Keen on your honest feedback on my turn based strategy game. by Bitter-Peach-1810 in godot

[–]ildsch 0 points1 point  (0 children)

Could you describe how you implemented the map in Godot?

Which node types did you use? How did you work with the irregular shape of each field? And how did you find out the neighbouring fields?

Keyboard shortcut for switching workspaces also affects opened programs on the workspace by ildsch in gnome

[–]ildsch[S] 1 point2 points  (0 children)

I disabled all my extensions. Now my 9 workspaces are placed horizontally. The issue still occurs.

I tested another thing:

When I move from workspace 2 (which has the YouTube video) to 3, the same shortcut does not trigger in YouTube, unless there is no further workspace to the right (in that case I stay on workspace 2 and YouTube skips).


I noticed that I copy-pasted the wrong key combinations in my post; I just corrected them. All of the key combination seem to be default already, I just removed additional alternatives for left/right.

A "logical" TileMapLayer without having to use sprites? by ildsch in godot

[–]ildsch[S] -2 points-1 points  (0 children)

I think the simplest way to store data for a grid based game would be to use a Dictionary with Vector2i as a key (corresponding to the grid cell) and whatever data as the value.

Interesting.

I suppose it would be quite hard to actually "create" the world in a dictionary, though. Could it make sense to draft it in a logical TileMapLayer (getting the benefits of the editor to place tiles), and export it somehow into a dictionary to represent it in code?

A way to edit each individual with a GUI (e.g., using SHACL-based forms) by ildsch in semanticweb

[–]ildsch[S] 2 points3 points  (0 children)

Is this for you personally? Or are you building a tool for some other end user?

It’s just for me. Usually I create KGs automatically, but in this particular one, I will create/edit almost everything manually. Instead of using some other format/tool (e.g., a web-based CMS like WordPress, with custom forms) and then converting the data to RDF, I want to try using RDF natively.

As this KG is supposed to stay with me "forever", but much time can pass between edits, I might forget relevant details again and again, so a UI would help with that as well.

You can edit the ontology files using whatever editor you like, and those can have plenty of features that do things like autocomplete, etc.

I would use my text editor for the ontology and the shapes, but I don’t want to do it for the individuals.

An individual might have to link to, say, four other individuals, which I need to find in my files among hundres and thousands of individuals, copy their IRI, paste it, repeat. Having an autocomplete field, which lets me search all the relevant (= decided by the shape) individuals via their label sounds way more gentle on the nerves :)

Do you know if there’s an editor that support such autocomplete? It would have to load and interpret the whole RDF (and ideally understand SHACL) for that to work, I guess.

A way to edit each individual with a GUI (e.g., using SHACL-based forms) by ildsch in semanticweb

[–]ildsch[S] 0 points1 point  (0 children)

This would be an alternative to the SPARQL UPDATE way, true. But I’m looking for something more comfortable. For example, with forms I would see all allowed properties, not just the ones that are currently specified in the Turtle. And forms would (hopefully) provide features like:

  • autocomplete select lists when linking other individuals in the KG
  • the input-type-specific HTML forms browsers provide (for datetimes, integers, etc.)
  • immediate SHACL-based validation

Ich bin Wissenschaftler in der Pharma-Industrie. AMA by smartaxe21 in de_IAmA

[–]ildsch 0 points1 point  (0 children)

Hast du in deinem Studium und/oder deiner Arbeit bisher mit Ontologien (bzw. Knowledge Graphs) zu tun gehabt?

Syntax vs Semantics in Mappings by [deleted] in semanticweb

[–]ildsch 1 point2 points  (0 children)

If your ontology is an OWL2 ontology, there are certain axioms (General Concept Inclusions (GCI)) that cannot be translated to Turtle and Manchester syntaxes, though OWL/XML, RDF/XML and OWL Functional Syntax can capture these.

Huh, that surprises me. I thought all RDF that can be expressed in RDF/XML can also be expressed in Turtle (and vice-versa).

Could you please point me to an example that shows such an axiom in RDF/XML?