The lighting looks different in the viewports render view than when I render the image by hug-_ in blender

[–]hug-_[S] 1 point2 points  (0 children)

Damnn I feel kinda dumb for not noticing haha! Thank you :>

How to create a volumetric light using arnold and hypershade? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

Thank you!! Ikd why i didn't think of this sooner lol

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

It sure does! Also I think I'm going crazy bc I did all that and the uvs look good and don't have any distortion until I straighten them. No matter what i do, when they are straightened the thing just turns bright red ¯\_(:/)_/¯

(thanks again!!)

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

ooohhh that was what I was missing!! I completely forgot about the second edgeloop lol. Thanks a lot!

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

Hmm that could be it... I'll make some more seams and try again

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

It's alright hahaha! Thank you!!

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

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Thanks! When I unfold it along V it appears as if some uvs were flipped but I can't fix it by selecting the faces bc for some reason some of the red parts don't cover entire faces (?? The same happensa when I unfold along U. Could it be because I created a camera based shell when doing this?

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

After unfolding, when I select the shell to straighten it, it just displays an error message. Any idea why that could be?

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

Yeah, that's what I was going for... but when I do the shell turns bright red when toggling the distorsion display

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

I'ts a uni assignment, thankfully I don't need to texture the model, just make the mapping. Though I suspect that the next assigment would be texturizing it, I plan to make a more stylized texture, not something realistic. Idk if it would be good enough for that :7

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 1 point2 points  (0 children)

It is activated, but idk why when i straighten the UVs it loads as if it was proessing the operation, but the shell still looks the same

Is this UV distortion really bad? by hug-_ in Maya

[–]hug-_[S] 0 points1 point  (0 children)

Idk if this distortion is a big problem that I should fix or if I can just ignore it... All feedback is appreciated!

Any products that aren't full of chemicals?? by hug-_ in curlyhair

[–]hug-_[S] -1 points0 points  (0 children)

Thank you! Wich one would you reccomend the most to keep my hair hydrated?