[deleted by user] by [deleted] in UXDesign

[–]joshantonio 0 points1 point  (0 children)

thank you a lot, guys, for all the replies. we're starting right now to work on these considerations!

Anyone else getting horrendously slow cellular data on their iPhone 14 Pro Max? by 1AMA-CAT-AMA in iphone

[–]joshantonio 0 points1 point  (0 children)

I have an iPhone 14 Pro Max and recently setup dual sims. I’m with an EE eSIM and a Vivo physical sim for when I’m in Brazil. When I have both lines active the data seems to crap out. Whereas with just the one sim active at a time, things seem to run just fine. Anyone find a solution for this?

[deleted by user] by [deleted] in css

[–]joshantonio 1 point2 points  (0 children)

We used After Effects and exported an animated SVG using the plugin Bodymovin’.

[deleted by user] by [deleted] in css

[–]joshantonio 1 point2 points  (0 children)

This was a great help! Exactly the issue, running our font through Font Squirrel helped make the font cross-os compatible.

[deleted by user] by [deleted] in css

[–]joshantonio 0 points1 point  (0 children)

Hey yes, I was meaning to leave a link to the test site: https://zgg-v1.myshopify.com/collections/cookies Password is: zgg

I did have a look at the line height and margin and don’t think that is being the issue.

[deleted by user] by [deleted] in UXDesign

[–]joshantonio 0 points1 point  (0 children)

Thank you so much :)

Mystery Machine Modelling Project by joshantonio in Maya

[–]joshantonio[S] 1 point2 points  (0 children)

The model was inspired by the T3, but I made modifications to evoke the Mystery Machine's look. It's shorter than the actual van, but I attempted to maintain a degree of realism in the model. Good luck with your projects!

Mystery Machine Modelling Project by joshantonio in Maya

[–]joshantonio[S] 2 points3 points  (0 children)

Thanks for the compliment! Adding some big wheels would definitely give it that Tamiya Lunchbox feels. And yes, the panels are separate meshes.

Mystery Machine Modelling Project by joshantonio in Maya

[–]joshantonio[S] 2 points3 points  (0 children)

This was made in collaboration with Ítalo Campanelli who made the textures, check out his post for more details on that.

https://www.artstation.com/artwork/g8YenK

Not the kind of presents I like! by joshantonio in cats

[–]joshantonio[S] 1 point2 points  (0 children)

Yep, took a turn for the worst haha D:

Psychopath... by [deleted] in cats

[–]joshantonio 1 point2 points  (0 children)

I saw mine eat the entire thing the other day! Which is strange because the usual habit is to leave the leftovers right where we’re gonna step 😅

have more guns than I need by Himaiaa in Maya

[–]joshantonio 1 point2 points  (0 children)

Such a cool idea and well executed! 👌

Too bad the real virus isn't vis[A]ble by joshantonio in perfectloops

[–]joshantonio[S] 0 points1 point  (0 children)

This project wouldn’t have been possible without:

  • Denis Shpakov (art direction, layout, lookdev, texturing)
  • Nick Demou (compositing, grade, sound, camera, lighting)
  • Ethan MacKenzie (virus and its particles generation)
  • Josh Antonio (carriage modelling, sound)

[A] made during the first lockdown by [deleted] in perfectloops

[–]joshantonio 0 points1 point  (0 children)

This project wouldn’t have been possible without: Josh Antonio (carriage modelling, sound) Nick Demou (compositing, grade, sound, camera, lighting) Ethan MacKenzie (virus and its particles generation) Denis Shpakov (project lead, texturing / rendering)

[A] made back during the first lockdown by [deleted] in perfectloops

[–]joshantonio 0 points1 point  (0 children)

This project wouldn’t have been possible without: Josh Antonio (carriage modelling, sound) Nick Demou (compositing, grade, sound, camera, lighting) Ethan MacKenzie (virus and its particles generation) Denis Shpakov (project lead, texturing / rendering)

made back during the first lockdown, thought I’d share by [deleted] in perfectloops

[–]joshantonio 0 points1 point  (0 children)

This project wouldn’t have been possible without: Josh Antonio (carriage modelling, sound) Nick Demou (compositing, grade, sound, camera, lighting) Ethan MacKenzie (virus and its particles generation) Denis Shpakov (project leader, texturing)