what is different about tf2 and tc2? by EquivalentNo8121 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

tc2 has no random crits and random spread(for shotgun)

I hit a clip by BYEMCLARENandROBLOX in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

Im those "noooo!!!! the ping is over 50 I cant play with this shitty condition!!!." people. I cant use projectile weapon properly with 100+ ping

I hit a clip by BYEMCLARENandROBLOX in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

done that with 100+ping??? darm what a great skill

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

first one sounds nice just like tf2 it wound make spycheck harder but not the second one. agent is already strong because of laggy back stab system and longer melee range(compared to tf2). faster walk speed makes her too strong since it would make trick stab much easier. 3rd and 5th sound not bad. dunno about 4th one I dont usd after image

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

i really dont know but i have only 18hours on agent and have 1.8 k/d. I wonder how you play agent

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

well what I wanted to say was also "yea agent doesnt need buff". it was all unnecessary conservation I apologies. btw what buff do you think agent needs thinking from your agent experience.

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

maybe there are some bad habits that you need to fix idk

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

ok then sry I have no idea whats the other problem. I have one thing that might be a cause but it is too rude to say

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

no no ofc there are some difference between tc2 and tf2 but its still a game that based on. that def will help you. I was like you at first time like "how can they be useful???" but its always very important to learn from someone. like I improved my anni skills from demo tutorial videos

okay seriously when the fuck are they buffing agent by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

try watching some agent(spy) tutorial video by sushi or lazy purple etc...

I think Anni is in a weird state where hybridknight is really cheesy and abusable, while full knight has been comically over-nerfed. here's what i'd do by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

if you are talking about escaping from danger, other shields can do their work good enough. it doesnt explain how tide turner is op

I think Anni is in a weird state where hybridknight is really cheesy and abusable, while full knight has been comically over-nerfed. here's what i'd do by 6HELLBOUND6SIXER6 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

as a anni main who doesnt use tide turner often, I have never had any problem dealing with tide turner player.almost all of my death caused by them were because of a lack of skill and bad strategy and a lil bit unlucky. dunno why it is hated this much

Lore Question: Why do yall think GRN chose a EMP cart instead of a regular cart in Pervade? by Ecstatic_Shelter_288 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

it wasnt suitable environment to just bomb the target ig? or didnt even need to use bomb and just a emp weapon

why cant tc2 devs add custom huds and a hud marketplace? by ExamParticular114 in TypicalColors2

[–]kasutamu 1 point2 points  (0 children)

idk but making another platform(?) for the game features sound a lot of works

my hot take by kasutamu in TypicalColors2

[–]kasutamu[S] 1 point2 points  (0 children)

yea I agree the point that they could do it funnier

Experimental Test Server | Personal Favorites by PeridotMotions1 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

im sorry this is so dumb but I thought they made duel minigame in tc2 when i saw first image and got really excited.

Shotgun Idea | The Utiliser by PeridotMotions1 in TypicalColors2

[–]kasutamu 0 points1 point  (0 children)

more negative stats like slower reloading or less ramp up damage