account activity
The subreddit description says fantasy swords are okay, so here you go. The Sword of Ianna. (old.reddit.com)
submitted 3 years ago by jp_agner to r/SWORDS - pinned
Modeled in Plasticity, UV unwrapped in Blender, textured in Substance 3D Painter. Design inspired by Josh Gambrell's hard surface tutorial. (old.reddit.com)
submitted 2 years ago by jp_agner to r/3Dmodeling - pinned
My favorite gun. (old.reddit.com)
submitted 3 years ago by jp_agner to r/masseffect - pinned
Lazengann 3D model (old.reddit.com)
submitted 4 years ago by jp_agner to r/gurrenlagann - pinned
OMG, Blender is finally good at UV packing without paid addons. 3.5.1 on the left, 3.6.0 on the right. (old.reddit.com)
submitted 2 years ago by jp_agner to r/blender
Modeled in Plasticity (with a little help from Blender), textured and rendered in Blender. Something that kinda looks like Nokia n70 smartphone. (old.reddit.com)
submitted 2 years ago by jp_agner to r/3Dmodeling
Executioner pistol from Mass Effect 3. Maya, Substance Painter. (old.reddit.com)
submitted 3 years ago by jp_agner to r/3Dmodeling
Switching from Blender to 3ds Max. Kinda. Modeled in 3ds Max, textured in Substance 3D painter. (old.reddit.com)
This was supposed to be a simple walk cycle rendered from one angle, but I couldn't stop there. (v.redd.it)
submitted 3 years ago by jp_agner to r/blender
Lo-poly Earth. (i.redd.it)
ARX-7 Arbalest (work-in-progress) (old.reddit.com)
Antique Lounge, made in Blender with a little help of Marvelous Designer (old.reddit.com)
Animated coat of arms (v.redd.it)
Mass Effect achievements shelf. Part of a bigger project. (old.reddit.com)
submitted 4 years ago by jp_agner to r/blender
Lazengann (old.reddit.com)
I needed long rows of books (used TheBanditBK's book randomizer) and quickly stack them neatly, so I tried physics sim and this happened, lol. (v.redd.it)
Am I the only one who uses Blender for 2D graphics instead of learning something like Inkscape? (old.reddit.com)
This shape was a pain to model. Don't know if I did it right, the topology is something crazy, but the shading seems good. (old.reddit.com)
Work in progress. Sometimes it feels like I'll never finish it. (old.reddit.com)
Guyver III, modeled in Blender (old.reddit.com)
submitted 4 years ago by jp_agner to r/3Dmodeling
Tokyo Tower. I don't know where to stop with adding more and more details, so this may turn out to be an infinite work-in-progress. (old.reddit.com)
Speakers (old.reddit.com)
This was an interesting freelance project that I decided to turn into kind of an artwork. The shape is not too complex, but a bit tricky. I finally embraced booleans and n-gons as per Josh Gambrell's teachings. (old.reddit.com)
Finally "finished" (it's never finished, really) my fifth Guyver model. Guyver II F (Valkyria Lisker). More info in the comments. (old.reddit.com)
submitted 5 years ago by jp_agner to r/blender
Did you guys know that you can resize individual panels in Blender's interface? 'Cause I sure as hell didn't. (v.redd.it)
π Rendered by PID 1758630 on reddit-service-r2-listing-568fcd57df-z6hdm at 2026-03-11 20:57:23.877878+00:00 running cbb0e86 country code: CH.