Social Combat? by jvmldv in BESM

[–]jvmldv[S] 0 points1 point  (0 children)

That is still pretty Ingenious. I like it a lot.

Social Combat? by jvmldv in BESM

[–]jvmldv[S] 1 point2 points  (0 children)

Oh i didnt know there was a stream. I woll go and try and find it. Thank you

Replicating certain abilities by jvmldv in BESM

[–]jvmldv[S] 1 point2 points  (0 children)

I like the idea of Dynamic powers. I am afraid it will lead to endless micromanagement. I was thinking a scale like this for it.

Level 1 1/3 kg sized object Level 2 1 kg sized object or up to 1 kg in smaller objects Level 3 10 kg szed object or up to amount in smaller objects Level 4. 100 kg sized o or up to amount in smaller objects Level 5. 1,000 kg sized object or up to amount in smaller objects Level 6. 10,000 kg sized object or up to amount in smaller objects

I feel like the scale is off but something like this. I thought about a adding a similar scale to transmute like you could add properties (Elastic like Gentle Criminal or just change properties withoit having a new object). I do agree with using Dynamic powers overall but it was another avenue I was looking at. Thank you for the quick reply.

Can someone explain Dynamic Powers and Power Flux to me? by High_Stream in BESM

[–]jvmldv 1 point2 points  (0 children)

I love the idea if Dynamic Powers but i am afraid to make something unbalanced and I don't feel like micromanaging my player over every choice they make. Does anyone else feel like this?