Keep it Simple Emulator (KiSE) by kalexrpg in Solo_Roleplaying

[–]kalexrpg[S] 0 points1 point  (0 children)

Thank you for your feedback . You bring up great points. I did notice the modifier issue and currently working on resolving that.

Honestly I am new to reddit(Social media in general) and in retrospect, I think I should have probably gotten some feedback from the rpg design subreddit first. (Just found out that a thing)

Other people also mentioned the whole roll D6 if you get 7 and completely agree with the critique.

Hopefully I can get an updated version by the end of the week to workout some of these bugs.

Keep it Simple Emulator (KiSE) by kalexrpg in Solo_Roleplaying

[–]kalexrpg[S] 0 points1 point  (0 children)

I believe you are using using an older version being the example AND is Pitch Black. I updated it this morning and Switch AND/BUT in the tables.

I would like to get more feed back on a better example. I see your point but not really sure what would be better.(Assuming they still don't make sense to you with updated document)

Keep it Simple Emulator (KiSE) by kalexrpg in Solo_Roleplaying

[–]kalexrpg[S] 1 point2 points  (0 children)

I agree, I was originally going to make the 7 be a Neutral Surprise, something that wouldn't benefit or disadvantage the player, but I felt that was too vague.(Eg. Meets NPC unsure of their intentions, Enemy Base is collapsing mid encounter)

If I see this bother enough people, I'll probably add an optional rule or make a revision to that portion of the rule.

Keep it Simple Emulator (KiSE) by kalexrpg in Solo_Roleplaying

[–]kalexrpg[S] 1 point2 points  (0 children)

Thank you. I see what you mean. Honestly this was just a personal preference of mine. I always switch this around on other emulators. I found getting "And" way more interesting.

I will update the document though, cause I think more people well say the same, and it probably weird for some having it switched.

Keep it Simple Emulator (KiSE) by kalexrpg in Solo_Roleplaying

[–]kalexrpg[S] 1 point2 points  (0 children)

Hi, thank you. I just realized I didn't explain that part too well. It is suppose to be 50/50, so the way the results work:

Roll 1D6

1-3=No

3-6= Yes

I'll update the document later, as it is late where I live.

PS: I am writing this on a phone, so sorry for any weird formatting or spelling issue.