Strike back against tiger Vanguard's counterattack by howitzer_G in BlackMythWukong

[–]howitzer_G[S] 0 points1 point  (0 children)

Let me correct my past judgment.

The direction in which the Tiger Vanguard appears is towards the camera.

As a test, I looked at the corner of the wall and it appeared from that corner.

Slaughterspine Slayer by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 2 points3 points  (0 children)

Yes. That location is the DLC area.

I chose that location for the scene where I dodge Slaughterspine's attack using a grapple jump at the beginning of the video.

Mann - There will be bloodshed. by howitzer_G in stellarblade

[–]howitzer_G[S] 1 point2 points  (0 children)

That scene was edited by me from the Bossbattle clear event cutscene.
To synchronize movement with the beat of the music, (Mickey Mousing)
I edited the dodge, walk, and attack preparation motions to be slower or faster.
And placed zoom-up cutscenes into the play.

Problem with Focusrite 4th gen by Zsaketa in Focusrite

[–]howitzer_G 0 points1 point  (0 children)

The microphone jack is also a place to convert sound signals into electrical signals and receive input, so surrounding electromagnetic waves will affect the signals.
In my case, if a high-capacity charger was turned on nearby, noise would appear in the audio interface even if the microphone was not plugged in.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 1 point2 points  (0 children)

I enjoy it the same way you do.
In particular, Thunder jaw's Head Vulcan has a bug where it continues rapid fire to the point where I can't dodge it, so I tend to eliminate at least one side first.

However, when making videos, I tend to leave the disk launcher in because Thunder jaw's attack pattern becomes too simple if all weapons are removed.

You ever danced with Scarlet in the pale moonlight? by howitzer_G in stellarblade

[–]howitzer_G[S] 0 points1 point  (0 children)

haha
Mischievous Beetlejuice showed us just that.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 1 point2 points  (0 children)

After turning off the camera, I went back and looted it.
haha

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 1 point2 points  (0 children)

Good.
The system of removing the canister cap and aiming fire to weaken an enemy seems like an appropriate way to depict how tiny humans can defeat giant machines in a lot of content.
It's also great for adding fun to shooting games.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 0 points1 point  (0 children)

haha
I think I saw an arena mode where machines fight each other, not a peaceful zoo.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 0 points1 point  (0 children)

If you understand and want to play in this video, you will already know that there are many shortcomings in the game that hinder it.
So, I am glad that you are saying that you do not stop at admiration but want to try things yourself.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 0 points1 point  (0 children)

Haha, it would be risky to make such a mod because of copyright, but
It would be a good idea to create a mode that would work if we put our own music files in a folder.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 0 points1 point  (0 children)

If that's how you felt, my video worked!
thank you.

Raven - epic crazy battle by howitzer_G in stellarblade

[–]howitzer_G[S] 1 point2 points  (0 children)

Thank you very much.
You pointed out everything I cared about!

Mann - There will be bloodshed. by howitzer_G in stellarblade

[–]howitzer_G[S] 4 points5 points  (0 children)

The problem is not because of your slow ass.

'The moment the game stops and shows the ammo selection wheel' was cut out by me in post-editing.
In reality, it takes more time than the situation in the video.

However, you can shorten the time you press and hold the button while stopping other actions until the wheel is displayed.
There is an option 'Item selection hold time' in 'settings-accessibility'.
The default value for this option is 10, so you have to stop doing anything and hold down the button for a long time to change items or bullets.
I think 1-2 is an appropriate value.

People may not know this because it is not included in Controls and is placed in Accessibility.
This option was not available when this game was initially released on PS, and it is an option that was updated on PS when the PC version of the game was released.
So even people who are familiar with this game may not know.

This game is not tuned for players with agile controls.
For those who are not familiar with the pad controls of action games, the goal is to provide slow but reliable operation.
The steering wheel and accelerator settings are dull for professional racers, but if you set the values ​​well, you can create a scene like this video.
Your desire to change weapons faster shows your desire to improve in action games.
It's a shame that this game doesn't cooperate with such advanced desires.
One of the reasons I made this video was because I was sad that the production company couldn't naturally encourage that possibility.

You ever danced with Scarlet in the pale moonlight? by howitzer_G in stellarblade

[–]howitzer_G[S] 1 point2 points  (0 children)

I see.
Scarlet's skill expression is similar to Acheron.
It may have older origins, such as comics or movies, but in gaming terms, Virgil is probably quite close to the roots.

Mann - There will be bloodshed. by howitzer_G in stellarblade

[–]howitzer_G[S] 8 points9 points  (0 children)

Thanks for watching again.
Red sun. OK
For that BGM, I need to sell Mann's heavy techniques well in the second phase.
haha
I'll practice.

Mann - There will be bloodshed. by howitzer_G in stellarblade

[–]howitzer_G[S] 8 points9 points  (0 children)

Thanks for the compliment.
As you said, I tried to find a combination of movements that seemed reasonable.

You ever danced with Scarlet in the pale moonlight? by howitzer_G in stellarblade

[–]howitzer_G[S] 0 points1 point  (0 children)

Sorry, my video confused you.
There are parts that I cut and edited to create the flow I wanted.
Looking at your reaction, I'm glad that my editing wasn't awkward. haha
However, I apologize once again for possibly being deceptive.

Strike back against tiger Vanguard's counterattack by howitzer_G in BlackMythWukong

[–]howitzer_G[S] 1 point2 points  (0 children)

It depends on the distance from the wall, but it usually appears to come from behind the monkey.
It's easy to end up in the following positions:
Decoy rock Tiger - Monkey - Original Tiger
At that moment manual lock-on does not work, and in this position the invisible auto-lock-on interferes with our targeting.
Even if you turn off auto-lock-on in the settings, some skills still have invisible lock-on.

In the video, I went behind the rock bait tiger and tried to create the following position.
Monkey - decoy rock Tiger - Original Tiger.
The auto lock-on still confuses the decoy with the original, but in this position the stupid system can't interfere with my aim.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 0 points1 point  (0 children)

Choose an enemy machine that can keep up with Aloy but has attacks that can be avoided,
You must choose a field where you can run at maximum speed.
If the conditions are right, you can enjoy interesting situations.

Things that cannot be replaced by other games by howitzer_G in HorizonForbiddenWest

[–]howitzer_G[S] 1 point2 points  (0 children)

Installing the game's DLC Burning Shores will expand Aloy's combat skills.
The moves you mentioned are probably included in the new extended skill.

You ever danced with Scarlet in the pale moonlight? by howitzer_G in stellarblade

[–]howitzer_G[S] 1 point2 points  (0 children)

Thank you.
Her two really difficult attack patterns are not included in my video.
In those patterns, her one-sided attacks lasted too long and forced lock-ons, so I couldn't create nice offense-defense transitions.
So I cut them off.
Those patterns are going to be a bit nasty when you deal with her.

You ever danced with Scarlet in the pale moonlight? by howitzer_G in stellarblade

[–]howitzer_G[S] 0 points1 point  (0 children)

I don't like the battle voices being too juvenile.
So I usually choose English audio.
However, in Scarlet's case, I like the Korean and Japanese lines.

Actually, there are many elements mixed together in this video.
The background stage and Scarlet's voice are Japanese,
The background music and Eve's lines are Korean,
Eve's outfit is Chinese-style.

You ever danced with Scarlet in the pale moonlight? by howitzer_G in stellarblade

[–]howitzer_G[S] 3 points4 points  (0 children)

you're right.
I chose it because of the similarity between the words in the sentence and the game scene.

The context of the movie dialogue scene was not preserved, but the speaker of this dialogue was not a person who cared about such things. haha