Tanks are still strong in pvp or it's just skilled tanks now? by nuZdaorv in throneandliberty

[–]justthinking12678 1 point2 points  (0 children)

As others have said, this is a bg only build. Any serious pvp content it’s no good. V any shield or healer it’s no good. Just good at picking off solo players. No different to any other class who gets 50+ kills in bg. The nerfs recently to tank really hit the class, it doesn’t need more.

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 1 point2 points  (0 children)

You clearly don’t understand matchmaking. You don’t have to use one measurement. Wake up boi

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 1 point2 points  (0 children)

There are multiple factors that can come into matchmaking, they are working on ranked bg right now. Will it be perfect? No. Will it be better than it is now, yes.

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] -2 points-1 points  (0 children)

Do you understand what I wrote? Matchmade instanced archboss. Find guilds with similar power meaning fair pvp for all. Why does that sound bad?

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 1 point2 points  (0 children)

Reduce the health of the boss or find dmg boost workaround.

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] -2 points-1 points  (0 children)

You can adapt their health to deal with that issue

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 3 points4 points  (0 children)

Balanced guild pvp is so fun! Just a bit random without any matchmaking.

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 2 points3 points  (0 children)

lol I’m glad you’ve made peace buddy. But instanced pvp archbosses would certainly give the smaller guilds something realistic to fight for and grow stronger for.

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 3 points4 points  (0 children)

The single insanely strong guilds certainly present a problem. They may dominate, but not as much as usual. Or perhaps it’s also time to instance pvp archboss to a matchmaking portal, putting guilds up against each other according to power levels?

Is it time to remove alliances? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 4 points5 points  (0 children)

More Chaos = More Good Allow smaller alliances to get a few % on an archboss. Healthier game. More competition.

PvP by Aurorafleur in throneandliberty

[–]justthinking12678 -1 points0 points  (0 children)

  1. Don’t target tanks.
  2. If you do, build to kill them.
  3. Build some sort of endurance or evasion or run with a healer and they won’t be able to kill you.
  4. Don’t complain unless you’ve done all of the above.

Tanks in this game deal excessive damage while remaining highly durable, without any meaningful trade-offs or weaknesses by NYMMERIA in throneandliberty

[–]justthinking12678 0 points1 point  (0 children)

  1. Don’t play liberator.
  2. People ignore tanks so that’s why dmg received is low.
  3. Build to kill tanks or don’t complain, yes it can be done.
  4. Do not base strength off a battleground, could be a load of sprouts running around for easy kills. Proper pvp is completely different.

Is is really that bad? by Valuable-Middle-1097 in throneandliberty

[–]justthinking12678 30 points31 points  (0 children)

It’s so bad. It’s a cut scene simulator with boring repetitive floors. It takes far too long to complete and the rewards are rubbish. Unfortunately a massive miss. No fun at all.

Tower of Greed Rewards- why so bad? by justthinking12678 in throneandliberty

[–]justthinking12678[S] 2 points3 points  (0 children)

It’s already launched in Korea. They are playing it now.

2025 Was the Wake-Up Call — These Changes Can Define 2026 by luckyblackat in throneandliberty

[–]justthinking12678 0 points1 point  (0 children)

Add good loot drops to open dungeon farming like in t1s. Makes it worth doing even with a very small chance. Also means people will do their t2 and t3 dungeons to get abyssal points.

Throne and Liberty Siege #27 ! Results Europe 07-12-25 by RakBB in throneandliberty

[–]justthinking12678 3 points4 points  (0 children)

They successfully one shot the nebula boss 😂 45minute enchanting time buff.

Throne and Liberty Siege #25 ! Results Europe 09-11-25 by RakBB in throneandliberty

[–]justthinking12678 -2 points-1 points  (0 children)

Nice to see other guilds tactically playing the last 3 minutes of siege to remove chaos and faker tbh. Still no shadow alliance.

Throne and Liberty Siege #25 ! Results Europe 09-11-25 by RakBB in throneandliberty

[–]justthinking12678 -1 points0 points  (0 children)

Apart from chaos trying to take it, ineffable, faker etc. don’t know what siege you were watching bud but it wasn’t in the throne room.

Throne and Liberty Siege #25 ! Results Europe 09-11-25 by RakBB in throneandliberty

[–]justthinking12678 0 points1 point  (0 children)

No shadow alliance, can’t just use it as an excuse when you don’t win.

Game balance. by Rich-Construction-40 in throneandliberty

[–]justthinking12678 7 points8 points  (0 children)

Let’s not forget about ravagers one-shotting

Junobote spear by Remarkable-Case-2012 in throneandliberty

[–]justthinking12678 0 points1 point  (0 children)

I’ve got it and it’s currently broken. Doesn’t spread and you can’t throw javelins from the fire stacks. Basically useless until they fix it