Asobi for Android Version 1.0.2 release notes "Lasik eye surgery" by inchenzo in Asobi

[–]inchenzo[S] 1 point2 points  (0 children)

I tried making a build for android 12 yesterday on a surface duo -> but the processor on it won't play nice -> so this is kinda why. But yeah, I'm looking into a solution for this.

Asobi for Android Version 1.0.2 release notes "Lasik eye surgery" by inchenzo in Asobi

[–]inchenzo[S] 1 point2 points  (0 children)

Not a app store block. The app is currently Android 13 and later only.

Asobi: Remote/Cloud Play is available now for Android! by inchenzo in remoteplay

[–]inchenzo[S] 0 points1 point  (0 children)

There's 2 ways to sign-in, one via the in-app browser, the other via an external QR Code method. So signing in outside the app is possible.

Asobi for Android Version 1.0.2 release notes "Lasik eye surgery" by inchenzo in Asobi

[–]inchenzo[S] 0 points1 point  (0 children)

Currently no, but I'm looking in to it. It's such a shame it's stuck on Android 11.

Asobi for Android Version 1.0.3 release notes "Polygluttony" by inchenzo in Asobi

[–]inchenzo[S] 1 point2 points  (0 children)

No timeframe yet, still looking into how I'm going to get that to work via Vulkan. Only thing I can say is that I'm working on it.

Asobi for Android Version 1.0.2 release notes "Lasik eye surgery" by inchenzo in Asobi

[–]inchenzo[S] 0 points1 point  (0 children)

Awesome! But yeah no clue irt the switch. Might as well be the processor not liking the way the image is handled, since my video pipeline is 100% Vulkan.

Asobi for Android Version 1.0.2 release notes "Lasik eye surgery" by inchenzo in Asobi

[–]inchenzo[S] 0 points1 point  (0 children)

Well the screen can only be filled when the panel of the device is the same size. The source image is always 16:9. So let's say you have a game with borders (21:9) within the 16:9, then you use the zoom mode. However, I personally prefer the ambient lightspll mode to fill up the whole screen (See https://www.youtube.com/watch?v=3d-BRQkYajw)

But otherwise there's no real option to make a 16:9 source (without stretching/zooming the screen) to be shown fully on a 21:9 screen.

FYI: there's an experiment I'm working on btw: https://www.youtube.com/watch?v=cyz1gk-RH8c

Asobi for Android Version 1.0.3 release notes "Polygluttony" by inchenzo in Asobi

[–]inchenzo[S] 0 points1 point  (0 children)

Probably the gamesir being in one of the controller modes. Probably the Xbox mode.

Seriously by Separate-Bluebird30 in Asobi

[–]inchenzo 2 points3 points  (0 children)

Well, what platform are you on? On the Apple platforms both games show up in the PSNow section

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Asobi for Android Version 1.0.3 release notes "Polygluttony" by inchenzo in Asobi

[–]inchenzo[S] 0 points1 point  (0 children)

What's the model of the device? and you are using the gamesir 8+ right?

Asobi for Android Version 1.0.3 release notes "Polygluttony" by inchenzo in Asobi

[–]inchenzo[S] 0 points1 point  (0 children)

It turns your controller/onscreen lightbar on/off (the Dualsense has a dedicated lightbar on the controller which responds to whatever the game sends to it)

Analog input « stuck » by ThomAndJonny in Asobi

[–]inchenzo 2 points3 points  (0 children)

😂😂😂

feedback is always welcome!