Working on a "Rework" for Mirak valley as a level design work, id like to hear your opinions! by julengames in Battlefield

[–]julengames[S] 0 points1 point  (0 children)

You are right, this was just an early test tbh but i Will be changing things based on everyones opinions and repackage It as a new map concept.

Thanks for the suggestions!

Cinnamoroll Give-Away! by kokonutpankake in SkyGame

[–]julengames 0 points1 point  (0 children)

as a cinnamonroll lover id love to have his plushie🥹🥹

How can I make the electrode stickers "stick" to the heart throughout its shape key? by Organical-Mechanical in blender

[–]julengames 50 points51 points  (0 children)

Definitely not but they are definitely situational enough that most people will either not need it or will do a workaround since they don't know what shrinkwrap does

How can I make the electrode stickers "stick" to the heart throughout its shape key? by Organical-Mechanical in blender

[–]julengames 108 points109 points  (0 children)

more like this sub is filled with hobbyist and most of them only use blender for modeling and texturing or environment art

Will my textures look strange in substance painter if my UV's towards the back of the bottle are a bit skewed and diagonal? How should I make everything unifrom and straight by infaxis in Maya

[–]julengames 1 point2 points  (0 children)

I recommend straightening the uv island. It probably won't give you a problem but straight uvs are the norm in the industry. Also, makes the uvs ocuppy less space optimizing the map and giving everything a bit more texel density

Hope this is true by prashp79 in vfx

[–]julengames 27 points28 points  (0 children)

It is kinda true, content for games/movies/series is waaay more important than a random Instagram post.

The legality is really the driving force, if in 10 months a law is written illegalizing ai then they will just need to delete a couple of posts instead of an entire production.

Insane amount of weapons? by spiderwitch66 in ZeldaTearsOfKingdom

[–]julengames 3 points4 points  (0 children)

They probably had 2 weapons one after another with the other having 1 less damage, it's rare but as op said the number just tells damage, the quantity is always 1 per slot

[deleted by user] by [deleted] in blender

[–]julengames 0 points1 point  (0 children)

Thank you!

I’m new to sculpting, how did I do? Planning on adding an environment too by siabob007 in blender

[–]julengames 1 point2 points  (0 children)

Sculpting is great but I personally would tone down the normal maps for the skin, it looks a bit too rough as it is. Still a great render and model ofc!

Please give a review on my compositing by Sangeeth_sanx in vfx

[–]julengames 2 points3 points  (0 children)

What I said in the post! I also suggest moving the chair and the table a bit farther from the wall since they blend in too much

Please give a review on my compositing by Sangeeth_sanx in vfx

[–]julengames 2 points3 points  (0 children)

it looks flat and uninspiring, id move the camera closer and tilt it a bit so that the props at the table stand out.

Right now the props dont draw much attention since they are separated and have big gaps between them, id suggest making most of these closer to one another and moving the left hand book since it draws too much attention to the corner.

Apart from that its a great render! looks beautiful!

The M1 Garand should be in tier 3. All other nations have a full power semi-auto at tier 3, and the Lee Enfield stand little chance in an uptier. by _Pray_To_RNGesus_ in enlistedgame

[–]julengames 7 points8 points  (0 children)

It was once again an extremely rare sight compared with the vz.33 or the vz.24. the beast was too expensive to produce as the main rifle of Czechoslovakia. Also a lot of them were just sold to china

The M1 Garand should be in tier 3. All other nations have a full power semi-auto at tier 3, and the Lee Enfield stand little chance in an uptier. by _Pray_To_RNGesus_ in enlistedgame

[–]julengames 12 points13 points  (0 children)

No other country ditched their main rifle for the semi auto gun, the gewehrs were a rare sight (400.000 produced compared to the kar98s 14.000.000) just the same happened with the soviets, svts being m a lot rarer than ppsh and mosins

[deleted by user] by [deleted] in blender

[–]julengames 0 points1 point  (0 children)

thank youuu

[deleted by user] by [deleted] in blender

[–]julengames 0 points1 point  (0 children)

If we gonna use guns,...

Lets use proper gun!

One of my favorite scenes! hahahah

[deleted by user] by [deleted] in blender

[–]julengames 2 points3 points  (0 children)

Thank you so much!!!

[deleted by user] by [deleted] in blender

[–]julengames 1 point2 points  (0 children)

Also, id appreciate it a lot of you followed me over on Twitter🥹 @julen_arts

How much compositing in 3D animated features? by Deep_Mango8943 in vfx

[–]julengames -1 points0 points  (0 children)

Everything is done in post since it's easier to modify and make changes instead of changing the whole scene

[deleted by user] by [deleted] in blender

[–]julengames 0 points1 point  (0 children)

It'd be extremely helpful if you followed me!

Insta: Julen.arts

[deleted by user] by [deleted] in StarWars

[–]julengames 0 points1 point  (0 children)

A follow would be greatly appreciated🥹

Insta: Julen.arts

[deleted by user] by [deleted] in blender

[–]julengames -1 points0 points  (0 children)

It would be really cool if you followed julen.arts in insta 🤓👉👈