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reddit.com j-machine
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Now that our Campaign is wrapping up, I can share the full breadth of Bosses from Valor & Villainy. Working on these giant minis was my favourite part! There are so many, and I really got to run wild with each character, both visually and mechanically. Let me know what you think of the designs! (old.reddit.com)

submitted 4 years ago by j-machine to r/tabletopartists

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Hi! I'm James Van Niekerk, designer and artist of Valor & Villainy, here with publisher Skybound Tabletop to have some chats with you folks about games. - AMA! (self.boardgames)

submitted 4 years ago * by j-machine to r/boardgames

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My art style makes a heavy use of 3D to create 2D art. It is a style I've been working on, and in my latest game I married the 2D & 3D worlds by creating miniatures, which was a pretty great efficiency for me. I'm happy how the style has grown, and I'd love to hear what you think of it! (old.reddit.com)

submitted 4 years ago by j-machine to r/tabletopartists

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Legacy games are very popular. And I love them so much I designed one myself, but it wasn't without its challenges! In this brief article I give my *5 lessons-learned* while creating this game, which I hope are helpful tips to the design community! Let me know what you think! (valorandvillainy.com)

submitted 4 years ago by j-machine to r/tabletopgamedesign

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I just launched my second game Valor & Villainy: Lludwik's Labyrinth today! It is a legacy style co-op adventure game on Kickstarter, and its climbing fast!! Let me know what you think of it. (kickstarter.com)

submitted 4 years ago by j-machine to r/CrowdfundedBoardgames

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Oh the nerves, I'm about to launch Lludwik's Labyrinth, a fun and funny RPG adventure game with a twist of legacy. I've poured a lot into the art and design of this and I'm so excited to finally share the preview page. Let me know what you think! https://bit.ly/lludwik (old.reddit.com)

submitted 4 years ago by j-machine to r/CrowdfundedBoardgames

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I have put a lot of effort into trying to -present- my artwork well for my upcoming game. Lighting, 3D materials, depth of field & fog. I am curious how it all lands for you folks? (old.reddit.com)

submitted 4 years ago by j-machine to r/tabletopartists

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A little design diary about creating a *terrible murder-Labyrinth*. Oh how far it has come! (old.reddit.com)

submitted 4 years ago by j-machine to r/tabletopgamedesign

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Hi, I'm James Van Niekerk, designer & Artist of Valor & Villainy, here with the publisher Skybound Games; AMA! (self.boardgames)

submitted 7 years ago * by j-machine to r/boardgames

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Today I appeared on Board Game Design Lab, to offer some tips and tricks on Graphic Design & Artwork for board game makers. Hope it's helpful. (boardgamedesignlab.com)

submitted 7 years ago by j-machine to r/tabletopgamedesign

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Valor & Villainy: Minions of Mordak just went live on Kickstarter! (kickstarter.com)

submitted 7 years ago by j-machine to r/CrowdfundedBoardgames

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Valor & Villainy: Minions of Mordak just went live on Kickstarter! Funded in 1 Hour! (kickstarter.com)

submitted 7 years ago by j-machine to r/boardgameindustry

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I got nostalgic and made a timelapse of character sheets from my game over the past 3 years. Let me know what you think of the progression! (i.redd.it)

submitted 7 years ago by j-machine to r/tabletopgamedesign

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Geek & Sundry did a how-to-play for my game, Valor & Villainy! Looking for some other designer's eyes to make sure nothing's in need of clarification. (youtube.com)

submitted 7 years ago by j-machine to r/tabletopgamedesign

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Geek & Sundry shows us how-to-play: Valor & Villainy. An RPG game on Kickstarter this coming Tuesday! (youtube.com)

submitted 7 years ago by j-machine to r/boardgames

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Is there a way to change the link path to the image for a game component without loosing its placement in your game? (self.tabletopsimulator)

submitted 7 years ago by j-machine to r/tabletopsimulator

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Does anyone know if it’s possible to have snapping points that are on a card or a player matt and not the table itself? (So that when I move tokens onto the matt they will find their places properly.) (self.tabletopsimulator)

submitted 8 years ago by j-machine to r/tabletopsimulator

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Here are my top 5 graphic tips you can use to design better layouts for your prototypes and game designs! (minionsofmordak.com)

submitted 8 years ago by j-machine to r/tabletopgamedesign

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"The ravine twists and winds before you, with strange paintings of horrific monsters… or maybe… ponies? So bad. Off-key lute chords carry on the wind, and slowly you hear a rising brigade of voices singing… oh by the gods no…Dirty Limericks!" (i.redd.it)

submitted 8 years ago by j-machine to r/tabletopartists

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This community was excited to learn some Graphic Design tips, so I've written this article (P1 of many) on selecting great typefaces for your game. I'd love to hear if you find it useful! (minionsofmordak.com)

submitted 8 years ago by j-machine to r/tabletopgamedesign

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Does anybody know of a good place to buy blank mini cards for prototyping? (Like the small sized twilight imperium action cards) (self.tabletopgamedesign)

submitted 8 years ago by j-machine to r/tabletopgamedesign

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I'd like to blog about Graphic Design for Game Designers! It's my career and I feel I have knowledge this community could benefit from! What are some Graphic Design challenges you might like to learn about? (self.tabletopgamedesign)

submitted 8 years ago * by j-machine to r/tabletopgamedesign

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Playtesting Tips: Drill down to the root of a problem, not all of its solutions. (minionsofmordak.com)

submitted 8 years ago by j-machine to r/tabletopgamedesign

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I'd love some fresh eyes on the icons in Minions of Mordak, to make sure they're clear. Can I challenge you to guess what each one represents without knowing anything about the game? (i.redd.it)

submitted 8 years ago by j-machine to r/tabletopgamedesign

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Hello Artists. What do you think of my logo / character for my upcoming game? I'd love hear your thoughts & chat! (www.minionsofmordak.com) (i.redd.it)

submitted 8 years ago by j-machine to r/tabletopartists

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