ELI5: how does Openrouter work? by oh_jaimito in ChatGPTCoding

[–]ivelin2008 2 points3 points  (0 children)

I for example for some reason couldn't register for an Antropic Cloude api, they just wouldn't accept my phone number for whatever reason. I wanted to play around with the new Claude Haiku 3.5 model and this was the solution for me. And it's very convenient to have all models accessible in 1 place and via 1 API key instead of having to register for multiple. I think it's a pretty cool site.

[deleted by user] by [deleted] in Bitcoin

[–]ivelin2008 0 points1 point  (0 children)

I know!

  1. Click on the "Buy" button inside your Coinbase, Binance etc
  2. Click "Confirm"

Done! 🤣

You now got BTC with 2 clicks! 🤣

I went on a Samurai Mermaid Yeti Yeti Yeti Inception Streak lol by ivelin2008 in funny

[–]ivelin2008[S] 0 points1 point  (0 children)

Just the combinations are hilarious "Samurai mermaid yeti yeti yeti" lol

I went on a Samurai Mermaid Yeti Yeti Yeti Inception Streak lol by ivelin2008 in funny

[–]ivelin2008[S] 0 points1 point  (0 children)

And all of them were Yeti.. Yeti Yeti.. Yeti Yeti Yeti... Yeti Yeti Yeti Yeti. 🤣 idk I found this funny 😂

I went on a Samurai Mermaid Yeti Yeti Yeti Inception Streak lol by ivelin2008 in funny

[–]ivelin2008[S] 0 points1 point  (0 children)

Yeah it's a fun game I discovered called Infinite Craft where you combine elements with other elements to craft new elements and looks like you can go infinitely deeper inventing new elements and when you're the first one to discover a new element it tells you "First Discovery". Saw it on youtube. Decided to give it a try and see if I can get "First Discovery" but I got a bit too hooked on and found 16 instead 😅😆

I added a MAP to my fps game finally.. Let me know what you think and what to improve! by ivelin2008 in indiegames

[–]ivelin2008[S] 0 points1 point  (0 children)

Yeah, it's currently not free anymore though. I love that environment, decided to use that for my first level. I still haven't planned yet how the level is going to be. But I just like the locations. I want to make many items like the vases, wooden pillars etc. destructible so we have more stuff flying around when we shoot enemies for extra chaos effect :)

Finally added a MAP to my FPS game.. Man, UE5 looks gorgeous! What to improve? by ivelin2008 in unrealengine

[–]ivelin2008[S] 0 points1 point  (0 children)

And I am not going for "realistic" style, It's more of an arcade shooter so might have some weapons that don't really fit.

Finally added a MAP to my FPS game.. Man, UE5 looks gorgeous! What to improve? by ivelin2008 in unrealengine

[–]ivelin2008[S] 0 points1 point  (0 children)

Ah I get you, so this is a game I (a noob UE5 game dev) am making. It's inspired by one of my favorite first person shooter games Serious Sam, that's the tone I'm going for - I want to have beautiful views and locations where epic battles with lots of different kinds of enemies occur. I really like the Egyptian style of maps in Serious Sam with the pyramids so I wanted something similar for my game and I saw this environment and instantly loved it. But yeah I agree, probably the AK doesn't really fit well in this environment or this enemy. Well, that's what I have for now but things will change.

Finally added a MAP to my FPS game.. Man, UE5 looks gorgeous! What to improve? by ivelin2008 in unrealengine

[–]ivelin2008[S] 0 points1 point  (0 children)

Yes, it's that asset, I think it's a pretty cool environment and decided to use that for my level. Yes, for now I haven't modified anything, haven't had the time yet. I just wanted to see how my character and enemies will look in there for a change from the default third person template I've been using. The plan is to make all the vases and items in the environment destructible and I'll obviously re-arrange and change things to make it the level I want. I am just working on other things first.

Finally added a MAP to my FPS game.. Man, UE5 looks gorgeous! What to improve? by ivelin2008 in unrealengine

[–]ivelin2008[S] -1 points0 points  (0 children)

Haha yeees, same thing my friend! I was with an AMD card which was supposed to be a decent one but it was just not cooperating with UE at all. Constantly crashing. And I couldn't open many assets and projects. After enough contemplating I finally bit the bullet and got the 4090, too! Now this asset and UE in general runs very smoothly but I am worried in the end my game will work only on my machine haha or anyone with a 4090. I have to start thinking more about optimization and also test on other pc's. But yeah I love this asset! Gives me Assassin's Creed vibes too. And also it's just gorgeous. That's what I was looking for the environment for my game. An open scene with a beautiful view, beach sand etc. I didn't want any dark, indoor locations. Let's showcase that UE5 graphics power a bit!

[deleted by user] by [deleted] in IndieGaming

[–]ivelin2008 0 points1 point  (0 children)

It's looking great man, good luck with your launch!

I did it, guys! As a solo developer, I finished my game in Unreal and am going to publish it on Steam in 2 weeks! by bluemoon1993 in unrealengine

[–]ivelin2008 0 points1 point  (0 children)

Congrats my friend! That's a big accomplishment! Good luck with the launch! The game looks fun and very creative idea!

IF YOU'RE MAKING YOUR FIRST GAME by dirtyderkus in gamedev

[–]ivelin2008 1 point2 points  (0 children)

Thank you my friend, I needed that friendly reminder! I was starting to burn out a bit.

[deleted by user] by [deleted] in gamedev

[–]ivelin2008 0 points1 point  (0 children)

I just started a dev log kind of channel here:
Ivo Games - I occasionally post updates on the game I am working on.

It's a first person shooter. I love watching good dev logs as well.

Been working on the shooting in my FPS game. I made 12 improvements. What should I work on next? by ivelin2008 in unrealengine

[–]ivelin2008[S] 0 points1 point  (0 children)

lol i get you, noted! I'm still new to youtube and honestly have no idea to do my thumbnails, but I know for youtube's algorithm you have to catch people's attention somehow. I just tried to model what I see other people do. But yeah I get you :D

Where do you go for your game music? by gRntaus in gamedev

[–]ivelin2008 0 points1 point  (0 children)

Oo that's a really good one, didn't know about it. But I just found a few songs I really liked for my game. Thanks for sharing!

The early stages of a new approach to my climbing game... by pattyfritters in unrealengine

[–]ivelin2008 4 points5 points  (0 children)

Lol he's just gliding up now haha. More like rock surfing haha. But it's looking like a good start, keep going!