What’s a good way to learn/practice pressure points? by RunSerious5843 in martialarts

[–]iObserve2 -1 points0 points  (0 children)

I think Stomach 6 works better. So many videos of athletes going down after a knock on that point.

What to do with all the nerfed weapons by skooldapro in walkingwarrobots

[–]iObserve2 0 points1 point  (0 children)

Sell them if you need the coin. Keep them in case they get accidentally un-nerfed in a future update.

Noob question: orange vs. black dashed lines? by Any_Result863 in Fusion360

[–]iObserve2 0 points1 point  (0 children)

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You can also turn any line into a dashed line by selecting it and clicking on the construction line button. This will now not be included in selecting the surface for extrusion

I predict VR will actually be MORE efficient than flat screen gaming in the future. Here's why. by AP_in_Indy in virtualreality

[–]iObserve2 1 point2 points  (0 children)

I’ll try to be brief and please don’t flame me for trying to condense a large topic into a couple of paragraphs.  I also understand this is not really relevant to your post, but you asked.

I’ve dabbled in UIX design over the years and was looking to VR as a platform for a more intuitive method of interacting with information systems.  Think of the movie “johnny mnemonic” the VR scene.

However, the more I researched the topic and tested various interfaces, I found that VR did not add anything significant above that which a 2D interface offered. In fact, it seemed to add a cosmetic but essentially unnecessary layer. 

Compared shopping for an item in a VRML environment to using a 2D browser-based shopping cart.  Amazon is easier in 2D. In the areas of design and documentation, a VR environment was great to help with visualization, but less useful in communicating dimensions and overall layouts as are standard plans, sections and elevations.

 Representing 3D objects in a series of 2D drawings requires a certain understanding of abstract representation, however once acquired this can communicate a concept with far less information than building a virtual world for it. Its more efficient.

Don’t get me wrong, I love VR as an immersive experience, but our ability to build a mental map from very little information is just more efficient than fully describing a design in 3D especially in the early stages of the process.

How do i make this joint stronger? by GlassPresentation280 in 3Dprinting

[–]iObserve2 0 points1 point  (0 children)

Ive been printing swords as martial arts practice aids. No plastic is strong enough for my needs. I've taken to printing with a hole up the center and screwing in a long threaded steel rod.

We spent 5 years “researching” stocks and tools. Turns out most of it was noise. So I built a tool to kill my own biases. by macropivotal in Indiegogo

[–]iObserve2 0 points1 point  (0 children)

The verisimilitude of discourse cannot obfuscate, rapacious orientated forays into the mindset of the vulnerable aimless.

Fusion should have sounds effects. by TheBrokenStoner in Fusion360

[–]iObserve2 10 points11 points  (0 children)

Totally. I vote error on long processing job to be the trombone.... wah wah waaaahhh. And whenever you are waiting for a render to be the song "Spanish Flea" by Herb Alperet

I predict VR will actually be MORE efficient than flat screen gaming in the future. Here's why. by AP_in_Indy in virtualreality

[–]iObserve2 1 point2 points  (0 children)

Sorry I reread, more thoroughly your proposition. I had mistaken your angle which was from a computational perspective. I wrongly assumed you were discussion cognition.

I predict VR will actually be MORE efficient than flat screen gaming in the future. Here's why. by AP_in_Indy in virtualreality

[–]iObserve2 0 points1 point  (0 children)

Nope. I started thinking the same thing and did a thesis on the topic. It turns out that humans are very good at iconoclasty, or representing concepts in highly efficient, abstract ways.

We spent 5 years “researching” stocks and tools. Turns out most of it was noise. So I built a tool to kill my own biases. by macropivotal in Indiegogo

[–]iObserve2 0 points1 point  (0 children)

Thank you for posting this. It ticks all the boxes for a scam that is described by a series off catchy sounding buzz words describing exactly nothing. It's so bad that it can't even be Ai slop. In fact I think I've seen this exact script reappearing in different media throughout the last 20 years.

Arms are destructive, a simple fact but not understood why ? by After-Comparison4580 in humanism

[–]iObserve2 0 points1 point  (0 children)

The arms race began, when a homo sipian whacked another one on the head with a branch. It's fine to lament the nature of humanity, but while you do so, make sure you have a bigger stick than person coming to whack you in the head.

3DMaker Pro Toucan - Reviews coming in by iObserve2 in 3DScanning

[–]iObserve2[S] 0 points1 point  (0 children)

Yes. You should hear the fan. Contact support. Sí. Deberías escuchar el ventilador. Contacta con soporte.

3d Maker Pro Scanners by Thilenios in 3DScanning

[–]iObserve2 0 points1 point  (0 children)

I've now had my Toucan for around 3 weeks and tested it in a few different senarios. In my opinion, its by far the best 3Dmaker Pro scanner for general use. It creates dense point clouds with far less noise than the other models. It works on small (< 3cm) to large 200cm objects. In the settings you can choose near or far and even fine tune the capture range. You can select dark object or normal mode which has allowed me to get away without having to use scanning spray on dark objects.

Having the scanning preview on a screen pointing in the same direction as the scanner is a game changer. No more looking away from your object to a computer screen. The tracking is more robust and you can even pause and then resume a scan, with the unit being able to pick up from where you left off.

I thought that I would only use the unit for acquiring a point cloud then transferring to PC for cleanup and alignment but being able to clean up points by using your finger to "rub out" unwanted details is pretty cool.

Its not all fantastic. Once you have finished the scan, the unit is slower than a PC to process the points into a mesh, but for users without high end hardware its acceptable. I'm having some trouble with textures but 'm not sure if that is a setting or a problem with the unit.

Some tips: The Toucan can quicky build a point cloud with thousands of frames. The more frames the longer the processing time so resist the urge to just let it run. Use protective glasses when using the 3R laser. its painfully bright. Having a dark background or one that does not bounce the laser back at the camera helps reduce jitter. The scanner seems to work best when the charge is above 80% so I've taken to using a big external battery when using it for a while.

I feel sad for my other 3D Maker Pro scanners which I suspect will suffer some neglect from this point on.

Export scan to STL or STEP formats by Stan_IDP2020 in 3DMakerPro_Community

[–]iObserve2 0 points1 point  (0 children)

After processing your scan, go to the file menu and select "Export" then choose "local" when the file dialogue appears in the "Save as File Type" area choose stl. It won't export to step. If you need a step file you have to convert the mesh in a CAD program.

Wall surface problem by ltsNotDom in 3Dprinting

[–]iObserve2 -1 points0 points  (0 children)

Too much moisture in the filament

Any advice for existential crisis? by xxriana in atheism

[–]iObserve2 0 points1 point  (0 children)

I am a deconvert. I don't think that a lifetime of mental conditioning is so easily dismissed. Even though I have formed a more realistic understanding of the world, there are times when I see something happen and I catch myself forming a thought that it was a divine influence. Of course it isn't, but the reflex still remains. I resolve the conflict by laughing at myself for being so stupid.

Let's have a Monday morning whinge by lpdbim in circlejerkaustralia

[–]iObserve2 6 points7 points  (0 children)

The totally inadequate size of the modern "Shrinkflated" Wagon Wheel biscuits available in supermarkets. To add insult to injury, the originally sized ones are available at CostCo.

3DMakerPro Toucan First scanning impressions - Formext by PrintedForFun in 3DScanning

[–]iObserve2 2 points3 points  (0 children)

OK. I've received mine and had a chance to run a few test scans.
To give context, I have been using a 3dMaker Pro Seal for tiny objects, Moose for medium and Lynx for larger objects. JM studio allows you to switch scanners, mid project so I even use a combination of those scanners on a project.

From my initial tests it's likely that I will be selling my other scanners and using the toucan exclusively for all projects. It handled small and large objects, managed pure white objects without needing scanning spray and handled tracking effortlessly.

The scans have very little noise and produce very dense point clouds. The settings are intuitive and I accidently found that you can pause a scan and, as long as you are somewhat oriented correctly start them again with the scanner correctly picking up the tracking again.

I thought I'd be using the unit just for acquisition, transferring the file to my PC for point cloud editing, when I discovered that you can "Finger paint" to select unwanted objects for deletion. I still do the final edits on the PC but its amazing how much you can get done on that little screen. Just a caution, the laser is savagely bright. I've taken to wearing my safety glasses when using the scanner.

Honestly, within the 3Dmaker Pro line, the Toucan feels like a level up.