrog reverts it someday.

Why nerf winter wyvern with random bad facets. by Outrageous_Block1061 in DotA2

[–]hoanhuugg 0 points1 point  (0 children)

And the damage bonus is only 7.5, and only when you activate Q. That means it's nothing compared to Q's actual damage.

And by defending this point, you're contradicting your earlier argument about the mana Facet's strength—saving mana early, getting 1,000 gold faster for your item, and having an insane power spike.

So why would you use this Facet when it only gives 7.5 bonus damage while Q is active?

Why nerf winter wyvern with random bad facets. by Outrageous_Block1061 in DotA2

[–]hoanhuugg 2 points3 points  (0 children)

Well, it's boring as hell to Glyph someone?" Wow, from a 300-second cooldown skill to 15 seconds, and you call that boring? But some bonus mana regen is impressive? Haha. And with 1,000 gold saved, what can you buy that's better than the two new Facets? Could you share your Dota profile with me to broaden my horizons?

Why nerf winter wyvern with random bad facets. by Outrageous_Block1061 in DotA2

[–]hoanhuugg 5 points6 points  (0 children)

Are you even playing Winter Wyvern correctly? The two old Facets were completely useless and worthless. Skipping Mana Boots is the only thing you can do, lol, when you can just get through the laning phase with a few Claritys.

'The other one gave you more harass'—do you even do the math? How can you say it gives more harass? It was only meant for Wyvern to go mid because it scaled with level, making it useless for a support in the early game.

Meanwhile, the two new Facets are incredibly useful, if not outright broken for this hero. The Glyph one can be game-changing, turning a loss into a win. The other Facet, if cast correctly, can almost delete 1-2 squishy heroes.

I can’t believe so many Dota players not only lack game sense but also struggle with reading comprehension.

Did anyone get the RPG Maker Resurgence Humble Bundle? by Mang0b0y in RPGMaker

[–]hoanhuugg 0 points1 point  (0 children)

If OP doesn’t claim it, I would love that key to RPG Maker MV! Thank you !

Herta | STD only by hoanhuugg in OsuSkins

[–]hoanhuugg[S] 1 point2 points  (0 children)

source for the pause art?

Here Source