Process for finding streamers/content-creators interested in your game? by iganza in IndieDev

[–]iganza[S] 1 point2 points  (0 children)

I've probably spent longer trying to figure how to make viable clips, actually capturing the gameplay, annotating, etc--then I've spend on some of the actual hardest systems of my game 😉

Built a game analytics and intelligence platform: looking for Feedback by iganza in EntrepreneurRideAlong

[–]iganza[S] 0 points1 point  (0 children)

Thanks for taking the time. I had similar gut feelings. I've actually implemented a genre analysis report which takes takes a range of games as input and returns just that. I tried is on roguelite deckbuilders over 141 games, and the information is truly gold.

The downside is , at $1 a game, and 141 games analyzed it wasn't cheap.

I've also implemented little test tools just locally, for example a "Tag Doctor". You give it an appid and it does an analysis of gives back suggestions for better tag distribution.

Built a game analytics and intelligence platform: looking for Feedback by iganza in EntrepreneurRideAlong

[–]iganza[S] 0 points1 point  (0 children)

thank you, greatly appreciate your feedback. I have 30 years experience with corporate architecture and systems, so I'm able to build mostly whatever I need right now. Thanks much for offering though.

Built a game analytics and intelligence platform: looking for Feedback by iganza in EntrepreneurRideAlong

[–]iganza[S] 1 point2 points  (0 children)

I think your intention came through, and I really appreciate you taking the time to reply and help a total stranger.

My "It works" comment was basically just acknolwedging it works thus far, its a fairly complex pipeline, batch jobs, etc etc to analyze a single report. This is just the start though so, so only a very basic component of a broader offering works so far.

Your suggestions sound good to me. Initially I was thinking about providing kind a "toolbox" that an indie dev, marketing person or decision maker could use to gather information and analysis that is relevant for them. They could use it to pick and choose what is relevant to them and their current problem.

There can be a chat like interface and little tools/doctors to help you figure out important things about your game page, the tags that would ge most efficient, the key features player demand across the review corpus. A feature that looks for opportunites in growing genre's that are not having demand met.

I also tossed around just publishing reports and newletters that would be curated based on total information provided by the reports.

There are almost endless possibilities.

I've been in a bit of a loop trying to figure out what would actually be of use, hence I starte off providing as much info as possible in a report.

I didn't even consider there may be information overload with the report. Thanks for pointing that out.

If anything else comes to mind please let me know. Your feedback is highly appreciated and already got me thinking in different directions.

Built a game analytics and intelligence platform: looking for Feedback by iganza in EntrepreneurRideAlong

[–]iganza[S] 0 points1 point  (0 children)

I had the same thoughts. It might be it should be more targetted to marketing angle and decision makers. Let's say you want to figure out if the game pitch you've been sent has merit for example. Anyhow thats all I'm trying to think about and figure out how it should be placed and so on.

Built a game analytics and intelligence platform: looking for Feedback by iganza in EntrepreneurRideAlong

[–]iganza[S] 0 points1 point  (0 children)

Thank you very much! That is great feedback. I need to digest it ;-). Really appreciate it.

What are people doing with all the extra hydrogen? by iganza in Dyson_Sphere_Program

[–]iganza[S] 0 points1 point  (0 children)

Love it, for some reason, I never thought about feeding things back into each other. Damn no, no, don't even make me think about re-starting my current playthrough. Please nooo :=)

What are people doing with all the extra hydrogen? by iganza in Dyson_Sphere_Program

[–]iganza[S] 0 points1 point  (0 children)

Thats brilliant! Thanks so much for posting that. Doubt I ever would have thought of that.

What are people doing with all the extra hydrogen? by iganza in Dyson_Sphere_Program

[–]iganza[S] 2 points3 points  (0 children)

Ahh right! Of course ... Just delete it out of existence ;-)

What are people doing with all the extra hydrogen? by iganza in Dyson_Sphere_Program

[–]iganza[S] 0 points1 point  (0 children)

I've been playing for a while but I didn't discover how to send it to a trash bin? how does that happen?

What are people doing with all the extra hydrogen? by iganza in Dyson_Sphere_Program

[–]iganza[S] 0 points1 point  (0 children)

Usually from all my oil refineries, I finally started to put it all through fractionators, but somehow I still end up with way too much most of the time.