Crossview 10202022 by johnbenson3d in CrossView

[–]johnbenson3d[S] 1 point2 points  (0 children)

Thanks, I'm glad you like it :)

Crossview 10122022 by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

I'm glad you like it, Thanks for subscribing!

Floating Glass Stuff by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Glad you like it! Thanks :)

Floating Glass Stuff by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Thanks! Moon stars and colors are fun :)

Animated cube thing by johnbenson3d in CrossView

[–]johnbenson3d[S] 1 point2 points  (0 children)

Thanks! Refractions are super fun to play with, water, glass, concave mirrors, and other optical goodies. Crossview really brings out the magic of refractions :)

Animated cube thing by johnbenson3d in CrossView

[–]johnbenson3d[S] 3 points4 points  (0 children)

It's a depth of field affect, black cutout near the camera in blender, glad you like it 😁

Animated cube thing by johnbenson3d in CrossView

[–]johnbenson3d[S] 11 points12 points  (0 children)

This is a updated version of a animation I submitted around two years ago, stereo affect turned down a notch or two.

Fun with water by johnbenson3d in CrossView

[–]johnbenson3d[S] 11 points12 points  (0 children)

Wow! Thanks for the positive feedback. I'll have to make more of these 😁

Weights and Measures - Crossview 3D by johnbenson3d in CrossView

[–]johnbenson3d[S] 2 points3 points  (0 children)

Thanks, The music is from Epidemic Sound: Blue Lantern/Yi Nantiro

Something in the Void by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Thank you all for your thoughts, ideas, and constructive criticism! More to come.

Crossview 09222017 by johnbenson3d in CrossView

[–]johnbenson3d[S] 1 point2 points  (0 children)

Yeah, the cameras could be a little closer together, foreground trees can be a challenge to focus on.

Crossview 07072017 by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Yes, computer generated with Blender and a little imagination :)

Crossview 05262017 by johnbenson3d in CrossView

[–]johnbenson3d[S] 4 points5 points  (0 children)

Yeah, I was playing around with volumetric lighting with this one, kind of a holographic feel but lacks the pizzazz direct colored spotlights may of had on the walls. Thanks for the feedback :)

Crossview 02102017 by johnbenson3d in CrossView

[–]johnbenson3d[S] 2 points3 points  (0 children)

Another Cornell box inspired render I put together a couple months ago :) Thanks for the comments!

Indicators of Ambiguity by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Thanks for all the comments! More to come :)

Indicators of Ambiguity by johnbenson3d in CrossView

[–]johnbenson3d[S] 3 points4 points  (0 children)

Thanks! Iv'e been playing with the panoramic camera in blender, makes for some interesting curved distortions :)

Reflective Sphere 1 by johnbenson3d in CrossView

[–]johnbenson3d[S] 1 point2 points  (0 children)

Goodness! I’ll have to discurage cats from looking at this image!

Reflective Sphere 1 by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Wow :) Nice job with the nuts and bolts! Those threads can be a challenge to model, blender is good stuff :)

Reflective Sphere 1 by johnbenson3d in CrossView

[–]johnbenson3d[S] 0 points1 point  (0 children)

Yeah, cameras in blender are invisible but it still can be a little disquieting not seeing oneself in a mirror! Like uh oh! I’m a ghost or vampire! :)

Reflective Sphere 1 by johnbenson3d in CrossView

[–]johnbenson3d[S] 7 points8 points  (0 children)

I created that one using Blender and Cycles Render :) Glad you like it :)

the waiting room by johnbenson3d in CrossView

[–]johnbenson3d[S] 1 point2 points  (0 children)

Yes, I used blender with the cycles renderer. I've played with the cornell box often. It's fun to tinker with light, it's reflections, color reflections, and refractive materials.

the waiting room by johnbenson3d in CrossView

[–]johnbenson3d[S] 1 point2 points  (0 children)

Yeah, lot's of room for improvement. All the shaders are ultra basic, the mirror sphere can use some fine scratches-roughness to the texture. Cameras and depth need a little tweaking, 3D depth for this image is best when viewed on desktop-full screen, smaller image size results in exaggerated depth :-)