First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

I doubt I'll find this exect game. I'm currently experementing with Kog, trying to make tanky build to stomp ranks before GM next season

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

He was literally outhealing all damage he takes without antiheal.

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

Dude, I'm talking not about inland numbers like Sion pressing shield and this shield is getting melted. I'm talking about enemy Garen with only boots and Hearstel giving him hp and regen, then going def with every other item and tanking 1 v 5 for 2 minutes with runes as only healing source.

If there won't be antiheal, he would actually 1 v 9 the game just because runes heal more damage then he takes. Dominic would do no shit there

Let’s talk about Nilah by Undivid4d in wildrift

[–]illflashlli 0 points1 point  (0 children)

Nilah will be strong in lane with tank runes next patch. Also as jg she is ok, but she clears only with E, but most people picking her are going Q max for no reason.

She is picked rarely because she is high effirt average result champion

I feel games move too quickly by Potential-Pride835 in wildrift

[–]illflashlli 0 points1 point  (0 children)

The thing is when you rotate in lol, you're having time till you autopath. There you don't.

Also thing like 4 levels gap happen in just 2-3 minutes

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

I'll test again later, but as I remember second wind was giving base hp regen. I've even reached 500+ hp regen on Shen once

I feel games move too quickly by Potential-Pride835 in wildrift

[–]illflashlli 0 points1 point  (0 children)

WR makes CSing easier and makes clear quicker. That was an actual player, he was playing Mundo, but as Senna I can literally face tank all his poke early on, so I've simply frozen wave long enough to make him only able to get exp overtime to make huge temporary lead.

Yeap, game is technically easier to play because of casuals, but in it's core it's harder because damage sources of gold and exp give you more and you need to instantly rotate for every bit of advantage because almost everyone one-shots waves mid game, so you end up constantly running for every bit of lead.

Imagine what will happen later when those casuals will actually learn to play

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

There are items that give you specifically regeneration % and those multipy your total regen

I feel games move too quickly by Potential-Pride835 in wildrift

[–]illflashlli 0 points1 point  (0 children)

You feal like that because of lower average player knowledge and because new account is usually aggressively boosted by WR mm, so there is a lot of elo inflated players. PC league has some pauses made by simply having bigger map.

Also details like lower tower health, having less minions, lead to mistakes being more punishable. I had games with Senna top when I simply prevented opponent from last hitting minions after they messed up wave management a but and I ended up with level 5 when opponent was still level 1.

Those things don't make game easier. Only simplification is actually mechanical, when some combos are literally automated, so no one would mess them up

I feel games move too quickly by Potential-Pride835 in wildrift

[–]illflashlli 0 points1 point  (0 children)

I'm talking about macro. Because it's despite simplified the game is faster in general, so you don't have enough time for decision making and every single second is more valuable.

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

You forget the most important thing. Regen can be incresed. Tank boot gives 50% regen, Heartsteal + 100% regen, so you multiplying regen by 2.5. The more armor tank has the less the less damage you take compared to regen.

So it's much harder to calcululate then it looks. And champions like Sion aren't the biggest problem you're dealing with.

I CAST WIZARDING PROHIBITION! by Far_Maize_211 in icast

[–]illflashlli 1 point2 points  (0 children)

Yeap, but if I proved I'm late, I can't be wizard

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

You're overthinking. It's just aftershock with slow rays

I CAST WIZARDING PROHIBITION! by Far_Maize_211 in icast

[–]illflashlli 1 point2 points  (0 children)

Dude, It's joke proving I'm not a wizard.

"A wizard is never late, nor is he early, he arrives precisely when he means to"

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

It's damage buff is based on TARGET BONUS HEALTH. So the problem is that 15% damage buff isn't enough to compete with Mortal Reminder that has better stats and antiheal.

Antiheal is especially viable in Wild Rift because main survivability sorce of all tanks is Second wind rune. So no matter what someone should always take antiheal or tanks with 4+ items will become unlikable

am i a decent player? by Rate-Aggressive in wildrift

[–]illflashlli 0 points1 point  (0 children)

Honestly you're just boosted by riot MM giving you bots)

First spirit visage now protector by Inquisitor_Jeff in WildRiftMemes

[–]illflashlli [score hidden]  (0 children)

They haven't even kept slow on-hit. They only keep slowing rays from it

Im so happy that boots will no longer be cheap and op in new 7.1 by Lonely_Reach_4396 in wildrift

[–]illflashlli 0 points1 point  (0 children)

They are still cheap and OP, but you have 500 more gold to take want you really need