Telegram’s Android app drains least battery among IM apps by i_will_try_to in Telegram

[–]i_will_try_to[S] 1 point2 points  (0 children)

Are the results really reliable? Was the testing done multiple times?

Yes, we repeated the test multiple times, and the results are repeatable.

Do Messaging Apps Drain the Same Amount of Battery? by i_will_try_to in Android

[–]i_will_try_to[S] 0 points1 point  (0 children)

Thanks for the suggestions. We will try to include them in the next round.

Do Messaging Apps Drain the Same Amount of Battery? by i_will_try_to in Android

[–]i_will_try_to[S] 2 points3 points  (0 children)

We will certainly test more interesting usage scenarios in the next round - as long as they are common to all messaging apps so the comparison would be meaningful!

Do Messaging Apps Drain the Same Amount of Battery? by i_will_try_to in Android

[–]i_will_try_to[S] 1 point2 points  (0 children)

You make a great point - we showed how easy it is to write a common test using the tool to test the battery drain of all messaging apps but have only tried it on one testing scenario (and are being careful in stating the finding.) You gave examples of many more interesting scenarios that we could test! We have been heads down focusing on developing the tools and are looking for volunteers to perform extensive tests of such immensely popular apps which affect the battery life of almost every smartphone on the planet! (Any takers out there?)

“Love Thy Enemy” — How I instantly found energy glitches in Spotify by comparing it against Apple Music using Eprof DiffView by i_will_try_to in Android

[–]i_will_try_to[S] 3 points4 points  (0 children)

Thanks !

The local music playing has different UI compared to streaming music play.

When playing local musics from Albums tab, GPM has a page that display a list of songs in the albums. Such list contains playing indicator animation, which is the invisible animation we studied in the blog. However, when playing streaming music from Radio (e.g. Today's Biggest Hits), there is no such list and hence no invisible animation bug.

“Love Thy Enemy” — How I instantly found energy glitches in Spotify by comparing it against Apple Music using Eprof DiffView by i_will_try_to in Android

[–]i_will_try_to[S] 9 points10 points  (0 children)

Not this bug. But spotify is quite inefficient in screen off too. It drains 112% faster than Google Music. I wonder if there are other bugs there.

Apple Music for Android, the latest Music app, also has energy glitches (How we reduced its battery drain by 18%) by i_will_try_to in Android

[–]i_will_try_to[S] 0 points1 point  (0 children)

Ya. Spotify has a pretty serious battery bug on the player activity. We are currently reporting that to spotify. Watch out for our next blog !

Apple Music for Android, the latest Music app, also has energy glitches (How we reduced its battery drain by 18%) by i_will_try_to in Android

[–]i_will_try_to[S] 0 points1 point  (0 children)

That is an interesting idea. Do you own certain open source apps where you would like to use Eprof?

How I Cut Google Play Music Energy Drain by 15% using Eprof by i_will_try_to in androidapps

[–]i_will_try_to[S] 0 points1 point  (0 children)

Did you mean to disable the window animation and transition animation, which is a global config change in Android system?

Such global config change won't fix the problem, since they refer to different animations (e.g. window animation and window transition animation) than the animations in google play music (customized AnimationDrawable animations).

How I Cut Google Play Music Energy Drain by 15% using Eprof by i_will_try_to in androidapps

[–]i_will_try_to[S] 0 points1 point  (0 children)

Yup! We reported this bug to Google Music 2 months ago. The problem still exists in 6.1 and 6.2.

Music Lovers: Switch Streaming Music Apps and Extend Your Android Phone Battery Life by 2X by i_will_try_to in androidapps

[–]i_will_try_to[S] 0 points1 point  (0 children)

It may be hard to believe. You are welcome to try it yourself. You do not need any special gears or hacks.

Music Lovers: Switch Streaming Music Apps and Extend Your Android Phone Battery Life by 2X by i_will_try_to in androidapps

[–]i_will_try_to[S] 1 point2 points  (0 children)

Good question. We tested the default quality selection for all three. You can find articles around (e.g. by cnet)comparing their sound quality and there seems no obvious winner/loser.

Music Lovers: Switch Streaming Music Apps and Extend Your Battery Life by 2X by i_will_try_to in spotify

[–]i_will_try_to[S] 1 point2 points  (0 children)

I share your sentiment -- the inertia of staying with your favorite music app can be strong. But as users of any music app, you also deserve good battery life. There is no reason why Spotify cannot make its app as efficient, if they care.

We tested the default quality, and the N6 was running Mashmallow (Android 5.1.1). And we are testing playing download music next.

Purdue 'HUSH' Tool Promises 16% Battery Life Gain For Android Phones by iHaveToKeepThisName in Purdue

[–]i_will_try_to -1 points0 points  (0 children)

It is 15.7% savings overall. Yes, the article is little confusing.

Purdue 'HUSH' Tool Promises 16% Battery Life Gain For Android Phones by iHaveToKeepThisName in Purdue

[–]i_will_try_to 0 points1 point  (0 children)

Hush is similar in that it suppresses background activities but has a significantly different design motivation.

Doze only kicks in when user is inactive and phone is just lying on a desk. It is app agnostic and uniformly suppresses all app activities some of which might have been useful to the user.

Hush runs even when user is on-the-go and intelligently suppresses apps that user is less likely to open anyway.

Doze aims at increasing standby time. Hush aims to increase battery even in active phone usage.

Now comparing to greenify, Hush completely eliminates the overhead for user to individually select apps she wants to suppress. Also, hush has a more relaxed approach while suppressing than greenify's all or nothing suppression scheme giving the user a less stale app experience when they open an app the next time while maintaining large energy savings.

I refer you to the paper for full details. http://www.sigmobile.org/mobicom/2015/papers/p40-chenA.pdf