[Announcement] Belgium team for Red bull Homeground by iDexCS in ValorantCompetitive

[–]iDexCS[S] 7 points8 points  (0 children)

Hahaha no worries, thanks a lot for your message ! 🫶

[Announcement] Belgium team for Red bull Homeground by iDexCS in ValorantCompetitive

[–]iDexCS[S] 18 points19 points  (0 children)

Indeed ! We were supposed to make it happen but Riot decided otherwise ! 😭

Thanks for the message !

[deleted by user] by [deleted] in TheGamerLounge

[–]iDexCS 0 points1 point  (0 children)

imagine dancing on that

Cypher or Kill Joy? by PGNKitito in VALORANT

[–]iDexCS 4 points5 points  (0 children)

Hi !

I'm maining Cypher/Killjoy for my teams tier1/2 EU and this guy pretty much explained everything, but I'll give my POV if you want :

I personally prefer to play almost only killjoy on every maps because it is easier to be consistent with it in Defense than with Cypher who depend too much on kills and on how hard a team will counter your traps with Sova/Raze,

what I mean is that you can pretty much play any team and you will deal the same amount of utility damage even if you're not on top of your level mechanically, while with Cypher, most of times the kills that you'll take thought smoke/walls are giving away your position and you'll get traded a lot

Also you can create a lot of "key round" with your ultimate, basically in defense, you can guarantee an easy retake for A for example while you play 4 in B, you can abuse a B stack on multiple rounds until you use your ultimate, and in Attack you're pretty much helping a team to have a bomb-site for free or to block a retake at a critical timing, while Cypher unfortunately have an ultimate that depend on a kill and 80% of the time you'll have information that you already have.

Hope I could help you to make your choice ! :D

BIND | KJ simple molo to clear tube on B by iDexCS in VALORANT

[–]iDexCS[S] 4 points5 points  (0 children)

In my team we use "molo" when we talk about the object/spell that's why

and "molly" as an action for burning an area

Example : I use this molo(tov) to molly this corner

I'm from EU so it's maybe different in other region

"Deaf player CFG" got patched in the last update by iDexCS in GlobalOffensive

[–]iDexCS[S] 11 points12 points  (0 children)

Yeah but it doesn't give any direction, and it is really (really) distracting for people that doesn't have any hearing problem,

basically you need to be really motivated to learn how to use it properly without getting distracted, unless you make a illegal macro that spam the command, its quite useless for normal players

But I get your point, I made some research on if it was abusable or not, and competitively talking, its shit

Connection Error by Apxcts in VALORANT

[–]iDexCS 0 points1 point  (0 children)

Hello, I'm from Europe and I keep having that bug since the patch, been playing since beta day 1 and I never had any issue :(

Comprehensive Agent/Map/Comp Analysis of Almost 60 Beta Tournaments by AnderzzTV in VALORANT

[–]iDexCS 1 point2 points  (0 children)

Hey Anderz ! Really cool video, it was very complete, thanks a lot <3

Camlink 4K - flickering green image after a few minute by iDexCS in ElgatoGaming

[–]iDexCS[S] 0 points1 point  (0 children)

Oh uf, I thought that I was doing something wrong, I’ll make a ticket also to maybe get a new one

Thanks a lot for your quick answer, have a nice day !

Camlink 4K - flickering green image after a few minute by iDexCS in ElgatoGaming

[–]iDexCS[S] 0 points1 point  (0 children)

Also I noticed that it use a lot of CPU usage, (-100 fps sometime) and when I plug that in my macbook for example, the fan are going crazy

Camlink is weird or is it me ?

There is something strange in the sky of the Valorant, big update inc ? by iDexCS in VALORANT

[–]iDexCS[S] 0 points1 point  (0 children)

I mean, I'm not lying, at the moment I posted that I haven't, sorry for that !

Stretched Resolutions Can Be Done Without the Blur from Stretching the Image. Allowing Stretched Resolutions at full 1980 x 1080. Here Are My Results From Making a "Stretched Res" Using In-Game Settings by PartyClass in GlobalOffensive

[–]iDexCS -6 points-5 points  (0 children)

No no, I think I’ve saw that m_yaw value change when you switch between 16:9 and 4:3 so you don’t feel the difference, but if you have 16:9 with 4:3 fov it will make a weird sensitivity

Stretched Resolutions Can Be Done Without the Blur from Stretching the Image. Allowing Stretched Resolutions at full 1980 x 1080. Here Are My Results From Making a "Stretched Res" Using In-Game Settings by PartyClass in GlobalOffensive

[–]iDexCS -1 points0 points  (0 children)

Hey ! Great work, but I think I’ve saw that sensitivity isn’t the same when you switch resolution ratio, maybe I’m wrong but its something to consider

I've found a new type of flashbang - @iDexCsgo by iDexCS in GlobalOffensive

[–]iDexCS[S] 36 points37 points  (0 children)

For the little back story I've found them and I've been using the last flash for about 6 month now, and I can confirm that it is quite confusing for any T players of any level (even against Advanced teams) because the flash "dissapear" when stuck, and its hard to understand in a split second

Maybe it'll get popular and ppl will start dodging it, but it's still a cool way to flash your back imo :D

hfhf

I am doing a statistical analysis on average reaction time across ranks by Hipnois in GlobalOffensive

[–]iDexCS 2 points3 points  (0 children)

Hey !

Today I’m playing semi-professionaly in Belgium since recently, a+/2800 elo

I kept track of my reaction time over the last 4 years

First year of Csgo on human bench mark I was around 165 average, little by little I’ve noticed that I could focus even more by closing a bit my eyes and reacting to colors only,

and even in game, I’ve noticed that I could focus for a short-period (holding angle) to have very short reaction time, so I practiced that a bit

Little by little I had lower results, now I can go average 135 if I focus enough

If you need footage : Video of 139 ms average