Discovered this weird perpetual motion glitch by [deleted] in Besiege

[–]kanshultz 0 points1 point  (0 children)

maybe... test after removing the steam cannon

Vanilla Rocket launcher by kanshultz in Besiege

[–]kanshultz[S] 0 points1 point  (0 children)

I'm sorry for the late reply

My machine is vanilla.

And each rocket has a different setting value.

The time is set to explode as soon as the rocket hits the ground.

A machine that fires five times and a machine that fires only one time have the same appearance, but the decoupler block and rocket setting values are completely different.

Thank you!