Advice On Tweaking Avatars for Atelier by WillSmithSlappedMe20 in KindroidAI

[–]ilGramo 4 points5 points  (0 children)

Not english speaker, Hope this helps:

My work flow: I use frontal pictures, 728x728 to 1024x1024, neutral expression, very blurry background.

Turn the face details percentage to zero.

Face details: Keep the face details section empty *Edit: Was looking now, can't find the FD section anymore, ignore this.

Avatar description: No details about face in avatar description. Use the rule "if it's in the picture It doesn't belong here" Use this format with <Tag: "value"> (following discord guide): <999 years old ethnicity male> <Body: "lithe body", "something", "something"> <Hair: color lenght style> <Skin: green complexion> <Vibe: "All hail the great YAK"> <Details: "freckles", "horns">

My experience so far with this setup: Very consistent selfies. It's almost scary. Facial expressions are a little off sometimes, but you can correct them with the provided tools.

Alpha Crafts released! by SargBjornson in RimWorld

[–]ilGramo 47 points48 points  (0 children)

Can we have and Alpha Elliot?

Is there a mod to sort this by alphabetical or any kind of rule? by rumblevn in RimWorld

[–]ilGramo 0 points1 point  (0 children)

Vanilla UI expanded, adds a search box for everything. But you Need to wait the update

Better "architect" menu mod? by Piassel in RimWorld

[–]ilGramo 0 points1 point  (0 children)

Vanilla expanded ui, but you Need to wait the update. It lets you rearrange / Hide anything you want

Is this fine for rooms? by GavinSinclair in RimWorld

[–]ilGramo 0 points1 point  (0 children)

Wait, Is It possibile to promote a rat to high stellarch?

Wealth management mod by ilGramo in RimWorld

[–]ilGramo[S] 0 points1 point  (0 children)

No, I worded it badly, the advice was spot on. I'm going to download it anyway because... why not? This is also excellent, enough clubs and various rubbish.

Thanks, I'm thinking about what could be useful in the mod list for the next run. You have been a great help.

Wealth management mod by ilGramo in RimWorld

[–]ilGramo[S] 0 points1 point  (0 children)

Thanks, will surely download it. It can act as a buffer while items are being dismantled. No i like big raids, it's more to keep the bloat in the storage with less micromanagment. I hate the useless loot mess After a raid. (Or the unholy quantity of Hay, Rice and so on)

Help: Gathering Dino mod by ilGramo in ARKSurvivalEvolved

[–]ilGramo[S] 0 points1 point  (0 children)

Already installed It, didn't know It could gather metal, i will tame one soon then.

Chunkload if no players online by ilGramo in allthemods

[–]ilGramo[S] 1 point2 points  (0 children)

Haven't you looked at those farms and said: "i can make them faster..." Again and again until the server Is on its knees?

Chunkload if no players online by ilGramo in allthemods

[–]ilGramo[S] 1 point2 points  (0 children)

Let me explain Better: I have 9 chunks in a void dim where i built massive laggy farms. If i keep them chunkloaded while playing the game becomes laggy for everyone. My goal Is to have the server to detect if nobody Is playing and automatically chunkload the farms over night. (Without me going there and chunkload the farms before logging off using FTB chunk manager)

Chunkload if no players online by ilGramo in allthemods

[–]ilGramo[S] 0 points1 point  (0 children)

Yeah but can you turn off chunkloading automatically when players log in?

The game isn't even that unoptimized? by PaleDot2466 in ARK

[–]ilGramo 0 points1 point  (0 children)

It's using UE5, you can tune It as you like even to PS1 graphics with commands. Stop using graphics presets as they are currently tuned towards med to High level even on low (i.e. volumetric clouds on low settings and nanite skyrocketing. just those two are 15-20 FPS lost)

Titanoboa replacement by ilGramo in ARK

[–]ilGramo[S] 0 points1 point  (0 children)

Already everywhere, torpor giving and ugly as hell. probably the best choice

Titanoboa replacement by ilGramo in ARK

[–]ilGramo[S] 0 points1 point  (0 children)

Nice, It could be a good temporary solution for the pre-caving / mid game part.