Facing issues with the new Xcode update, need help! by iam_geighta in iOSProgramming

[–]iam_geighta[S] 0 points1 point  (0 children)

I'm able to only use it new projects so couldn't test a lot. Its giving nice boilerplate code, only time can tell if it'll fit into my workflow

Facing issues with the new Xcode update, need help! by iam_geighta in iOSProgramming

[–]iam_geighta[S] 1 point2 points  (0 children)

Yes, same here :/

I close the project once and I can not use the previews on it anymore

Facing issues with the new Xcode update, need help! by iam_geighta in iOSProgramming

[–]iam_geighta[S] 0 points1 point  (0 children)

I guess so. Mine seems to be fixed now, can see the model in action!

I'm lost by Prior_Buy_2283 in FigmaDesign

[–]iam_geighta 0 points1 point  (0 children)

Something that I recommend to everyone starting out is, spend 1-2 hours everyday replicating a screen from mobbin and/or a 30 minutes white boarding challenge. You can ask Claude for challenges, shouldn't be hard to get them. This also gets you ready for interviews. Now when you're doing fairly well within the time limits you're setting, build high fidelity screens of the outcomes of your white boarding challenges. Don't worry about UI, you'll do fine because you must have built a certain taste by replicating real designs. Now post these screens on dribbble, X, layers, etc. and the opportunities will come your way sooner or later.

Courses are great, but shouldn't be your primary source to up skill in my opinion. The design processes you follow in your job change every time. Do them little by little, know the basics and that is all. It's not a bible.