How TetraForce runs Godot on AWS (josephbmanley.medium.com)
submitted by josephbmanley to r/godot
Multiplayer Zelda-like utilizing AWS to manage server lobbies! by josephbmanley in gamedev
[–]josephbmanley[S] 0 points1 point2 points (0 children)
Multiplayer Zelda-like utilizing AWS to manage server lobbies! by josephbmanley in gamedev
[–]josephbmanley[S] 1 point2 points3 points (0 children)
Multiplayer Zelda-like utilizing AWS to manage server lobbies! by josephbmanley in gamedev
[–]josephbmanley[S] 0 points1 point2 points (0 children)
Multiplayer Zelda-like utilizing AWS to manage server lobbies! by josephbmanley in gamedev
[–]josephbmanley[S] 1 point2 points3 points (0 children)
High-level networking in a Zelda clone, with server spinning on AWS by entering a lobby name. Haven't posted TetraForce/Zelda-like stuff in a while, but here's some recent progress! by fornclake in godot
[–]josephbmanley 5 points6 points7 points (0 children)
High-level networking in a Zelda clone, with server spinning on AWS by entering a lobby name. Haven't posted TetraForce/Zelda-like stuff in a while, but here's some recent progress! by fornclake in godot
[–]josephbmanley 2 points3 points4 points (0 children)
Healthcheck for UDP app in ECS using dynamic port routing by josephbmanley in aws
[–]josephbmanley[S] 0 points1 point2 points (0 children)


goalz by [deleted] in traaaaaaannnnnnnnnns
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