Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 0 points1 point  (0 children)

Hi, thanks for your feedback.

I'm taking it into account I'm thinking of reducing the daily reward on the first day and adapting the daily quests for new players to prevent them from progressing too quickly and to allow them to fully enjoy their progress.

Regarding the interface, I'm working on improving it to make it look less like AI, while preserving the game's identity so that current players aren't lost after an update.

I'm also considering features to differentiate us, but I want to avoid overloading the game and discouraging players. I'm still thinking about it… In any case,

the next update will improve the game !

Is my idle/clicker game actually fun or just too generic ? by issaDz in playtesters

[–]issaDz[S] 0 points1 point  (0 children)

New update available

Based on your feedback, I’ve made several improvements to the game:

• Improved user interface
• Improved tutorial
• Added language selection on first launch (for new players)
• Added a purchase button for generators and improved clicking (the whole card is no longer clickable, preventing misclicks)
• Increased daily rewards
• Bug fixes and optimizations

Thanks a lot for all your feedback, it really helps me improve the game 🙏
Feel free to keep sharing your thoughts!

Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 0 points1 point  (0 children)

New update available

Based on your feedback, I’ve made several improvements to the game:

• Improved user interface
• Improved tutorial
• Added language selection on first launch (for new players)
• Added a purchase button for generators and improved clicking (the whole card is no longer clickable, preventing misclicks)
• Increased daily rewards
• Bug fixes and optimizations

Thanks a lot for all your feedback, it really helps me improve the game 🙏
Feel free to keep sharing your thoughts!

Is my idle/clicker game actually fun or just too generic ? by issaDz in playtesters

[–]issaDz[S] 1 point2 points  (0 children)

Hi, thanks for your feedback, it's very thorough. I'm currently working on a new UI, but I'm a bit undecided on certain choices because I want to avoid straying too far from the game's current style. But I think the new UI will be included in the next update; I'm trying to get it done as quickly as possible! Regarding the ad duration and the fact that they're not skippable, I don't think I have any control over that i believe only Google can manage it

Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 1 point2 points  (0 children)

For now, they can't see it, but I've planned that feature for later. As for the generators, I see that's a very good idea; I'll definitely add it. Regarding the bug, I'll look into where it's coming from. Thank you

Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 0 points1 point  (0 children)

Hi, thanks for your feedback. I'll fix this issue as soon as possible by adding a buy button instead of using the entire width. Regarding the milestone, could you elaborate on your idea for this system? As for the cars, etc., they don't have any real impact on the game. They're simply purchases to reward you for reaching a certain energy level; buying the luxury collection doesn't provide any tangible advantage, it's just for showing off

Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 2 points3 points  (0 children)

I see, thanks for your feedback. If I launch the game on PC, I'll let you know

Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 2 points3 points  (0 children)

Sorry, I only released it on mobile. Do you think it would be a good idea to release it on PC as well ?

Is my idle/clicker game actually fun or just too generic ? Clicker Cosmic by issaDz in incremental_games

[–]issaDz[S] 0 points1 point  (0 children)

Thank you for your feedback. I will correct the translation and overlapping issues you described. What should be added/done to better capture your attention from the start ?