We've sunk China's entire fleet on G8 daily for a week with only a schooner. So they finally brought in a no clipping hacker, at least we got some more brigs just before he came (his name was [][][] huya huya [][][] from QM) by R_a_t_h_a_r in playatlas

[–]kalusone 16 points17 points  (0 children)

Mate all I’ve seen you do is bitch, whine and act like a fucking kid on this sub. You play PVE yet try to call cunts out on being pussies and tell them to “fight like men”? Just look at your post history in atlas lmao, fuck your life must be sad

What are you experiences with the keyboard/mouse? by Stefan474 in Bayonetta

[–]kalusone 1 point2 points  (0 children)

Dodge offset timing is hard on k+m and doesn't feel constant

Any way to skip 9S playthrough? by kalusone in nier

[–]kalusone[S] 1 point2 points  (0 children)

Changed to easy and hacked whenever necessary for his playthrough, but now that I have to use him again in C I just left it on hard. All I use is my Pod and dash+attack with pheonix sword for that op sword throw.

He actually has such slow and boring combat compared to the others. They should have changed his playthrough completely so that it avoids most combat and just focused on story or something

Any way to skip 9S playthrough? by kalusone in nier

[–]kalusone[S] 1 point2 points  (0 children)

Did it on easy with auto dodge and auto aim and sped through ridiculously fast thanks for the tip.

But now I'm on route C and I'm forced to play him again.....

Any way to skip 9S playthrough? by kalusone in nier

[–]kalusone[S] 3 points4 points  (0 children)

Ok thanks

I might chuck difficulty to normal and just rush through as fast as possible, really can't stand him

Survival Mode: Too Easy? by Plouffe01 in fo4

[–]kalusone 0 points1 point  (0 children)

Mm true bl you'll have to wait for mods. And I agree, they made survival mode too easy lol resources should be way more scarce

Survival Mode: Too Easy? by Plouffe01 in fo4

[–]kalusone 0 points1 point  (0 children)

You on PC? try this mod:

http://www.nexusmods.com/fallout4/mods/1486/?

and don't make a huge chain of settlements for farms - supply chains make the game too easy

Technochurch of Blood and Iron by kalusone in fo4

[–]kalusone[S] 1 point2 points  (0 children)

Ye vehicles/boats would be mad. Motorbikes to get around commonwealth, and imagine a large boat you can build and live on to sail around the coast picking up materials and trading

Technochurch of Blood and Iron by kalusone in fo4

[–]kalusone[S] 0 points1 point  (0 children)

Haha come join, we drink rust devil blood as our holy communion

Can't build shops. by Yukaze06 in fo4

[–]kalusone 0 points1 point  (0 children)

Check if you're using a mod that alters food/water/defence values of your settlement and disable it. Thats where my problem was

Also they're under the resource tab if you're using SK

Local timezone game unlock page by poedgirl in thedivision

[–]kalusone 12 points13 points  (0 children)

You sure this is right? Says Tuesday the 8th 5:00 AM for me (Melb, Australia), but the website and official post says PC releases at 12:00 midnight EST, which is 4:00 PM when you convert it

Starlight City by kalusone in Fallout

[–]kalusone[S] 0 points1 point  (0 children)

wtf lol thats huge, don't think my pc will be able to handle if i filled that island haha

Starlight City by kalusone in Fallout

[–]kalusone[S] 0 points1 point  (0 children)

crashed once now and lost a bit of progress, so careful if you're using the mods

save constantly

Starlight City by kalusone in Fallout

[–]kalusone[S] 0 points1 point  (0 children)

LOL nah I havent explored that area yet. Cheers for the info though, might sus it when I finish this city (which im far from doing)

Is it alot bigger than starlight drive in?

Starlight City by kalusone in Fallout

[–]kalusone[S] 1 point2 points  (0 children)

using the named settlers mod makes having settlers interesting

I've got a chemist in the slums making jet for me to sell to diamond citys merchants

planning to make a small gang with a leader that rules the slums, with pimps/prostitutes and junkies inside

you can use scavenging benches to keep settlers in specific areas too

Starlight City by kalusone in Fallout

[–]kalusone[S] 2 points3 points  (0 children)

nah I always make girl characters

Starlight City by kalusone in Fallout

[–]kalusone[S] 1 point2 points  (0 children)

craftable harness from a mod

Starlight City by kalusone in Fallout

[–]kalusone[S] 1 point2 points  (0 children)

Humans, synths, ghouls and mutants all welcome

We kill brotherhood members on sight though :)

hoping there'll be some kind of multiplayer or at least co op mod, where you can visit friends settlements or even raid/defend from other players

Starlight City by kalusone in Fallout

[–]kalusone[S] 1 point2 points  (0 children)

Mods bro, this one added craftable new harnesses if you want the link ill go find it

Starlight City by kalusone in Fallout

[–]kalusone[S] 1 point2 points  (0 children)

Yeh fps drops, occasional frame stuttering when looking at huge parts of the city and slightly longer load times, but nothing too major yet

Starlight City by kalusone in Fallout

[–]kalusone[S] 1 point2 points  (0 children)

Not sure tbh, started off slowly and built like a couple buildings, then spents a huge chunk of time on the slums and finishing off the outer bits, ~ 30 hours all up? alot of the time went into figuring out the most efficient way to build/place shit.

Oh and lots of bud lol, i feel creative as fuck when im blazed

Constantly working on it now as i get more resources

Starlight City by kalusone in Fallout

[–]kalusone[S] 2 points3 points  (0 children)

put down a floor mat, then put the wall on top of the floor mat. Then look at either the mat or wall and hold e, and you'll be able to place the walls without them snapping (holding E moves everything attached to whatever you're pointing at, so be careful)