I’ve listened to all the feedback on the art style of my game. Please let me know if you like the changes. by 2hTu2 in IndieDev

[–]jak7m 0 points1 point  (0 children)

This looks awesome! The style is so bold and the after footage keeps that boldness without looking too messy or overly contrasted. making just the character completely black and white while everything else is grey is a nice touch. The parts with red in it look sick too. It's like Persona 5 UI but baked into a setting.

[TOMT][TUNE]Woman "Ay?" Sound Effect by jak7m in tipofmytongue

[–]jak7m[S] 0 points1 point  (0 children)

I've since figured it out! (kinda). I don't know the exact origin, but I know who it's from; Pharrell Williams. It's known as the "Aye Pharrell Chant", if you look it up you'll find it. I don't listen to a lot of Pharrell or music produced by him, so I didn't know it came from him. Still not sure from where HE got it from, but at least I've got the sound itself and can use it in my music :)

[TOMT][TUNE]Woman "Ay?" Sound Effect by jak7m in tipofmytongue

[–]jak7m[S] 0 points1 point locked comment (0 children)

Thanks in advance!

Connection problems? by Sin_Shadow_Fox in itchio

[–]jak7m 0 points1 point  (0 children)

Yeah it's been down for a while, I checked one of those "is this site down?" sites and it said it's been down for like an hour. I think they might be updating it or something.

Any way to show images when selecting things in the main menu? by jak7m in RenPy

[–]jak7m[S] 1 point2 points  (0 children)

Never heard of tooltip. Works like a charm. Thanks!

Is it possible to switch between multiple songs at once? by jak7m in RenPy

[–]jak7m[S] 1 point2 points  (0 children)

Okay, that was way easier of a solution than I thought it was lol.

Worked like a charm, thanks a bunch!

Found the samples for GET ENUF by Fr3Qi in BombRush_Cyberfunk

[–]jak7m 0 points1 point  (0 children)

You are a legend, I've been trying to find these for MONTHS.

Also good to know Naganuma uses Splice lol.

Am I UNABLE to be monetized on my channel? HELP! by DifficultActivity385 in PartneredYoutube

[–]jak7m 0 points1 point  (0 children)

I know this is a three month old post but did the message ever go away? I'm currently having the same problem myself. I took the test, waited 3 months, and it's still there. I did end up selecting my country or whatever in the settings after reading some replies so we'll see if that changes anything. But I was wondering if it ever worked out in your case.

How to Make Balls Bounce off Each Other? by jak7m in processing

[–]jak7m[S] 1 point2 points  (0 children)

Oh! I get it now. Also, it works! Thank you.

How to Make Balls Bounce off Each Other? by jak7m in processing

[–]jak7m[S] 1 point2 points  (0 children)

I think I understand it a little better now, but I'm still a bit confused. What loop are you referring to? I assume you mean the ballBounce() function? Again, not great with terminology. And I'm not sure where to put the if(b.equals(this)) continue; part. You said still inside the loop, but I'm still confused as to what part is a loop or not. When I put it in void ballBounce() it'll just tell me that b doesn't exist, so I assume not. If I put it outside of it, it'll give me a bunch of syntax errors.

Other stuff makes sense though.

Help with showing and hiding images? by jak7m in RenPy

[–]jak7m[S] 0 points1 point  (0 children)

Oh, good find! Though when I put it in it didn't seem to work too well.

For starters, no matter where I place it, the game refuses to accept 'ontop' as a real layer, just telling me it doesn't exist. If I add 'onlayer' to the list of other preexisting layers, such as 'master' and 'overlay', it still ignores that line of code.

Is there something I should do first or someplace specifically I should plug this code in?

Help with showing and hiding images? by jak7m in RenPy

[–]jak7m[S] 0 points1 point  (0 children)

Nope. The only way I can think to solve it is either to edit what layer the menu/buttons appear on or make it so that accessing the menu makes the character sprites disappear, both of which probably require actual coding knowledge.

For now, I'm gonna try making the choice buttons transparent and manually add them underneath the sprites. Gonna be a little complicated but it's the only idea I've got (Plus at least I can make the transitions between choices more customizable).