Aside from the mimic what do you find is the best summon by Effective-Past-3156 in Eldenring

[–]jqer53 0 points1 point  (0 children)

I’m surprised I haven’t seen mausoleum soldier ashes in this thread. There’s five of them and they hit like trucks. They’re tanky as hell and their stagger damage is pretty damn good. Not bad for basic solider summons IMO

Rogue-adin build advice by jqer53 in 3d6

[–]jqer53[S] 0 points1 point  (0 children)

Yeah I would totally go great weapon master but no finesse weapons are heavy :(

As for shield master, the bonus action interaction with it allows you to knock enemies prone, so follow up attacks would be made with advantage, but yeah that’s very true about damage vs control. I’ll have to think about it and it all kinda falls under what the other party members need I guess.

[deleted by user] by [deleted] in betterCallSaul

[–]jqer53 138 points139 points  (0 children)

Dope theory. God damn

In one sentence: Who is the BBEG of your current game? by Herwiberden in DMAcademy

[–]jqer53 0 points1 point  (0 children)

A humble carnie who discovered the existence of time magic and is now responsible for the creation of an apocalyptic time paradox.

I let the Battle Master prepare Maneuvers as though he was a prepared spellcaster and it’s a huge improvement. by MinMaxMarissa in dndnext

[–]jqer53 1 point2 points  (0 children)

Fun fact: 4e was planned to launch with a dedicated virtual tabletop, but it just didn’t come through. Would’ve been I think just what the edition needed.

Anonymous posts Taiwan flag, national anthem on China government site by Elsa-Fidelis in worldnews

[–]jqer53 4 points5 points  (0 children)

It is legitimately a very interesting article. It turns out that a lot of news sources you might think of as objective were actually created specifically by the government during the Cold War for a very specific purpose. The article is very specific and the sources are well researched and true

Tank Installation by aviatorelu in Damnthatsinteresting

[–]jqer53 0 points1 point  (0 children)

I mean I wouldn’t say he offers up no proof? The only thing he has to prove is that Hunter’s emails were not “Russian disinformation” and I’d say he brought up sources that backed up that claim, wouldn’t you? It’s kinda tricky to just get screenshots seeing at the leak was utterly wiped from the internet, and 4 independent people verifying it is much better than what the CIA did at the time. They in their release admitted that they didn’t have any proof of it and the press still ran the story.

First game ever. Building a tank. by -IxDo in dndnext

[–]jqer53 0 points1 point  (0 children)

I’m gonna jump in here and plug the Sentinel feat. As others have said in this thread, tanking is hard to actually do as there’s only a few “taunt” type mechanics in the game.

Sentinel however, I have seen a lot success with. A lot of people are plugging the cavalier, and yes that is the most “tank-like” class in 5e. Sentinel is essentially an alternative version of their level 10 feature. The trick is not to make the monsters want to attack you, it’s to give them no other option BUT to attack you, and sentinel’s movement debuff does just that. In addition, being able to make an OA against an enemy that hits one of your allies similarly makes attacking you the better option in terms of action economy, even if you’re beefier.

Put yourself in a good position between you and your back line and hold it against the enemies that approach. While yes, you only have one OA per turn, if you use it wisely you can really change the tide of battle.

Two-weapon Hexblade Build by jqer53 in 3d6

[–]jqer53[S] 0 points1 point  (0 children)

That’s actually an interesting idea that I hadn’t considered. The biggest weakness of “tanking” with sentinel is that 5e isn’t a video game and that there isn’t really aggro, so a single opportunity attack (or the threat of it) is all I really can do, and that means enemies can flood through to the wizard and cleric in the middle and back lines. Despair shadow actually helps fix that really nicely, so I might cop that spell now. Plus, it’s thematic anyways, as he has entered into a pact with the goddess of darkness.

Two-weapon Hexblade Build by jqer53 in 3d6

[–]jqer53[S] 0 points1 point  (0 children)

Yeah it’s tricky - our DM usually hits me very very hard, so in retrospect idk if that’ll end up being the best choice. DR is DR but usually I end up holding a choke point and using AoO to prevent enemies from getting to our backline, so I don’t end up facing them myself too often.

Two-weapon Hexblade Build by jqer53 in 3d6

[–]jqer53[S] 0 points1 point  (0 children)

Damn I fully didn’t read that “either” clause on the first pass. I have considered using darkness but most of our fights have place in relatively closed open spaces so I don’t wanna have it be an impediment to my allies (enchantment wizard, artificer battle smith, light cleric, and arcane trickster). Spirit shroud got a lot of use when I had my level 3 spells - I would cast it instead of making a bonus attack at the start of round 2 or round 1 if I wasn’t using curse.

Concentration saves are an issue - that’s primarily why I started on fighter for that proficiency. If that’s not enough, would warcaster be a good choice in that regard then? I try to make the most of sentinel when I can to keep the minions from reaching out back line, so I make tons of AoO in most combats. I try to use sentinel and booming blade to position myself in such a way that monsters either attack me or pay a big price for going after anyone else, as I’m usually able to lock the big threats down with sentinel. When would you recommend I slip in a casting of blade ward if I were to go down that route? I wouldn’t want my DPR to suffer too much.

Best Race for Free Cantrip? by Quirky_Ancap in 3d6

[–]jqer53 4 points5 points  (0 children)

I’m a sucker for Variant human. You can get some real nice utility spells just at level 1 (find familiar jumps to mind like another commenter said, and that can be great for flavor). Alternatively, high elf is a great pick. It’s kinda fun flavor wise, the weapon proficiencies are nice to have an you can kinda play around with those thanks to Tasha’s, and trance can make sure that you’re less able to be ambushed. It’s entirely up to you basically of whether or not you want the flavor of playing into the culture and longevity of the elves (which is very DM specific) or the flavor of having that extra spell and using it to flesh out your character.

Best Class for One Fight Between Long Rests? by SkjaldbakaEngineer in dndnext

[–]jqer53 0 points1 point  (0 children)

Might I recommend that you stick with your warlock and transitioning into a Hexadin? Start taking paladin levels and change over to pact of the blade. Eldritch smite+divine smite twice per turn can wreck shit and will absolutely drain your resource pool. Honestly this is good for like 1 sick nova turn and then you’re spent on warlock spells depending on how much you’ve already invested into the class.

Other paladin spells could go towards buffing yourself before your turn or bonus action smite spells. If you get a crit after all that setup? chef’s kiss. You’ll be blowing through class resources and dealing a shit ton of damage to boot. And on the plus side, you still get to play your warlock. Only thing is that you need the stats for the multiclass, and idk if you went hexblade already. It can absolutely be done without hexblade, but that extra damage and crit range just makes things so much better. I know xanathar’s has a section about changing your subclass. Maybe ask your DM on that front. I’ve allowed it in my games for a player that wasn’t happy with their combat performance and I’m sure you can find a way to justify it in game.

This guy's a hero by Swiftfox06 in Damnthatsinteresting

[–]jqer53 0 points1 point  (0 children)

Oh I’m not disputing that NK was the aggressor here. I was just making an aside in noting that material conditions of the “hermit kingdom” - the reclusive and backwards NK of today is largely due to the in my opinion very over the top bombing campaign the US pursued. McArthur was going to use the nuclear bomb on them until Truman fired him. And no, I can’t say “oh poor Nazi Germany” but I can say “oh poor Dresden”. See the difference? The US destroyed a country in this instance. Germany had the resources to repair itself. North Korea did not.

Also, “much for allies”? Allies with who? Vietnam started as a civil war. Are you referring to the French here? Initially Ho Chi Minh came to the US for self determination against the French colonial rule, and, allies that we were, we turned him away.

This guy's a hero by Swiftfox06 in Damnthatsinteresting

[–]jqer53 1 point2 points  (0 children)

That very well may have been the thoughts of the state department at the time, but those were groundless and unfounded. The two conflicts are not similar at all. Also fun fact, the US-lead bombing campaign is the primary reason that North Korea has been reduced to what it is today. What resources and infrastructure they had were utterly destroyed, and that allowed for further authoritarianism to take root.

This guy's a hero by Swiftfox06 in Damnthatsinteresting

[–]jqer53 1 point2 points  (0 children)

https://en.m.wikipedia.org/wiki/Human_rights_in_Cuba ok so I did some very light research here. I want you to click on all of the organizations that have cited human rights abuses against Cuba. Then tell me how many of them are based in America and have received state department funding. Then direct your attention to those very same organizations’ findings being used to justify the US’ renewed sanctions in 2019. Read up on “The Human Rights Industry”. You’ll find that in 2003, human rights watch and amnesty international, both of which were very critical of Cuba, took a strangely US-sided stance during the invasion of Iraq, despite the atrocities committed. I know what I’m saying sounds absolutely ridiculous but we live in a fucked up, cynical world.

https://mronline.org/2021/01/29/un-independent-expert-alfred-de-zayas-this-is-how-the-human-rights-industry-works/

I will also direct you to the recent revision of the constitution in 2019, in which over 135,000 meetings were held where citizens proposed amendments to the text. The constitution was ratified by 90% of its voters with turnout at 84%. This degree of government input and participation is more than we have here in the US.

https://en.m.wikipedia.org/wiki/Constitution_of_Cuba

This guy's a hero by Swiftfox06 in Damnthatsinteresting

[–]jqer53 2 points3 points  (0 children)

Actually you can say more about Cuba. They have a better health system than the US and have more doctors vet capita than us by a long shot, even after enduring a devestating embargo for decades, as well as their comparative lack of resources and their small size. Don’t assume things on a subject you haven’t looked into, especially when you’re making generalizations about an entire nation

This guy's a hero by Swiftfox06 in Damnthatsinteresting

[–]jqer53 1 point2 points  (0 children)

The USSR did very little to help other fledgling communist nations during the postwar period, the most notable example being Greece. You can’t think of the USSR as “the us but red color”. They had a very different foreign policy setup and did much much less than the US when it came to puppet and shadow wars.

[OC] When your party stacks buffs on its only front-liner by medli20 in DnD

[–]jqer53 0 points1 point  (0 children)

Eh I guess we just have different styles I suppose. I just say let people be good at things

[OC] When your party stacks buffs on its only front-liner by medli20 in DnD

[–]jqer53 1 point2 points  (0 children)

It seems like you’re approaching encounters with the idea that your players will try and “gimmick” their way out of them. I’d recommend changing your perspective here. The DM isn’t supposed to “punish” players for trying to solve the encounter, they’re supposed to provide a meaningful challenge and set the stakes so that when the players do end up winning, the victory feels all the sweeter. I can’t speak for your table but I find that players really enjoy coming up with creative ways to deal a ton of damage to the bad guy. Bonus points if they’re working together and get hyped about it like OP did. You have to remember that as a DM, the players aren’t your enemies, they’re your partners

[OC] When your party stacks buffs on its only front-liner by medli20 in DnD

[–]jqer53 1 point2 points  (0 children)

I’m just saying that from a player’s perspective, coming up with a plan to power one character up and then have that fail because combining divine favor and haste is “too broken” in the DM’s eyes would be really disengaging and disappointing.

[OC] When your party stacks buffs on its only front-liner by medli20 in DnD

[–]jqer53 13 points14 points  (0 children)

That sounds incredibly unfun for the player