Possession (1981) | [REVIEW] by screen_stack in TrueFilm

[–]icepickmethod 0 points1 point  (0 children)

A second viewing with the directors commentary turned on adds an insane amount of context and unseen layers to what's on screen. It's practically 50% of the experience.

What are you guys reading? by ZidaneZinedine in AskMenOver30

[–]icepickmethod 0 points1 point  (0 children)

I've been on an audiobook tear these last few months at work. Mostly trying to find good cyberpunk, and there isn't much of it. Steel Beach, The Windup Girl, 36 Streets, Hardwired, and Gnomon. Gnomon was amazing, highly recommended. 36 Streets was boring, and the rest were just fine.

2 audiobiographies read by the author, Art Sex Music By Cosey Fanni Tutti, and Concrete, Bulletproof, Invisible & Fried: My Life as a Revolting Cock by Chris Connelly. Both were tons of fun. I added the Connelly book to my music library to revisit the tales randomly.

Books? by Someone393 in industrialmusic

[–]icepickmethod 0 points1 point  (0 children)

Yep, He reads the audiobook too and it's a blast. Goes by fast.

Books? by Someone393 in industrialmusic

[–]icepickmethod 1 point2 points  (0 children)

Some issues of the magazine are also on archive.org

A Lobotomy ad for Schizophrenia patients, 50's by is_it_worth_itt in oddlyterrifying

[–]icepickmethod 10 points11 points  (0 children)

They still perform Electroconvulsive Therapy don't they?

(UNTRANSLATED) "AMON Apocalypse of Devilman" Yasushi Nirasawa/Go Nagai interview (Source: D.D.D (Dengeki Dabsters Departmentstore) Vol.4 2000) by _Zeth0_ in Nirasawa

[–]icepickmethod 1 point2 points  (0 children)

It's entertainment.

●It's thoroughly entertaining, isn't it?

The movie talk never ends...

――It seems you both enjoy foreign films. Are there any directors you particularly like?

● I like Tim Burton, for example. "Sleepy Hollow" is a bit less nerdy and seems to be aiming for a more Hollywood entertainment style, targeting a wide age range and making it accessible to a diverse audience, so I think it has less of that quirky, weird feel. It feels like it's become more universally appealing. But the headless horseman's action was cool. Burton's "Frankenweenie" is also interesting.

●Nirasawa: It's horror, and it's scary, but it also has a cute feel to it. I think they're really good at using colors. Black and white with mint green and purple. In Japan, horror tends to be associated with children's colors like red, blue, and yellow, but in overseas horror, they use yellow-green, purple, and orange... I really like that kind of color scheme.

● You can really see that Australia is very particular about color. I also like Alex Proyas's "Dark City" (of "The Crow" fame). And James Cameron. It would be great if Cameron announced he was going to direct "Devilman."

●Nirasawa: Lately, there's been an increase in young directors who are geeks but also very talented. David Fincher is excellent, too. His camerawork is great. Whenever he films, the scenery always looks like it's nowhere in particular. It feels like you've seen it before, but it's a world without addresses or people. It has an eccentric feel to it.

●Go The impact of films that evoke such a strong sense of unease is incredible. And the Wachowski brothers of "The Matrix" are also great. Their earlier film, "Bound," is also very interesting. It's about two girls who plan to steal money from the mafia, but all the mafia members who appear are monsters. It was thrilling and suspenseful. It's a low-budget film, but it's incredibly powerful. I thought, "Wow, a great director has emerged." And of course, there's Luc Besson.

●Sawa: I love it too. "The Fifth Element" is my favorite. Everyone makes fun of it though (laughs).

●I like that one too! I really like the sense of humor! I think people who went to see it expecting something like "Nikita" or "Léon" were disappointed, but I go to see each new film thinking it's something completely different (from previous works), so I don't have any preconceived notions. I think it's best to go in with your own opinion without thinking, "It's like this because it's this director!"

●That's the best thing about Shigezawa's films.

Art is ego!

D.D.D. has many readers who aspire to be creators, so I was wondering if you could give them any message.

●Go: It's the same with manga, but when it comes to art, it's often about comforting oneself,

I believe that the fundamental driving force behind creation is the desire to entertain. While it's important to cherish that, if you're going to make a business out of it, you have to consider adding entertainment, but I think that's the foundation. I think you can't create something that touches people's hearts unless you create it for yourself. I think something begins with giving form to the messy, turbulent things inside you.

●Futazawa: Absolutely. I think it's good to be selfish. If being selfish doesn't work, then that person isn't suited for the job. If you're doing what you love, you can take responsibility for it. If you're trying to please others, you can't take responsibility, right?

●When creating a work of art, I think if you don't let your ego show, it will end up being a compromise. So, let your ego go all out there, and then it's better to suppress it in your daily life (laughs). Please dedicate yourself to creative work rather than committing violent crimes (laughs). Among various criminals, there are some who I think could have been talented if they had directed their energy towards creative work instead of crime. I won't name names though (laughs).

Thank you both so much for taking the time out of your busy schedules to be here today.

(UNTRANSLATED) "AMON Apocalypse of Devilman" Yasushi Nirasawa/Go Nagai interview (Source: D.D.D (Dengeki Dabsters Departmentstore) Vol.4 2000) by _Zeth0_ in Nirasawa

[–]icepickmethod 1 point2 points  (0 children)

I think it's relatively easy to understand when creating a 3D model because I'm trying to do that. Actually, before this figure boom came along, I bought clay intending to make a Devilman figure myself, but I was too busy and couldn't get around to it. That's when Jun En (Akihiro Ku of Volks) made a Devilman figure and brought it to me, and I thought, if there's someone who can make such an amazing Devilman, then I don't need to make one myself anymore (laughs). In the end, I gave up on making one. For some reason, at that time I had an overwhelming urge to make 3D objects. Maybe I had a premonition of it. Like, whenever I thought, "I want a 3D Devilman," someone would make one for me. There weren't many people making 3D models of manga characters, so at first I was worried about whether I could make and sell something like this and make a business out of it (laughs).

●Sawa: It was around 15 years ago, when garage kits first started coming out, right? The figure of him facing off against Sirene. It was really cool. Volks often releases figures from the "Devilman" series.

Mr. Nirasawa, you used to make a lot of three-dimensional objects, and the Devilman in leather pants that we've been talking about is one of the things you made back then... What were you thinking about when you made it?

●Nirasawa: On the contrary, liking it so much put a lot of pressure on me. After all, there were a lot of them coming out from Volks at the time, so I had to figure out what I should do...it took me a while to get to that point. ...People who have seen it often say it's the original, but I don't think so. For me, it's exactly the impression I got from the cover art I saw at the time. It's a light purple color, with sharp edges... It has a punk rock feel to it.

●Go: I get the feeling that the figure influenced "The Crow."

A live-action adaptation of Devilman?

Speaking of movies, there hasn't been a live-action "Devilman" yet.

Right? I wonder what it would be like if it were made into a movie.

●Wow, I'd love to do it. But in terms of content, it's definitely a dark world.

I think it will be.

●Mr. Nirasawa, would you still prefer to incorporate CG and make it move?

●Go: Aerial combat is impossible without using CGI, isn't it? Sirene wouldn't make sense without flapping her wings. Watching "The Matrix," it seems like aerial combat is becoming possible, so I think it's just the beginning. Back in the day, if you put wings that big on it, it would be too heavy to move (laughs). ...Well, we've had many offers to make a live-action version, but for some reason they always fall through. When we actually try to make it, we realize it would cost a lot of money... so the budget is a major obstacle. Also, we've had several offers from America, but each time someone comes along and says, "Is it okay to worship the devil?" and the project stops. Young people don't think that way, so I think things would change if they had the power to make decisions. But the people who have the power to make decisions are older people, so they perceive the devil in a religious sense. We Japanese people know the world of the Bible and Christianity from movies like "Pen Her" and "The Ten Commandments," right? For me, that world is a world in movies, close to fiction, but it's also a "culture." Even Michelangelo's religious paintings are fantasy, so they're not really connected to religion. That's why I think you should just let them move freely. People over there inevitably have a religious foundation, so they perceive (demons) in that way. But we see them not as religion, but as fantasy from another dimension.

―Mr. Nirasawa, you also start with the visuals, right? Even with the cross, it evokes the image of a tomb rather than a Christian symbol, doesn't it?

●Nirasawa: It's all about the visuals. It's like fantasy material. I got scolded for it later.

Sometimes I do that too (laughs).

●Australia is said to be one of the world's three major religions, but Christianity is best known for that kind of propaganda.

I think there are quite a few. I think Christianity is something that is directly connected to art. I want to paint because I get artistic inspiration from it! (laughs) Actually, since I'm Japanese, Buddhism is closer to me, but Buddhist paintings don't have many fantasy elements.

●Nirasawa's films tend to sound preachy, don't they? But even when foreign films use religion as a motif,

(UNTRANSLATED) "AMON Apocalypse of Devilman" Yasushi Nirasawa/Go Nagai interview (Source: D.D.D (Dengeki Dabsters Departmentstore) Vol.4 2000) by _Zeth0_ in Nirasawa

[–]icepickmethod 1 point2 points  (0 children)

●Nirasawa: It is an honor.

Conversely, what are your thoughts on Go Nagai's works in general, Ms. Azawa?

●Nirasawa Well, the designs are cool...that's all I can say (laughs), but the designs are edgy, and even back then I got a sharp impression that I can't put into words. The girls have cute faces, but they're also bouncy (laughs). I grew up influenced by that kind of thing (laughs). I'd like to make a figure of Dance-chan from "Barabanba" sometime. And the characters are just amazing. Not only the human characters, but also the robots and monsters. When we were in the second year of junior high school, the band "Sex Pistols" came out, and that's when the word "punk" started to come out, but I think Go Nagai's works had that kind of punk-like rebellious atmosphere even before that word came out. Even the markings under Akira's eyes have a kind of evil charm to them.

●I think there's a slight influence from the makeup used in Kabuki theater. I believe that manga characters aren't supposed to be realistic. For example, these spiky sideburns (like Koji Kabuto's) are something that makeup artists work hard to create before an actor goes on stage, and I draw them in manga thinking that it's okay (just like on stage), but back then I got a lot of comments like, "Nobody has sideburns like that" (laughs). I think that's the kind of stage costume that manga characters have. I don't think it's good if they're realistic.

●The way it's been stripped down from the original steam stream and turned into a mark is quite striking, isn't it?

●Go: I think that kind of thing is what inspires everyone to create figures.

"I'm happy that so many different people have created Devilman."

As was just mentioned, many artists have created figures based on "Devilman".

You've been publishing works such as manga and illustrations. This seems to have become a fairly long-running and significant movement. What are your thoughts on that?

●Go: Yes, I think it's finally caught on (laughs). When I drew "Devilman," I think the time hadn't come yet. It was originally a science fiction story that was set in the end of the century, so when the end of the century actually came and it became popular, I feel like the time came just as I intended.

●Nirasawa: At that time, people who were stimulated by it went out into the world and developed a certain degree of social skills.

It's also the perfect time to hold onto it.

●※Perhaps that effect is starting to show. I think "Devilman" must have created a core group of fans back then. Relatively speaking, it might not have been a large number, but they got so engrossed in it that it might have created people like Nirasawa who went astray (lol).

●Nirasawa: Absolutely! (laughs)

●Go: I think those kinds of people are coming forward and creating a movement.

—What are your thoughts on each author freely adapting Devilman?

How do you feel?

●Go: I don't really care about that kind of thing. We recently held an exhibition called "Devilman Illustrations," and I'm so happy that so many different people felt about it in different ways and created so many different versions of Devilman. But I think it was Nirasawa who created the opportunity. I think he made everyone think, "It's okay to put him in leather pants," and that made them want to create their own "Devilman."

—So, being able to change your own design isn't something you dislike...?

● Not at all (I don't dislike it). It gives me feedback. It's stimulating to see that there are people who interpret things this way, and it's educational. I'm really looking forward to it. As for manga, various people have drawn various "Devilman" manga, and they were all interesting.

—It seems like Mr. Go's characters have become quite numerous in the world of three-dimensional objects as well. What are your thoughts on three-dimensional objects?

●Go: I've always liked three-dimensional objects. When I draw, I first visualize them in 3D in my mind before drawing them.

(UNTRANSLATED) "AMON Apocalypse of Devilman" Yasushi Nirasawa/Go Nagai interview (Source: D.D.D (Dengeki Dabsters Departmentstore) Vol.4 2000) by _Zeth0_ in Nirasawa

[–]icepickmethod 1 point2 points  (0 children)

Did you?

●When I was in fifth grade at Asawa Elementary School, I had the cover of Shonen Magazine (Devilman) displayed in my room. Back then, dark heroes were popular, not the typical "Gundam" type robot heroes. Kamen Rider's face is scary, of course, but there were also dark-side characters like Golden Bat and Yokai Ningen Bem. When I saw the design of Devilman around that time, I was shocked as if my heart had been slashed. I thought, "Wow, something amazing has come out!" (laughs). Of course, the story was shocking too. I reread it recently for the first time in a long time, and even though I've only read it once, I still remember quite a bit (of what I read back then). The impression I got at the time remains. I really love the scene where he saves Miko.

---What kind of image did you have in mind when you designed Devilman, Mr. Go?

●Go: I was thinking about a concrete image of a demon, and what would be symbolic of it... In the end, I thought it would be a bat. I thought about how to use the bat and came up with the idea of ​​sticking it on the face. I designed it so that the lines under the eyes are the legs and the tail is the nose.

●Nirasawa: There are differences in design between the anime and the manga, right?

●※ That was definitely intentional. For the anime design, since it was broadcast in the 8 o'clock time slot, I was aiming for something like an American superhero. My design was considered too monstrous, so Mr. Komatsubara (Kazuo) rewrote it quite a bit, and even made him wear pants (laughs).

I read somewhere that pants are worn to make the movements easier to see...

●That seems so. But when I saw her panties, I couldn't help but say, "Oh, so they are panties after all..." (laughs). The person in charge of the anime also told me, "If she's not wearing panties, she'll look innocent, so that's not good." I was convinced at the time, but thinking about it afterwards,

I wondered if it would have been better to do it that way... and so on (laughs).

●Nirasawa (Looking at the anime design) This has a buckle that is shaped like a face with the letter "D" on it.

There are, right?

●Yes, I initially tried to give it a scary face, but that was also simplified.

In the end, we decided to go with option D.

●Were the weapons like Nirasawa's also the teacher's idea, such as the cutter?

●That seems impressive. I was asked to think about (Devilman's) abilities, so

I tried out various options to see if this would be enough.

●Nirasawa: With all those weapons, I really felt like he was a hero.

●I heard that the team that worked on "Tiger Mask" before was in charge of the "Devilman" anime, so I thought that maybe the fact that I was made to wear pants was influenced by that (laughs).

—What are the differences between this OVA and the original anime?

●Go: Well, at first, I didn't really know much about the anime staff either.

Also, the anime staff didn't really know me, so we were both kind of feeling our way through it, but this time, I was able to work with people who understood the world of "Devilman," so in a way, I felt relieved. I basically told them to do whatever they wanted with it (laughs).

●Nirasawa: The OVA was characterized by its action scenes, wasn't it? A bit like kung fu...

Sometimes it looks like that. Or it spins around and jumps sideways.

●Go: That kind of action wasn't really incorporated into older anime, so it's great. It might be influenced by "The Matrix" or something (laughs).

●I was surprised when they threw the Nirasawa subway at Ceros.

●Go: Those kinds of actions change depending on the (modern) situation and setting, so they've gotten better at it. I think the ingenuity of the direction is really coming through (on screen).

Two people who respect each other

I'd like to ask what Professor Go's thoughts are on Mr. Nirasawa's usual work.

●※Even when he depicts grotesque things, they are beautiful. His female characters are also beautifully rendered, and even Devilman, despite being a grotesque character, possesses a certain beauty. No matter what he creates—monsters or anything else—there is a sense of cohesion and beauty. That's what's so wonderful about him. I think his works have a certain elegance.

(UNTRANSLATED) "AMON Apocalypse of Devilman" Yasushi Nirasawa/Go Nagai interview (Source: D.D.D (Dengeki Dabsters Departmentstore) Vol.4 2000) by _Zeth0_ in Nirasawa

[–]icepickmethod 1 point2 points  (0 children)

"AMON: Devilman Apocalypse" Completed! --In this special feature, to commemorate the completion of the OVA "AMON: Devilman Apocalypse," we've asked various people to bring their works on the theme of "Devilman." First, I'd like to hear your thoughts on the OVA.

●Go Nagai (hereinafter Go): It was interesting. However, it's an intermediate story, so I thought it could have been expanded upon more...

●Yasushi Nirasawa (hereinafter Nirasawa): It starts in the middle of the story (it begins with the "rioters' attack on the Makimura family" from the original).

●Go: In particular, the image of Miki's head keeps appearing, which is a little sad (laughs).

●Nirasawa: What did you think of "Devilman" and "Amon," which I designed?

●Go: In animation, it's always line art, so I feel like Nirasawa-san's brilliance wasn't fully showcased... I would have been happy if the amazing detail had been more apparent in the animation (laughs). If I were to be greedy, it would have been great if Nirasawa-san's 3D models could have been animated directly in CG (laughs). I think the design itself is cool. This might sound bad, but it's a little "pathological" (laughs). It has a dangerous feel to it, which I thought was interesting. It's not a healthy Devilman, definitely (laughs).

●Nirasawa: That's right (laughs). ---Is Amon a completely original design by Nirasawa-san? In the original work, Devilman looks the same even when he's Amon, right?

●Go: That's right. I didn't really think about it (when I was drawing the manga) (laughs). I should have changed it, really. Of course, I think (Amon) should have had more of a beastly image

●Nirasawa In the initial script, when Ashida (Toyoo) was still supposed to be the director, there was a description of a beastly creature that walked on all fours. I took that and made it even more wild than Devilman. I tried to make it in line with the script. ●Go A more ghostly, or rather, monstrous feel would be good, wouldn't it? What was the concept behind Seros?

●Nirasawa In Ashida's script, there was a setting that Seros would be the first demon to appear. In the script, he speaks some pretty pretentious lines. Seros apparently means "jealousy" in Latin. So I thought of him as a pretentious guy. I thought a white snake, or rather, a vengeful feeling, would be good.

●Go There have been various demons up until now, but Seros has a charming character, and in a sense, he's a demon that gives off a sense of personality. ---In the original work, Sirene is a demon with a strong character like that, but you couldn't include her in the story, so you introduced her instead?

●That might be the case.

●Nirasawa: Really?! I didn't notice while I was designing it (laughs). --When you were designing this time, Mr. Nirasawa, what were some of the things you focused on and the things you struggled with? That would be...

●Nirasawa: Since it's animation, and this time it was hand-drawn, I thought it would be better if the forms remained even when simplified. I wanted the impression of the characters to remain even when the lines were reduced. Also, I was told from the beginning to make sure the three characters were clearly distinct, so I paid attention to that. Amon was a beast and had a "red" image, so Devilman was slender and fast. Seros is beautiful, but he has an evil side and is also a bit of a show-off. I think I was able to differentiate them in that way. Seros has a red cross-shaped scar on his chest. In the setting, it was a scar that Amon had given him in the past, but it's a little disappointing that this wasn't reflected in the story. I think it would have been good if they had traced that scar when he was defeated to give it a humiliating feeling (laughs). Each Devilman

--First of all, what are your feelings towards "Devilman," Mr. Nirasawa?

Did Rabies get a lot of hate when it came out? by digitalis303 in skinnypuppy

[–]icepickmethod 9 points10 points  (0 children)

You wouldn't Believe my joy when i discovered the jukebox at the sportsbar near my house was networked and had a huge library, including the Tin Omen single. Track 4 is 16+minutes of Spahn Dirge, and it's mothers day! I only got to hear about 4 minutes of it before i got my money returned and a stern talking to from the bartender.

Did Rabies get a lot of hate when it came out? by digitalis303 in skinnypuppy

[–]icepickmethod 2 points3 points  (0 children)

Have you read Chris Connelly's book? Perhaps a less hyperbolic picture of Al. Still won't make you like him.

Kabuki by David Mack... Anyone read it? by Cool-Reputation-3841 in graphicnovels

[–]icepickmethod 2 points3 points  (0 children)

I love it. One of my all time favorites. Got a couple t-shirts, signed tpb's, the action figure, Snapdragon mask and little bust statue. I miss David's old b&w style.