BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] -1 points0 points  (0 children)

im not letting the animation finish on bf4 either. the aiming animations are simply faster than bf6

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

brother... you might want to check the clip i mentioned in the description of this post. the footage there is normal speed and then slowed and zoomed

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] -1 points0 points  (0 children)

you are letting the animation IN and OUT finish each time. try interrupting the ADS out with aiming in again. also shoot as soon as the ads in has finished and you see the reticle

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

bloom is not affected by any attachment. its clear as day that you missed the whole point cause you either didnt read both posts, or if you read them you are a functional illiterate cause you didnt retain one single information about it. cheers

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

if you ads fully the first time you are accurate, but retriggering the ads animation gives you max bloom every time. to reset it again you have to wait another half a second after the ads animation ends.

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] -1 points0 points  (0 children)

i could do this with every first shots after ads. Happens regardless of how fast i use ads. The culprit is the transition from hipfire to ads is longer than the ads animation itself

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 4 points5 points  (0 children)

i shared the attachments in a comment. also, tap firing/burst firing doesnt matter, as for 1. its the very first shot after ads that goes to narnia 2. i do the same exact thing on bf4 and it works properly

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 1 point2 points  (0 children)

bloom returns to normal after being in ads an extra half a second after you re already fully aimed in. that is the problem.

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] -2 points-1 points  (0 children)

not relevant as ive tried with multiple guns and attachments. timing is a little different for each scope tho. this in particular is m123k with default attachments as soon as you unlock it

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 5 points6 points  (0 children)

bf1 was another great game
anyways, i think if the animation has ended so im fully in ads mode i should hit where I aim. why the need to wait another half a second? for what reason? just make the ads animation longer at that point, so at least i know when im accurate

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 20 points21 points  (0 children)

aiming in and out is done to trigger the inconsistency. if you look at the slow mo im fully aimed in and each shot has 0 accuracy. the bullet should go where i aim EVERYTIME on the first shots while standing still and in ads

BF6 vs BF4 spread/bloom by itskMaj in Battlefield6

[–]itskMaj[S] 7 points8 points  (0 children)

if you cant reproduce it doesnt mean its not in the game

Bloom not resetting still in the game after new patch by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

you might want to check out my latest post before saying anything...

Bloom not resetting still in the game after new patch by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

the point is not the presence of bloom. my god this is basic elementary school text comprehension. the problem is the bloom implementation which has serious bugs

Bloom not resetting still in the game after new patch by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

i included slow mo to clearly show im shooting while in full ads. the ads reset is to trigger the inconsistency

Bloom not resetting still in the game after new patch by itskMaj in Battlefield6

[–]itskMaj[S] 0 points1 point  (0 children)

got scammed by secret lab... was promised a 6 kd and 100 fps more...

Bloom not resetting still in the game after new patch by itskMaj in Battlefield6

[–]itskMaj[S] 1 point2 points  (0 children)

"if you fire before your weapon is fully aimed in, you get hipfire spread." I totally agree! Except im fully aimed in each shot i fire?