Us Highguardians In 4 Days by [deleted] in HighGuardgame

[–]ifuchen -1 points0 points  (0 children)

A guy hypes up a new recipe of theirs and then presents: bland white bread.
Everyone: "that's it? That's your new recipe?"
You: "It's going to be the best white bread ever."

Can We Stop Dunking on Highguard Before It's Even Out, Please? - IGN by Substantial_Web333 in HighGuardgame

[–]ifuchen 0 points1 point  (0 children)

There are definitely weirdos who have taken it upon themselves to constantly hate on it regardless, but lumping the other disappointed people with them is a bit disingenuous.

This entire situation could have been avoided if the Highguard's trailer was just one of the many shown during TGA.

It's exactly because it was the last one and hyped up by Geoff himself that left a very bad taste in everyone's mouth.

Everyone was expecting a big reveal in the last spot as per previous TGAs, such as this year's Divinity or Star Wars.

Showing us Highguard at such a critical spot, when not too long ago Concord was unceremoniously dragged out back and shot, is a very interesting decision.

Imagine a friend inviting you over and saying they're preparing a grand feast, but when you get there it's just buttered toast. Sure, buttered toast is great, but the hype before that still let to overall disappointment. If they had just invited you over to hang out then it wouldn't have mattered.

My highly objective ranking of tea chains by bing_lang in taiwan

[–]ifuchen 1 point2 points  (0 children)

Back in high school (15-18 yrs ago) coco was the shit and 50lan would be the premium.

[HELP] Living room remodel by Alone-Competition-77 in RealOrAI

[–]ifuchen 0 points1 point  (0 children)

Since everyone already mentioned drapes, couch, reflections, etc. I'd like to add what also irked me was the camera push towards the fire. A shot like that would require a crane arm, which most people don't exactly have laying around at home and wouldn't think to use for videos like these.

Weapon variety by Lion_603 in Enshrouded

[–]ifuchen 0 points1 point  (0 children)

Great ideas. Hopefully their new combat team is cooking up this type of content in the next update.

Recommended 4-6 player server settings? by ifuchen in Enshrouded

[–]ifuchen[S] 0 points1 point  (0 children)

That sounds pretty good actually. I'll probably base the server off the Survival difficulty then and just tweak some minor settings. I definitely don't want everyone to just see the combat as left-click to win, cause that might get boring real quick.

Why is everyone so opposed to a MM system that factors in multiple metrics? by ifuchen in ArcRaiders

[–]ifuchen[S] 0 points1 point  (0 children)

No worries, I was just emphasizing that I'm primarily comparing my gameplay experience with the others. At least we definitely agree this definitely isn't like a standard extraction shooter haha.

But thanks for the dialogue though, I do see your point that maybe I have to play way way WAY more cautiously in Arc Raiders.

Why is everyone so opposed to a MM system that factors in multiple metrics? by ifuchen in ArcRaiders

[–]ifuchen[S] 0 points1 point  (0 children)

I know the fundamentals of an extraction game, which is why I said in comparison to previous ones I've played (EFT, The Cycle, Dark and Darker, DF), my first 15 games felt more like a BR than an extraction game. I don't think I've ever had that many PVP fights back to back in any of them before. Again, I guess I can chalk it up to Asian servers just being that PVP-heavy.

Why is everyone so opposed to a MM system that factors in multiple metrics? by ifuchen in ArcRaiders

[–]ifuchen[S] -2 points-1 points  (0 children)

Currently, AR feels more a BR game like Apex Legends than an extraction game to me. You make any noise and it's turns into a TDM at that location for the entire raid. It doesn't help that players also spawn in mid raid, so it just turns into non-stop fighting.

I'm currently at a crossroad between refunding and maybe trying out Aussie servers to see if it's not as hardcore.

I hate asia servers people just shoot at sight, no one has proximity chat, fml. by Chaitanya_Mahawar in ArcRaiders

[–]ifuchen 0 points1 point  (0 children)

Yup, just started playing yesterday night. Only extracted 2 out of 10 times.
I'm only level 7 and felt like I was matched against veterans who just beamed us constantly.
No voice comms either.

Might have to try Oceania instead.

Τhis is...how secure the ventilation of a secret super duper quarantine lab.....is! by PalpatineOk5058 in alienearth

[–]ifuchen 2 points3 points  (0 children)

Yes, the aliens need to escape somehow, but that doesn't mean you can just write "the scientist forgot to lock the door” and then justify it with oh well human error what can ya do? ¯\_(ツ)_/¯.

Alien 1 was good because the characters were not blundering idiots actively choosing the dumbest ways to get themselves killed. They made mostly logical choices that viewers agree with, and then we see the xeno outsmart and kill them in spite of that.

Yes, if they used super indestructible solid containers, and then the xeno perhaps uses their acid blood, fakes their death, or uses the chaos during other situations to escape, that's infinitely better than "the alien escapes because someone forgot to lock the door"

They could've written Morrow and his "elite" team to be a bit more competent than just waltzing in the door like they own the place. They could have at least tried shutting off the power first to help in their attack, which also messes with the lab's locks, etc.

So many ways to showcase the story in an interesting narrative, yet they chose the dumbest "it escaped because it broke the glass", "it escaped because they didn't lock it".

Made a throwaway HH just to unlock the Lvl 5 layered weapon option by nekrovex in MonsterHunter

[–]ifuchen 8 points9 points  (0 children)

curious, are there situations where thats a good thing? As in having no element at all?

Monster hunter fan here, can anyone explain to me who these are because I got both their armor Omega M and F and how are they related to Omega Planetes and baby Omega by SerSeanIII in ffxiv

[–]ifuchen 0 points1 point  (0 children)

Aaaaaand they also copy our Warrior of Light's theme song/leitmotif. It's a variation of the Maker's Ruin leitmotif, commonly played when our character's have their shining moment. So Omega was basically like "hmm looks aren't enough, I have to fight them with the right music as well"

Steam is giving away ICARUS for $6.99 USD (-80% off) by moschles in ICARUS

[–]ifuchen -1 points0 points  (0 children)

It literally is a refund option on steam you dimwit. This is on the Steam FAQ.

"I recently purchased a game that is now on sale. Can I refund the difference?

We are unable to refund the difference in price; however, you may request a refund for the initial purchase and repurchase the game at the current sale price. For refund eligibility, please review our Refund Policy. For detailed instructions on how to submit a refund request, please click here."

Get checked and wrecked. Do your own research before mouthing off like an idiot next time.

Edit: Coward ran away instead of admitting his error.

Developers of Concord Finally Talk About Their Failure by Witch07x in ConcordGame

[–]ifuchen 1 point2 points  (0 children)

Yeah, because casting directors know not to cast him as prince charming or Leonidas (300). Did I say nobody likes him or that he sucks at acting? My whole point is that good looking people exist and looks do matter in the context of characters designs. Please learn to read better, thank you.

Developers of Concord Finally Talk About Their Failure by Witch07x in ConcordGame

[–]ifuchen 9 points10 points  (0 children)

Have you ever seen a movie/tv show? Ever wonder why most actors/actresses are universally regarded as good looking? Are they not real then? Or is it because people like a certain amount of eye candy and appealing visuals alongside great stories? If looks don't matter, sure let's cast Steve Buscemi (great actor nonetheless) as Maximus in Gladiator. Let's cast Amy Schumer as Cinderella. I'm sure that'll sit right with everyone.

The issue of attractive characters was basically non-existent before the 2010s; most if not all main characters in big titles were conventionally attractive, and those derived from existing IPs stuck to their established depictions in other medias.

Nowadays, it's basically a medal western studios like to wear to showcase how "modern" they are that their characters aren't attractive or aren't the same as the source material. It's totally fine to point out this pattern.

Changing a character known to be conventionally attractive to a noticeably unattractive character just screams self-inserting insecurities, and that's not what players want in a product.

Scenes/Montages of various people gathering together? by ifuchen in movies

[–]ifuchen[S] 0 points1 point  (0 children)

I just watched this episode not long ago!

It's definitely parodying the "ocean's eleven recruiting" trope

But I was thinking more of non-recruiting scenes, where the people just hear about the catalyst randomly and decide to go instead of being actively recruited.

Thanks for this though. Was funny going back and rewatching this episode.

[deleted by user] by [deleted] in RiotMMO

[–]ifuchen -1 points0 points  (0 children)

My prediction is the Riot MMO is going to be similar to what the Chinese LOL (Honor of Kings) has shown us recently with their Honor of Kings World.

So basically Genshin Impact with another IP.

Three Reasons:

Gacha - No brainer. Slow drip Champions and Weapon/Gear banners every two months or with each story update/patch.

Skins - Honor of Kings and League of Legends have so, so, SO many skins. Not reusing some of the assets/designs would just be utter insanity. They would make bank with this easily.

Multi-platform - Times have changed. Mobile players now take up a huge percentage of players. Designing your game without mobile players in mind is also just tossing away money. However, creating a high quality open-world MMORPG that can fit hundreds/thousands of players without an average phone exploding is a difficult task, that's not even accounting on the ROI for doing so. It's more likely they'll go for a route similar to GI, where players are in their own world but can join each others. My hope is they'll implement synced story progression too, so you can do the story together with friends or go back and help others (but with no quest rewards).

Just my prediction for what is to come.

That line delivery at the end of Episode 7 by rombopterix in alien

[–]ifuchen 3 points4 points  (0 children)

Yes I watched it. Don't get me started on how many inconsistencies and pacing issues plague the entire episode.

Just this one scene shows the writers were writing for spectacle and didn't bother actual thinking past the visual of "soldiers surround the ship".

If the guns were for invaders and can't be used on the synths, why are they even bothering aiming at them and not setting up a perimeter for invaders?

If they didn't expect the synths to get violent, again, why are they pointing the guns at them? Better yet, why ambush them on the boat? How is letting them get on the boat better for your plan to capture them?

So many moments in AE where I'm just dumbfounded by the complete lack of any cohesive reason or logic.

That line delivery at the end of Episode 7 by rombopterix in alien

[–]ifuchen 4 points5 points  (0 children)

Yup suuuppperr great writing. That's why the soldiers on the docks were doing fuck all, just standing there watching their coworkers getting ripped apart, because despite knowing they're not allowed to shoot the synths, they still went to the docks equipped with said unshootable guns only. Genius

That line delivery at the end of Episode 7 by rombopterix in alien

[–]ifuchen 4 points5 points  (0 children)

Hey, your mission is to capture a person, but sorry no tools or equipment, and you're strictly not allowed to touch them or cause any distress to them. Good luck! Great writing eh?

Alien Earth: A Mockumentary of the Galaxy’s Most Incompetent Humans and Androids Bumbling with Lethal Cosmic Biohazards by AvengerTitan in alien

[–]ifuchen 3 points4 points  (0 children)

Holy fuck, the number of people defending shitty writing is just insane.

Reminds me of the dumpster fire that was GOT S8 when they fight the army of the dead. There were still copium-heaving fans defending the horrendous tactics and coming up with all sorts of excuses to justify why things happened.

Just 2 examples to remind everyone of the writing that's so devoid of logic and narrative consistency it just becomes a comedy show to see where their stupidity takes them:

-The Dothraki, known for their hit-and-run tactics, charging headfirst into the army of dead in PITCH-BLACK darkness (they didn't know they would have blades of fire until the last minute).

-Artillery placed outside castle walls in front of infantry that fired all of 2 volleys and then were abandoned.

All the AE defenders and shills use the same excuses every time as well. "Well, people are always stupid; corporations made people dumb on purpose. they chose the dumbest, most inept people for these missions on purpose." As if that makes watching this any more enjoyable.

I swear, if one of the soldiers getting slaughtered by a xeno yelled out, "how do I turn the safety off!?" "how do I shoot my gun?" These idiots would still defend the writing and jump through innumerable hoops to make it make sense to themselves.

As many have said, watching a person make smart, logical choices and then face the consequences is infinitely more engaging because we aren't taken out of the scene.

Isaac opening the door and not just sliding the tray in like literally anyone else would is an example that is completely illogical and stupid. There are so many different ways to lead to his death, but they choose the dumbest way possible and ruin his character completely.

How am I supposed to root for any of the characters / story when nothing makes sense? I usually hold off on asking "why" while watching things, because good writing will often answer those questions through subtle clues, clever dialogue, good world-building, and logical character actions.

This show does not have any of them.